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Alchemist's Legacy (Perks)

Nightram
Nightram Member Posts: 291

"This idea comes from the Pustula pod Plants that Talbot Grimes Used it's Blight Nectar to experiment with, that transformed him into The Blight.

When he became the The Blight, his work got left behind out in the Fog, for other Survivors to discover. I call this The Alchemist's Legacy."

🟧 The Pustula Plants Mechanic:

All these perks utilize the growing Pustula Seed mechanic:

• While crouching: Press Active Ability Button 1 to plant a Pustula Seed on open ground. It grows over time and blossoms after you complete 100% Generator progress.

A maximum of 2 Pustula Plants can be blossomed in the Trial at a time. The plant holds 100% Blight Nectar Essence and permanently withers away at 0%. Survivors retrieve a temporary Syringe from the Basement Science Table.

Harvesting the Pustula Plant drains 75% Blight Nectar Essence from the plant to fully charge the Syringe 100%.

•Survivors see the Pustula plant's aura when it is Blossomed.

• The Killer sees the plant's aura within 10 meters and can harvest up to 75% Essence to fill their own meter to 100%

🏃Perk 1: Blighted Rush

• Survivor Effect: Consume your Syringe to gain +5% Haste for 10 seconds. Following a trail of blighted pools on the ground. Afterward, suffer from the Hindered effect -3% for 2.5 seconds.

• Killer Counter: Consume your Blight Essence to gain +5% Haste for a duration based on their charges (100% = 10 seconds).

👁️ Perk 2: Induced Sight

• Survivor Effect: Hold the Secondary Action button to start consuming the Syringe bar. Reveals the Auras of The Killer, Survivors, Hooks, Chests, Totems, Generators, Exit Gate, Hatch, Killer Belongings for up to 20 seconds.

• Survivor Downside: Upon Injecting the Syringe, permanently corrupts your vision for the rest of the match: Your Aura reading abilities is locked Outside of 12-meter radius of your location. Unless you channel a charged Syringe.

• Killer Counter: Consume your Blight Essence to reveal the auras of all Survivors for up to 15 seconds. Afterward: Suffer from Blindness for 20 seconds.

⚙️ Perk 3: Alchemy's Tinkering

• Survivor Effect: Inject your 100% charged Syringe into an empty Item: Flashlight, Toolbox, or Med-Kit. This refills 50% of its maximum charges and upgrades it with an additional +100% speed bonus (or 20% faster blinds). Using the item leaves a glowing Blight serum trail that persists for 15 seconds after use.

• Killer Counter: Shares the same Haste effect as Perk 1.

🧪 Perk 4: Nectar's Resonance

• Special Rule: Working on a Generator continuously replenishes this plant's missing Essence at a 66% conversion rate (1.35 seconds of repair = 1% Essence). "Combining this perk with any of these, will give them the same effect".

• Survivor Effect: Pour your Syringe onto a Dull/Hex Totem for 5 seconds to create a Blighted totem. With a Boon perk, increase to 30-meter orange Boon radius. Inside: Standing or Running both teams leave glowing yellow footprints (2.5s duration). Leaving the radius leaves a 3.5-second trail of Blighted serum pools.

• Killer Counter: While inside the orange radius, gain up to +20% Survivor Pickup speed based on your Blight Essence.

🩹 Perk 5: Transmutation Vitality

• Special Rule: You cannot activate this perk again after injecting Yourself or Another survivor.

• Survivor Effect: Injecting permanently unlocks Self-Healing at 75% speed (21.3 seconds). If interrupted, progress bar steadily decreases at a rate of 7% per second. You also gain the ability to recover from the Dying State, which instantly triggers Mending and 10seconds Exhaustion.

• Permanent Penalty: Whenever Injured or Dying state, your Pools of Blood become glowing Blight serum and lasts 1 second longer on the ground (7 seconds total). Completing a Self-Heal reveals your Aura to the Killer for 4 seconds if you are further than 35 meters away from the killer.

• Killer Counter: Consume your Blight Essence. For up to 10 seconds, any injected Survivor triggers Killer Instinct whenever they perform any Healing action.

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"These Perks could be released with new Survivors. Or buying them in the Store exclusive like The Shrine of secrets.

Redeemable in a long Quest. Or Be Extremely rare in the Bloodweb: Like 5mill BP's spend just to find Tier 1 of one of these. Could be Obtained in a limited Event."