https://forums.bhvr.com/dead-by-daylight/discussion/472588/future-of-dead-by-daylight-forums
Survivor perks designs inspired by Vecna.
When looking through the chests, you have a chance to find lots of Magic Items to help the survivor. There are two in particular that would make crazy perks. Those are the Hand of Vecna and the the Eye of Vecna.
- The Hand of Vecna teleports a survivor further than 10 meters away.
- The Eye of Vecna grants invisibility for 3 seconds.
What if there where perks that could do the same. Introducing new mechanics, which are Teleportation and Invisibility.
Obviously these effects are actually insane, BUT A GREAT IDEA FOR TELEPORTATION. I need a little more time for the actually perk designs but a rough concept for the Teleportation.
Perk : Voidwalker
Voidwalker would have a requirement, quite a big one too. I said it is inspired by Vecna but it is more designed inspired by Passage on Forgotten Ruins. You would place it in the locker, like the add-on it will always teleport survivors further than 10 meters. Just like with the Passage, the killer can enter the locker too and it will teleport then but only 1 second after the survivor. To keep it a little balanced, the killer will gain Killer Instinct. Also like the Shoulder the Burden, it will have a global cooldown so survivors can't spam it.
The idea of this perk is an escape perk, maybe survivors need to be in chase for 60 seconds then can teleport through a locker. When the perk is active all lockers within the certain radius of you will be revealed.