So survivors are spamming DS now
Literally every game has 4 DS in it, are you afraid of losing your little i-win the game button?
Comments
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I think they will use it now just as long as it lasts. Bugger it, I'm using moris lately because of that. Not gonna deal with 3 wiggle D-Strikes when I always found the obsession and ignore/slug him.
I really can't wait for the rework to drop.10 -
Every game is 3-4 DS. I even equipped Enduring on Hag and Spirit after the announcement as its really bad out there.
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So killers are using sloppy butcher now7
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@BACKSTABBER said:
So killers are using sloppy butcher nowthat makes no sense, nothing is happening to sloppy
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@BACKSTABBER said:
So killers are using sloppy butcher nowSloppy butcher OP pls nerf? get out of here.
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eh it doesn't bother me....it's like saying, "afraid that the survivers will get away" running NOED, it's never a win win situation....it doesn't bother me about DS....
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NOED often doesn't even pop off in high ranks so how the ######### is that comparable to 4 more hook healthstates?
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It's literally getting Mega Buffed.
Every game will have 4 DS now to "stop tunneling."
I'd suggest getting used to hearing "Ugh" and restarting the chase.
Also make sure you get used to being placed in literally unwinnable situations in the endgame7 -
Good thing I have over 300 pink mories on my nurse hehe.
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Sounds like normal to me.0
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@Raccoon said:
It's literally getting Mega Buffed.Every game will have 4 DS now to "stop tunneling."
I'd suggest getting used to hearing "Ugh" and restarting the chase.
Also make sure you get used to being placed in literally unwinnable situations in the endgame
Did you even read the DS nerf?
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Oh good grief, you lot are hilarious after whining to nerf DS it gets nerfed and you still complain, you get multiple obsession chances now if multiple people use it.
It can't be used at all unless they unhook someone oh and hey you can still MORI them like before, it's almost as if gasp YOU CAN'T ADAPT.
You lot told survivors to adapt when teh SC changes went through, when the pallet changes went through, when the exhaustion changes went through.
What's even funnier is this hasn't even hit the PTB and back when the changes were announced and some survivors whined you told them the same thing I'm saying.
All you're doing is proving that you have to have something to complain about when things don't go your way or you play bad.
Meanwhile the rest of us are like meh it won't make a difference, we'll simply adapt to changes on either side and improve.
Oh and no survivors aren't spamming DS and it's not 4 man DS in every game, what a crock I've not run it since August of last year when I got Laurie's Adept.
The lobbies lately I've seen max 1-2 in each game since those that know better don't bring it since it's a wasted perk slot.
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@powerbats said:
Oh good grief, you lot are hilarious after whining to nerf DS it gets nerfed and you still complain, you get multiple obsession chances now if multiple people use it.It can't be used at all unless they unhook someone oh and hey you can still MORI them like before, it's almost as if gasp YOU CAN'T ADAPT.
You lot told survivors to adapt when teh SC changes went through, when the pallet changes went through, when the exhaustion changes went through.
What's even funnier is this hasn't even hit the PTB and back when the changes were announced and some survivors whined you told them the same thing I'm saying.
All you're doing is proving that you have to have something to complain about when things don't go your way or you play bad.
Meanwhile the rest of us are like meh it won't make a difference, we'll simply adapt to changes on either side and improve.
The current DS is unanimously considered to be uncounterable and overpowered by anybody with a shred of intelligence.
Also you act like the nerf already went through but we'll probably have to painstakingly wait another month for a change that is overdue for almost a year now.
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DS can waste too much time. I usually have better games when I ignore them or they miss it. It's like restarting the chase all over again if they get insta healed.4
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FireHazard said:
@Raccoon said:
It's literally getting Mega Buffed.Every game will have 4 DS now to "stop tunneling."
I'd suggest getting used to hearing "Ugh" and restarting the chase.
Also make sure you get used to being placed in literally unwinnable situations in the endgame
Did you even read the DS nerf?
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@Raccoon said:
FireHazard said:@Raccoon said:
It's literally getting Mega Buffed.
Every game will have 4 DS now to "stop tunneling." I'd suggest getting used to hearing "Ugh" and restarting the chase.
Also make sure you get used to being placed in literally unwinnable situations in the endgame
Did you even read the DS nerf?
Please tell me how to counter multiple saved DS usages (post nerf) in the Endgame. Bonus points if you can tell me how to do.sp off of a Borrowed Time save.
DS lasts 60 seconds after an unhook, in endgame you will be slugging mostly because you don't have time to hook ppl in the first place. By the time you'll hook them DS will be run out, if not the devs need to nerf the time, I think 40 secs would be enough to counter tunneling tbh.
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@Raccoon said:
FireHazard said:@Raccoon said:
It's literally getting Mega Buffed.
Every game will have 4 DS now to "stop tunneling." I'd suggest getting used to hearing "Ugh" and restarting the chase.
Also make sure you get used to being placed in literally unwinnable situations in the endgame
Did you even read the DS nerf?
Please tell me how to counter multiple saved DS usages (post nerf) in the Endgame. Bonus points if you can tell me how to do.sp off of a Borrowed Time save.
SImple. Stop tunneling and go for the savior.
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Ah, so you let the survivor run free to open the gate/escape in the Endgame, where your actions, such as ignoring the unhooked, carry the most weight in the entire match.
Solid advice.
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@Raccoon said:
Ah, so you let the survivor run free to open the gate/escape in the Endgame, where your actions, such as ignoring the unhooked, carry the most weight in the entire match.Solid advice.
You down him and go for another.
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@Raccoon said:
Ah, so you let the survivor run free to open the gate/escape in the Endgame, where your actions, such as ignoring the unhooked, carry the most weight in the entire match.Solid advice.
If you're so desperate for a single kill, camp them. If they attempt an unhook, hit them. Waiting for a grab is useless and never works.
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@powerbats said:
Oh good grief, you lot are hilarious after whining to nerf DS it gets nerfed and you still complain, you get multiple obsession chances now if multiple people use it.It can't be used at all unless they unhook someone oh and hey you can still MORI them like before, it's almost as if gasp YOU CAN'T ADAPT.
You lot told survivors to adapt when teh SC changes went through, when the pallet changes went through, when the exhaustion changes went through.
What's even funnier is this hasn't even hit the PTB and back when the changes were announced and some survivors whined you told them the same thing I'm saying.
All you're doing is proving that you have to have something to complain about when things don't go your way or you play bad.
Meanwhile the rest of us are like meh it won't make a difference, we'll simply adapt to changes on either side and improve.
Oh and no survivors aren't spamming DS and it's not 4 man DS in every game, what a crock I've not run it since August of last year when I got Laurie's Adept.
The lobbies lately I've seen max 1-2 in each game since those that know better don't bring it since it's a wasted perk slot.
Nice b8 m8
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It's going to feel very rewarding to down a BT survivor in the Endgame, wasting more than enough time for a gate to be opened, only to be unable to hook them due to DS.
Maybe they'll go down more than a minute away from the gates, but I know that I, personally, will be sticking around the gate area in such scenarios to guarantee my escape.
I'm actually having a hard time understanding how people can't see this combo becoming the new Endgame meta, especially since it's way harder to counter/prevent than vanilla DS.4 -
@Raccoon said:
It's going to feel very rewarding to down a BT survivor in the Endgame, wasting more than enough time for a gate to be opened, only to be unable to hook them due to DS.Maybe they'll go down more than a minute away from the gates, but I know that I, personally, will be sticking around the gate area in such scenarios to guarantee my escape.
I'm actually having a hard time understanding how people can't see this combo becoming the new Endgame meta, especially since it's way harder to counter/prevent than vanilla DS.
Because endgame will happen less like this.
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MhhBurgers said:
@Raccoon said:
It's going to feel very rewarding to down a BT survivor in the Endgame, wasting more than enough time for a gate to be opened, only to be unable to hook them due to DS.Maybe they'll go down more than a minute away from the gates, but I know that I, personally, will be sticking around the gate area in such scenarios to guarantee my escape.
I'm actually having a hard time understanding how people can't see this combo becoming the new Endgame meta, especially since it's way harder to counter/prevent than vanilla DS.
Because endgame will happen less like this.
The new DS prevents multiple hooks in a row, increasing the chances that:
1). The game reaches Endgame.
2). DS is not burned.4 -
Adrenaline+DS+BT=GG8
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Eveline said:Adrenaline+DS+BT=GG
Unhooks depend on if they find your totem or not.
Guess this was their Plan to balance NOED. Just have the endgame become one big OP perk faceoff3 -
@Raccoon said:
MhhBurgers said:@Raccoon said:
It's going to feel very rewarding to down a BT survivor in the Endgame, wasting more than enough time for a gate to be opened, only to be unable to hook them due to DS.
Maybe they'll go down more than a minute away from the gates, but I know that I, personally, will be sticking around the gate area in such scenarios to guarantee my escape.
I'm actually having a hard time understanding how people can't see this combo becoming the new Endgame meta, especially since it's way harder to counter/prevent than vanilla DS.
Because endgame will happen less like this.
Can you explain this?
The new DS prevents multiple hooks in a row, increasing the chances that:
1). The game reaches Endgame.
2). DS is not burned.Have you heard of Enduring? They reduced the stun time to 3 seconds, combine that with 75% stun reduction on Enduring, you're going to be back on that survivors ass in like 10-15 seconds. You can also slug the survivor for 40/50/60 seconds, preventing them from using the perk; during that time, go check a gen or something.If you face more than 2 DS in the endgame, you did a pretty bad job during the whole game. Believe me, there are way more annoying perks than simply DS.
Once again, stop tunneling.
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It's always been like that 😂0
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@Raccoon said:
MhhBurgers said:@Raccoon said:
It's going to feel very rewarding to down a BT survivor in the Endgame, wasting more than enough time for a gate to be opened, only to be unable to hook them due to DS.
Maybe they'll go down more than a minute away from the gates, but I know that I, personally, will be sticking around the gate area in such scenarios to guarantee my escape.
I'm actually having a hard time understanding how people can't see this combo becoming the new Endgame meta, especially since it's way harder to counter/prevent than vanilla DS.
Because endgame will happen less like this.
Can you explain this?
The new DS prevents multiple hooks in a row, increasing the chances that:
1). The game reaches Endgame.
2). DS is not burned.DS was never an issue for me in-general, all it does is prevent me from hooking someone and if it happens its easier to just go back to monitoring gens than chasing the same guy who potentially will just loop you for 3 more gens if they have a brain.
The only way you'd reach end game with a 4 man is if you weren't playing well enough to at least kill one of them. And end game can easily be prevented if you use NOED to counter the 4 man swf DS. Even then it doesn't matter since most survivors just use their DS right off the bat from being captured.
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The amount of contradictions and lack of understanding in these replies is very, very depressing.6
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@Raccoon said:
The amount of contradictions and lack of understanding in these replies is very, very depressing.Lets be honest, nobody is satisfied with any Nerf/Buff towards anything on this game.
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The amount of incessant whining is very, very depressing.7
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Some Killers are so bad at the game that developers have graced upon them perks that allow them to see players when they hook other survivors, healing, running by crows, repairing/finishing gens etc ... stop whining.
Clearly you all won’t be happy until there is a perk that lets you see survivors until the match ends. BVHR will never be able to balance the game with this many bad players.
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brokedownpalace said:The amount of incessant whining is very, very depressing.3
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It's most likely the start of the "farewell" to it xD even though it's going to be better only have counters once its changed..0
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unlucky? seems the same to me0
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MPGamer18 said:Some Killers are so bad at the game that developers have graced upon them perks that allow them to see players when they hook other survivors, healing, running by crows, repairing/finishing gens etc ... stop whining.
Clearly you all won’t be happy until there is a perk that lets you see survivors until the match ends. BVHR will never be able to balance the game with this many bad players.7 -
@MPGamer18 said:
Some Killers are so bad at the game that developers have graced upon them perks that allow them to see players when they hook other survivors, healing, running by crows, repairing/finishing gens etc ... stop whining.Clearly you all won’t be happy until there is a perk that lets you see survivors until the match ends. BVHR will never be able to balance the game with this many bad players.
You mean like SWF provides survivors at all times with info when they can repair even against killers whom they'd normally have to be afraid from?
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JuSt StOp TuNnElLiNg!!
In that case, the 60 secs of chance to use DS should only trigger if the unhooking occurred within the terror radius. Ala Borrowed Time. Which is strong enough already.
A lot of times I happen to find the unhooked survivor not healing or just running around after I did whole crossmap chainsaws. Or even self caring below the same hook he just got off. Why should I turn away?? Survivor poor plays like that don't deserve second chances.
It's literally forcing a dumb playstyle. Should killers campaign to make survivors turn away if they find a 60% generator?
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Gentimes are too fast? Let's provide survivors with means to rob killers of 4 of the 12 hooks they need and then complain about tunneling/facecamping because ppl are fed up.
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And yes, in my experience at least, I'm getting more 3 and 4 man DS these last days.
But I already know it'll be like that once the rework (not calling it a nerf at all) drops. Good thing I have hundreds of moris across all my killers.
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Just chainsaw camp people on the first hook ;3
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MhhBurgers said:
@MPGamer18 said:
Some Killers are so bad at the game that developers have graced upon them perks that allow them to see players when they hook other survivors, healing, running by crows, repairing/finishing gens etc ... stop whining.Clearly you all won’t be happy until there is a perk that lets you see survivors until the match ends. BVHR will never be able to balance the game with this many bad players.
You mean like SWF provides survivors at all times with info when they can repair even against killers whom they'd normally have to be afraid from?
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Eveline said:MPGamer18 said:Some Killers are so bad at the game that developers have graced upon them perks that allow them to see players when they hook other survivors, healing, running by crows, repairing/finishing gens etc ... stop whining.
Clearly you all won’t be happy until there is a perk that lets you see survivors until the match ends. BVHR will never be able to balance the game with this many bad players.2 -
@MhhBurgers said:
Literally every game has 4 DS in it, are you afraid of losing your little i-win the game button?Gotta abuse as long as they can.....
Just take a break, civ ya know
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Its happened with every incoming nerf, think about what happened when BNP and Mori's were nerfed to name but two.
Players will use the what they believe is the best version of something while they can it's human nature.2 -
"Nerf" >_>
Weird way of saying ENDGAME MEGABUFF4 -
MhhBurgers said:
Literally every game has 4 DS in it, are you afraid of losing your little i-win the game button?
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Raccoon said:"Nerf" >_>
Weird way of saying ENDGAME MEGABUFF
Semi buff to mid game (instant use)
Bug buff to end game (especially coordinated SWF)
I think those players who have complained about BT at end game can't see the forest for the tree's with this change.2 -
I can't wait for all the complaint threads once the PTB starts
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