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So survivors are spamming DS now

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Comments

  • powerbats
    powerbats Member Posts: 7,068

    The point i keep trying to make is all the killer ranting and raving it HASN'T EVEN HIT THE PTB YET. When the exhaustion changes, healing changes etc were announced you told the survivors the exact same thing.

    When the changes were worse than expected you said adapt, well wait and see how they actually turn out and then ADAPT.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Saint_Ukraine said:

    @Orion said:

    @Saint_Ukraine said:

    @Orion said:

    @Saint_Ukraine said:

    @Orion said:

    @Saint_Ukraine said:

    @Raccoon said:
    It's literally getting Mega Buffed. 

    Every game will have 4 DS now to "stop tunneling."

    I'd suggest getting used to hearing "Ugh" and restarting the chase. 

    Also make sure you get used to being placed in literally unwinnable situations in the endgame :dizzy:

    Enduring, tho. At least they have to be hooked first, right?

    Enduring is to DS what a water balloon is to a forest fire.

    Well the time is only 3 seconds for the new DS, and it's still subject to change. Just gotta wait for the PTB.

    It's still not a counter. It's a dampener at best.

    Well, not everything can be perfect.

    Things without counters shouldn't be powerful.

    Well, as I said, the perk is subject to change. Whether it be the stun duration, the window of time in which you can actually use the perk, or both, things may turn out different then you assume.

    30-45 seconds is enough imo, 60 is overkill. It's there to prevent tunneling.

  • Saint_Ukraine
    Saint_Ukraine Member Posts: 942

    @MhhBurgers said:

    @Saint_Ukraine said:

    @Orion said:

    @Saint_Ukraine said:

    @Orion said:

    @Saint_Ukraine said:

    @Orion said:

    @Saint_Ukraine said:

    @Raccoon said:
    It's literally getting Mega Buffed. 

    Every game will have 4 DS now to "stop tunneling."

    I'd suggest getting used to hearing "Ugh" and restarting the chase. 

    Also make sure you get used to being placed in literally unwinnable situations in the endgame :dizzy:

    Enduring, tho. At least they have to be hooked first, right?

    Enduring is to DS what a water balloon is to a forest fire.

    Well the time is only 3 seconds for the new DS, and it's still subject to change. Just gotta wait for the PTB.

    It's still not a counter. It's a dampener at best.

    Well, not everything can be perfect.

    Things without counters shouldn't be powerful.

    Well, as I said, the perk is subject to change. Whether it be the stun duration, the window of time in which you can actually use the perk, or both, things may turn out different then you assume.

    30-45 seconds is enough imo, 60 is overkill. It's there to prevent tunneling.

    Yeah, I agree.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    @powerbats said:

    @AChaoticKiller said:

    @powerbats said:
    Oh good grief, you lot are hilarious after whining to nerf DS it gets nerfed and you still complain, you get multiple obsession chances now if multiple people use it.

    It can't be used at all unless they unhook someone oh and hey you can still MORI them like before, it's almost as if gasp YOU CAN'T ADAPT.

    You lot told survivors to adapt when teh SC changes went through, when the pallet changes went through, when the exhaustion changes went through.

    What's even funnier is this hasn't even hit the PTB and back when the changes were announced and some survivors whined you told them the same thing I'm saying.

    All you're doing is proving that you have to have something to complain about when things don't go your way or you play bad.

    Meanwhile the rest of us are like meh it won't make a difference, we'll simply adapt to changes on either side and improve.

    Oh and no survivors aren't spamming DS and it's not 4 man DS in every game, what a crock I've not run it since August of last year when I got Laurie's Adept.

    The lobbies lately I've seen max 1-2 in each game since those that know better don't bring it since it's a wasted perk slot.

    Nice b8 m8

    Nice troll attempt oh wait just another failed troll response when you can't counter what someone says troll.

    • More survivors are complaining about this DS change than killers
    • remember when survivors told us to adapt to getting saves during pick up animation and pallet vaccum and... You wont believe this, infinits
    • most players who use DS suck at knowing when to use it and even than it still wastes a lot of time (current DS)
    • with this change we dont know if you have DS soooooooo idk why you mentioned moris and its sad if you need to use them to win
    • DS needs this change as its actually more balanced than current so obviously we are telling survivors to deal with it; they just dont want to get their op perk nerfed
    • pallets needed to get fixed no one not even the devs liked it just survivors, no one really asked for exhaustion nerf but it made sense and worked out
    • finally, getting a chance for a different obsession only works with rancor the others either dont get affected or are hindered by this

    Wow its pretty easy to argue with you, your points are so bad that its the reason I thought you were a troll

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @AChaoticKiller said:

    @powerbats said:

    @AChaoticKiller said:

    @powerbats said:
    Oh good grief, you lot are hilarious after whining to nerf DS it gets nerfed and you still complain, you get multiple obsession chances now if multiple people use it.

    It can't be used at all unless they unhook someone oh and hey you can still MORI them like before, it's almost as if gasp YOU CAN'T ADAPT.

    You lot told survivors to adapt when teh SC changes went through, when the pallet changes went through, when the exhaustion changes went through.

    What's even funnier is this hasn't even hit the PTB and back when the changes were announced and some survivors whined you told them the same thing I'm saying.

    All you're doing is proving that you have to have something to complain about when things don't go your way or you play bad.

    Meanwhile the rest of us are like meh it won't make a difference, we'll simply adapt to changes on either side and improve.

    Oh and no survivors aren't spamming DS and it's not 4 man DS in every game, what a crock I've not run it since August of last year when I got Laurie's Adept.

    The lobbies lately I've seen max 1-2 in each game since those that know better don't bring it since it's a wasted perk slot.

    Nice b8 m8

    Nice troll attempt oh wait just another failed troll response when you can't counter what someone says troll.

    • More survivors are complaining about this DS change than killers
    • remember when survivors told us to adapt to getting saves during pick up animation and pallet vaccum and... You wont believe this, infinits
    • most players who use DS suck at knowing when to use it and even than it still wastes a lot of time (current DS)
    • with this change we dont know if you have DS soooooooo idk why you mentioned moris and its sad if you need to use them to win
    • DS needs this change as its actually more balanced than current so obviously we are telling survivors to deal with it; they just dont want to get their op perk nerfed
    • pallets needed to get fixed no one not even the devs liked it just survivors, no one really asked for exhaustion nerf but it made sense and worked out
    • finally, getting a chance for a different obsession only works with rancor the others either dont get affected or are hindered by this

    Wow its pretty easy to argue with you, your points are so bad that its the reason I thought you were a troll

    He's just ridiculously biased and mostly only cares about the game's health and funfactor instead of balance.

  • powerbats
    powerbats Member Posts: 7,068

    @MhhBurgers said:

    Wow its pretty easy to argue with you, your points are so bad that its the reason I thought you were a troll

    He's just ridiculously biased and mostly only cares about the game's health and funfactor instead of balance.

    Hmmn 2 trolls backing one another up how quaint, when you can't refute troll away like usual. I guess all the post and threads I've made about balance including heavy killer buffs are all just illusions. you'd think by now you'd have learned not to try and troll me.

    When either one of you decides to stop trolling and actually debate I'll be here.

  • Raccoon
    Raccoon Member Posts: 7,717

    People think this is a nerf to DS?!

    OMEGALUL

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Huntress with Deerstalker and Iri Head/Belt. Just slug rush them. Let them all bleed out.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Morgan93 said:
    So much complaints only for a perk, you guys finally have the change you always asked for and still complaints. Use Enduring and problem resolved, no need to cry about it

    It's funny how survivors expect killers to pick perks to counter survivor perks. If we had 16 perkslots maybe we could reliably start countering 16 possible perks.

  • redsopine01
    redsopine01 Member Posts: 1,269
    Raccoon said:9
    It's literally getting Mega Buffed. 

    Every game will have 4 DS now to "stop tunneling."

    I'd suggest getting used to hearing "Ugh" and restarting the chase. 

    Also make sure you get used to being placed in literally unwinnable situations in the endgame :dizzy:
    Dude just slug and ignore for 60 secs and slug camp them to get the msg don't even try
  • GrootDude
    GrootDude Member Posts: 14,110
    I can safely say that @powerbats isn’t biased you are allowed to have opinions leading towards one side but I’ve seen him agree with killers.
  • Boss
    Boss Member Posts: 13,616

    had a game with only 3.9 Decisive Strikes
    Hmmmmmmmmmm...

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @TreemanXD said:
    I can safely say that @powerbats isn’t biased you are allowed to have opinions leading towards one side but I’ve seen him agree with killers.

    the guy who thinks a perk that basically gives survivors another hookstate is balanced sometimes wants to buff killers? whoa. Give me an example of one of those "hard" buffs.

  • GrootDude
    GrootDude Member Posts: 14,110
    @MhhBurgers I won’t go digging for evidence, but people are allowed to have a opinion on perks.
  • MhhBurgers
    MhhBurgers Member Posts: 1,758
    edited February 2019

    @TreemanXD said:
    @MhhBurgers I won’t go digging for evidence, but people are allowed to have a opinion on perks.

    Killers have no perks that give as much accumulated power as Borrowed Time and old DS (and even the new nerfed DS even if you don't tunnel on purpose but it's still prefered since I hate tunneling myself when I play surv with friends) The only perk that killers have that is for example similar to adrenaline is NOED. most of our really good perks need to be used in combos like spirit fury and enduring and are situational at best. Ruin is the only metaperk that a killer has that influences a match because ruin is something that will ALWAYS buy you some time along with Sloppy Butcher if you're not playing Legion. We have almost nothing to outright shorten a chase.

    Killers were supposed to be the power role yet overall survivorperks are as strong as killer perks or even stronger because the devs are afraid of losing their playerbase if the balance ever tipped in killer's favour.

  • GrootDude
    GrootDude Member Posts: 14,110
    @MhhBurgers spirit fury, brutal strength, enduring, and bamboozle btw I’m a legion main and I scare my survivors into healing by m1ing them and then free hook my chases are normally short just with gen protection perks, maybe you just need to work on your chase? 
  • GrootDude
    GrootDude Member Posts: 14,110
    Those are just good chase perks. ^^^
  • MhhBurgers
    MhhBurgers Member Posts: 1,758
    edited February 2019

    @TreemanXD said:
    @MhhBurgers spirit fury, brutal strength, enduring, and bamboozle btw I’m a legion main and I scare my survivors into healing by m1ing them and then free hook my chases are normally short just with gen protection perks, maybe you just need to work on your chase? 

    Brutal strenght is #########, enduring+SF is 2 perkslots, Bamboozle is easily countered by abandoning the loop and going for another since legion is not fast enough to catch up. Any good r1 survivor worth his salt will not get downed by your M1 unless you use the cooldown reduction addons or get lucky on the maps with big non-see through jungle gyms.

  • GrootDude
    GrootDude Member Posts: 14,110
    edited February 2019
    I am rank one.... @MhhBurgers those perks work if you’re good and you think you can‘t m1 survivors just cause you’re legion? You don’t play legion by m2ing them all to death. :lol:
  • ItsYourBoyGuzma
    ItsYourBoyGuzma Member Posts: 797
    Raccoon said:
    It's literally getting Mega Buffed. 

    Every game will have 4 DS now to "stop tunneling."

    I'd suggest getting used to hearing "Ugh" and restarting the chase. 

    Also make sure you get used to being placed in literally unwinnable situations in the endgame :dizzy:
    Didn't the devdsay they were working on a new endgame?  Lets hope it drops with this new dlc
  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @TreemanXD said:
    I am rank one.... @MhhBurgers those perks work if you’re good and you think you can‘t m1 survivors just cause you’re legion? You don’t play legion by m2ing them all to death. :lol:

    ofc you can but it takes way to long on most spots that are frequented by survivors. Mindgames work like crap with just 110% ms. There's a reason why you don't chase as the hag.

  • GrootDude
    GrootDude Member Posts: 14,110
    @MhhBurgers I disagree I end chases fairly quick and if I can’t I cut chase. Don’t chase them too long and patrol gens.
  • artist
    artist Member Posts: 1,519

    @artist said:
    twistedmonkey said:

    @artist said:

    twistedmonkey said:

    @artist said:
    
    twistedmonkey said:
    

    @artist said: twistedmonkey said:

    MhhBurgers said:    @twistedmonkey said:    Raccoon said:
    

    "Nerf" >_> Weird way of saying ENDGAME MEGABUFF :D NERF to early game (can hook)

    Semi buff to mid game (instant use)    Bug buff to end game (especially coordinated SWF)
    

     ;) 

    I think those players who have complained about BT at end game can't see the forest for the tree's with this change.        Endgame sucks anyways and needs an overhaul        It does, BT and DS should not work at end game imo, it gives a killer a reason not to camp and try to get more kills on others.    Right now camping is the best option rather than give someone two/three chances.
    

    but if u don't camp bt doesn't activate. how does making it not work at all encourage going for new survivors when u can be 100% sure that unhooked guy goes down in 1 hit. Because DS will still work, its why I mentioned them both, so they get saved, run to the door, you down them, instant DS on pickup (no way to avoid it) chase again, thats not including any body blocks on the way. It will take two hits to hook with DS and three with BT, hence my two/three chance scenario. Or you slug and hope they arent close enough to crawl out in 60 seconds.

    your original point was to make them not work at end game so people don't tunnel but that's their exact purpose. I don't get it
    
    
    
    Because its not about tunnelling, I never mentioned tunnelling I said camping, why try an go for someone else and let the unhooker basically get a free escape, to go for another person has always been a risk and in most cases you just chase them out, but it was a strat you could still come out with a kill.
    
    In the above scenario you always had a chance to get back to the gates and down the one unhooked before they reached it (not tunneling), with the change they have 60 seconds to get out before you can hook with no actual outplay so why even bother trying for more kills? just camp to guarantee that one kill now.
    

    i wonder why people think this is worse when current ds can be used anytime, you can prevent endgame as killer but early game is inevitable. trying to completely nullify a perk because they were doing their objective is a crazy idea. 

    The only real change is to the early game, in the mid game it is also a bit stronger hence why its works as such a strong anti tunnel perk it also guarantees it is kept for end game unless a killer eats it.

    At end game it is actually stronger than before as there is no strategy a killer can use to prevent them from escaping if they have DS and the gates are opened since its instant for all players.

    Tell me how you will prevent that endgame scenario without camping?

    don't let it get to endgame. if it comes down to me having to protect the hook to just get 1 or 2 kills im just bored and don't care at that point. 4k or no(k). I know a lot of others don't play like that so thats fine. you're only way to go about that situation is to go for the unhooker. remember you're only in that scenario because you failed to prevent gens being done, and now you're being punished for it. yeah its unlikely you get more than 1 at end game but it's not the only time either side is going through an uphill battle

    I was talking primarily about end game, the point being is until the survivors are out of the match the game is not over.

    Obviously your goal is to not get to that point, thank you captain obvious, that does not mean you have failed though as its still in play, if you thoughts were the case they may as well just end the game right there and then, the issue is when the game does get to that stage then the perk becomes that much stronger and the chances of you getting them are now heavily reduced, hence why I said CAMPING is your best bet.

    Do you get it now? do you undertand why removing BT and DS from end game could mean a killer does not have to camp as they have more options with the possibility of getting more than one, with these two perks in play camping IS the most viable stategy and a lot of players will utilise it and who can blame them!

    no I still don't. guaranteed people would still camp as everyone else would be close enough to the gate to safely get out. I just cant seem how that is logically what would happen
  • artist
    artist Member Posts: 1,519
    Master said:

    @artist said:
    Master said:


    artist said:

    and as soon as its nerfed there will be nothing but moris every game. fun.

    How that? Do the devs give away bp for free?

    getting bps as killer isn't hard at all and the very few ultra rares they have (some having none other moris) means they'll show up pretty often. I think I have 30 red moris in total and only like 3 killers leveled to 50

    Screenshot that, I dont believe you

    ok I won't lie I checked and it's more like 19. bit of an exaggeration but this is without me focusing my points into killer
  • artist
    artist Member Posts: 1,519
    artist said:
    Master said:

    @artist said:
    Master said:


    artist said:

    and as soon as its nerfed there will be nothing but moris every game. fun.

    How that? Do the devs give away bp for free?

    getting bps as killer isn't hard at all and the very few ultra rares they have (some having none other moris) means they'll show up pretty often. I think I have 30 red moris in total and only like 3 killers leveled to 50

    Screenshot that, I dont believe you

    ok I won't lie I checked and it's more like 19. bit of an exaggeration but this is without me focusing my points into killer
    and idk if its just me but I have more red moris than greens???
  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    powerbats said:

    Hmmn it's almost as if killers don't have tool to help them like mori's, Rancor, Enduring etc and the best one their brains to plan ahead.

    4 man takes ds, 4 man activates ds, 4 man gets obliterated by rancor and mori, 4 amns ds turns into double pip.

    whiny killers still come to forum and complain because they have something that works and can't use ds as an excuse eanymore.

    Sorry but Rancor and Enduring are supposed to help? Don't get me wrong i don't think DS is going to be OP. But in order to for that to work you need to find your Obsession, down and mori him, find the next, hook him, then power through a likely BT, eat the DS, catch him before he runs out, and mori him. And im supposed to do that 4 times till they are all dead? While they can open the gate in 20 sec and counter BW by 99% the gates easily? 
    Ain't gonna happen.

    Basements and pallet deadzones are not common enough for Enduring to reliably help. And if we are talking about the current DS, only a part of the animation is affected by the 55% recovery afaik. Its like trying to protect yourself from a gun with just a bike helmet.
  • TrAiNwReCk
    TrAiNwReCk Member Posts: 246
    edited February 2019

    @Raccoon said:
    FireHazard said:

    @Raccoon said:

    It's literally getting Mega Buffed. 

    Every game will have 4 DS now to "stop tunneling."
    
    I'd suggest getting used to hearing "Ugh" and restarting the chase. 
    

    Also make sure you get used to being placed in literally unwinnable situations in the endgame :dizzy:

    Did you even read the DS nerf?

    Please tell me how to counter multiple survivors saving DS usages (post nerf) for the Endgame. Bonus points if you can tell me how to do so off of a Borrowed Time save. 

    Nvm

  • Akuma
    Akuma Member Posts: 407

    @MhhBurgers said:

    @Akuma said:
    Dude this is normal. It's always so and will ever be. That's not in meaning of toxcity or sth. DS is an very very old perk with a long and intense story. I didnt played it since 2 years and Im playing it these days. It will never come back, so why not enjoy? Even as killer. I mean I know what will happen so Idc ^^ I understand
    maybe you should too
    just why not

    I didn't spam my ebony moris when they were about to (rightfully so) nerf them, maybe some ppl have integrity, maybe it's maybelline.

    Who wouldnt. Everyone wants to enjoy strong this before they become fixed. If they would say: We fix moris in about 1 weeks i wouldnt dodge them anymore or play some sweet mori matches

  • PiiFree
    PiiFree Member Posts: 1,154

    Wanted to play some chill matches after a few days break from DbD.

    These players turned me into a literal facecamper and I've never done that in months if not years.

    The endgame chat didn't make it better at all.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Akuma said:

    @MhhBurgers said:

    @Akuma said:
    Dude this is normal. It's always so and will ever be. That's not in meaning of toxcity or sth. DS is an very very old perk with a long and intense story. I didnt played it since 2 years and Im playing it these days. It will never come back, so why not enjoy? Even as killer. I mean I know what will happen so Idc ^^ I understand
    maybe you should too
    just why not

    I didn't spam my ebony moris when they were about to (rightfully so) nerf them, maybe some ppl have integrity, maybe it's maybelline.

    Who wouldnt. Everyone wants to enjoy strong this before they become fixed. If they would say: We fix moris in about 1 weeks i wouldnt dodge them anymore or play some sweet mori matches

    I don't. If something is broken I don't spam it, I always liked playing the underdog.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @PiiFree said:
    Wanted to play some chill matches after a few days break from DbD.

    These players turned me into a literal facecamper and I've never done that in months if not years.

    The endgame chat didn't make it better at all.

    Same, packed out LF with a full camperbuild. I only camped if somebody had DS tho. I'd pick up the obsession, see if he wiggles if he wiggles I'd basically play perkless but if he didn't or if I even got dstriked then prepare for the insidious facecamp.

  • PiiFree
    PiiFree Member Posts: 1,154
    edited February 2019

    @MhhBurgers said:

    @PiiFree said:
    Wanted to play some chill matches after a few days break from DbD.

    These players turned me into a literal facecamper and I've never done that in months if not years.

    The endgame chat didn't make it better at all.

    Same, packed out LF with a full camperbuild. I only camped if somebody had DS tho. I'd pick up the obsession, see if he wiggles if he wiggles I'd basically play perkless but if he didn't or if I even got dstriked then prepare for the insidious facecamp.

    I played Billy mostly with my regular loadout.

    But seriously the first match yesterday: Match starts, I sprint across the map and immediately get a Kate. I though Well ######### it, I'll let her run! because it was literally 10 seconds into the match. I didn't pay attention and she ran off to the area where Ruin was. 20 seconds later ruin is down, I just thought God damnit, is that your way of saying "thank you" for not immediately killing me?!.

    Whatever, moved on and ignored it only to find out everyone looping that Wretched Shop like crazy. Finally catched someone and simply facecamped. Got lucky in process and managed to down someone else so in the end I ended up with 2 kills and a 4x SWF insulting me for camping. I let them know what happened in the beginning and their reaction was; What would you've done if you saw the hex totem?!?

    Am I the only person that would actually appreciate that Killers nice gesture and in return would skip that hex totem in exchange for their mercy? Seriously, what the #########? It was the first match, I got unlucky and showed weakness because I kinda forgot how selfish survivors are (didn't play in a while) but this first match had me instantly realize what the community is like. And yea, after that match is was basically: DS, flashlight, teabag or anything slightly toxic? Facecamp.

  • Orion
    Orion Member Posts: 21,675

    @PiiFree said:

    @MhhBurgers said:

    @PiiFree said:
    Wanted to play some chill matches after a few days break from DbD.

    These players turned me into a literal facecamper and I've never done that in months if not years.

    The endgame chat didn't make it better at all.

    Same, packed out LF with a full camperbuild. I only camped if somebody had DS tho. I'd pick up the obsession, see if he wiggles if he wiggles I'd basically play perkless but if he didn't or if I even got dstriked then prepare for the insidious facecamp.

    I played Billy mostly with my regular loadout.

    But seriously the first match yesterday: Match starts, I sprint across the map and immediately get a Kate. I though [i]Well [BAD WORD] it, I'll let her run[/i] because it was literally 10 seconds into the match. I didn't pay attention and she ran off to the area where Ruin was. 20 seconds later ruin is down, I just thought [i]God damnit, is that your way of saying "thank you" for not immediately killing me?![/i].

    Whatever, moved on and ignored it only to find out everyone looping that Wretched Shop like crazy. Finally catched someone and simply facecamped. Got lucky in process and managed to down someone else so in the end I ended up with 2 kills and a 4x SWF insulting me for camping. I let them know what happened in the beginning and their reaction was; [i]What would you've done if you saw the hex totem?!?[/i]

    Am I the only person that would actually appreciate that Killers nice gesture and in return would skip that hex totem in exchange for their mercy? Seriously, what the [BAD WORD]? It was the first match, I got unlucky and showed weakness because I kinda forgot how selfish survivors are (didn't play in a while) but this first match had me instantly realize what the community is like. And yea, after that match is was basically: DS, flashlight, teabag or anything slightly toxic? Facecamp.

    Never show survivors mercy unless several have disconnected. Most won't appreciate it.