Spirit should be nerfed .
Title says it . She is the most annoying killer to go against , even prenerfed legion was way better than Rin right now , not to mention her broken addon (prayer beads)
Comments
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She doesn't really need a nerf.
If anything, audio needs to be fixed so that we can finally listen to things while playing her.
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She's the only Killer that relies on mind games. That kind of gameplay is never OP so long as the other side knows to expect it (which is why people complain about specifically prayer beads so much)
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Errmmm, N.O
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I bet you were one of them, when Freddy first came out, saying he's OP and wanted him nerfed lmao
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Use Iron Will and everything is fine
Just because you can't handle Spirit doesn't mean she should be nerfed
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Nah. She's perfectly fine. In design and in gameplay. The best killer they've ever done imo.
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Just because killers couldn't handle infinites , doesn't mean they should've been nerfed . The same logic . Red rank spirits don't fall for mindgames
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Spirit should be buffed, not nerfed
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God forbid you have a challenge against one of the most well balanced killers in the game.
If this was about Prayer Beads, then a discussion could be had.
Spirit as a whole? You can just, how the gaymers say it, git gud.
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For you luck, she will not be nerfed at this moment hehe
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Spirit is imo the most Balanced killer in the game right now.
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Ok then stop falling for her mindgames
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No, there's no logic. Spirit is weak againts 2 survivors perks, Spine Chill and Iron Will. Also, I've seem people trying to confuse her with scratch marks.
If you're not doing right, then the problem is you. Also, broke add ons.... Well, there's a lot of broken* things in this game but you wanna talk about Spirit add ons idgi
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Spirit is one of the most balanced killers in the game. Not only does she not need to be touched, we need other killers brought up to her level.
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This comment is how I know you arenโt serious.
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Ok let me be a bit more helpful. Imagine the following scenario:
Your healthy, and you've just dropped a pallet in front of the spirit who's chasing you, she's not moving and there is another loop a little bit away with another pallet if you can get there.
You can either:
A: Vault the pallet
B: Stay where you are
C: Run to the loop
D: Walk away
The spirit could either
A: Wait without phasing
B: Phase to the other side of the pallet
C: Phase to the loop
D: Phase in between the loop and the pallet
Some of these options are better than others. But all of them have something the other party can do about it.
Being injured limits your options unless you have iron will, but you can still avoid the hit if you can predict her correctly
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I mean, largely I think spirit is fine. Except for prayer beads. That's bullshit.
But your statement..let me show you how stupid that sounds:
"Just because killers couldn't handle infinites does mean they should be nerfed" (as the other guy said, and they were nerfed)
"Just because killers couldn't handle pallet loops doesn't mean they should be nerfed" (they are getting nerfed)
"Just because killers couldn't handle self care, exhaustion perks etc etc etc doesn't mean they should be nerfed"
Those all sound equally as stupid as your original statement. Killers cry for nerfs more than anyone; and when things get nerfed, they want it nerfed even more.
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You forgot to mention that bringing up perks is a terrible counter argument
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Naw, she's one of the most balanced killers in this game. Try to learn how to play against her instead of the usual looping
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Letโs do something more reasonable here.
โJust because you couldnโt deal with old DS doesnโt mean it needed a nerf.โ
โEnduring a clown countered it.โ
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I think @PoisonN statement derives from the fact Spirit is well known as a very well balanced killer.
Things such as infinites and extremely safe pallet loops (the type of loops that are going to be changed), are not. They're a product of poor map design that's been patched with Enduring/Spirit Fury for a long while now.
Using perks to counter the map instead of the opponent is poor design and is in need of changing.
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She's fine. Prayer beads should be butchered, and completely removed.
But she's balanced apart from that.
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@StarMoral the point is that you canโt just say run X perk just Incase Y happens.
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Which is why everyone is tellin OP to "git gud"
Lol but really, I do agree. I've stopped running Enduring/Spirit Fury (even to my own detriment) because so wanted to learn how to NOT live with them. While I know infinites and safe loops exist, they don't if I break the pallet.
Now to relate this with going against Spirit, I listen for the hum of her phasing and only run when I need to. If they're running Prayer beads, I make sure to keep an eye on the movement of the killer via my team (I run Aftercare and pay special attention to where/when a person is downed.) and again, run only when I have to.
Is it hard? Absolutely.
Do I think I'm going to win? Likely no, but I'll damn near try.
Do I accept the challenge? Yes, because that's the point of a game.
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Ok, too much people @
The reason why Spirit is ballanced is because she is a slow killer and her power is not easy to master, even with the most "broke" add ons. You need to listen and predict survivor moviments (with 0 visual contact, imagine how easy it is lol). A good survivor will try to confuse Spirit with his own scracth marks, Iron Will and Spine Chill to stay alert when she's phasing. How I am stupid for saying that she has her own failures and they are based on in perks? I can't teach you abilities but these perks are actually good against her. Even the devs agree. I know how survivors bubble are, some of y'all can't live with the same basic build: DS, BT, MOM, Adrenaline and all but well ... Everything has a price. Do I see Hag mains complaining about survivors using Urban Evasion?
2 The whole thing with maps being nerfed ... well, that's nothing to do with this conversation but looks fair to me. You can not really do anything with mid killers in some maps because they do not have good control. Not everyone is a Nurse / Billy / Spirit fan. Oh, and that's a topic with mains survivors crying over the most balanced killer in this game. Who's crying? Not me. You guys are a joke.
Post edited by PoisonN on4 -
The Spirit relies not on Survivors skill, but her own, which should be standard. Just because you can't control a killer like you do others doesn't mean you should.
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The only thing that might need a change for Spirit is the rarity of Prayer Beads. It would be completely fine to swap it with Fathers Glasses so it is a pink Add-On.
Other than that, Spirit is fine. You get destroyed by Iron Will, had one game yesterday where 3 out of 4 Survivors had Iron Will, and I was not able to track them. So if you struggle vs Spirit, try to use Iron Will, it is a really good Perk anyway.
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There is a proof that she will not be touched at this moment.
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BuT I cANT RuN In A CiRCLe FrOM PAllETt TA paLLEt WheN GOinG aGAinSt RIN!
RRREEEEEEEE!!
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@Bravo0413 while I don't agree with Spirit being nerfed, I disagree with that statement. You KNOW that running a killer around has a lot to do with mindgames, prediction, and turning effectively.
Just because you've never played survivor doesn't mean it's as easy as it looks. That's like you dominating me with Nurse, and I claim it's because you were playing a braindead killer.
It doesn't work. If you're going to make a statement like that, show me proof you've reached rank 1 survivor. And that's coming from a killer main.
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It already be nerf in ptb. When you using her power or valut window, you original body shows not red stain.
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You ALWAYS run aftercare? Jw.
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Spirit is pretty easy. Just run Premonition and she will never get you.
I'd like to see Hillbilly/Cannibal get some kind of cool down for the chainsaw. It just gets spammed.
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youre going to far mate buff she dosent need shes a ok killer
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@paint1210 can you make a thread about that? That's a major bug.
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LOL no.
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@Poweas I do agree theres some loops that do consist of mind games but in the current state some maps like farm and to this day blood lodge I can run a doc, wraith a trapper from pallet to pallet and just run around the trucks or trailers and theres no mind gaming those because I can see em..... so what are they are going to do? There forced to bloodlust me and 9x put of 10 I'll pull the pallet down......... this is something they're wanting to adjust anyways but when I go against rin I feel unsafe and I cant just run from loop to loop which I love about Rin...
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spirit has nothing to do with mindgames
we covered this in another thread
spirit is bad for the game
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running a perk is not counterplay
people should not have to run a perk in order to outplay a killer
if a killer has no in-game counterplay, there's an issue, and that perfectly describes spirit
unfortunately, spirit mains are just about as bad as nurse mains in that they've convinced themselves their killer is fair no matter what you tell them, so these topics never go anywhere
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i was rank 4 when i last played spirit and it was easy. you can continue to just invent things to make my posts invalid if you want but none of it is based on anything
survivors have no input in interactions with a spirit, all that matters is whether or not the spirit screws up. survivors just have to hope she's bad. that's awful design
if a survivor knew when she was using her power, the playing field would be balanced. you still wouldn't know where she was coming from but you could at least attempt to outplay her. as it currently stands you don't even know when she's using her power so all you can do is guess
spirit doesn't have to guess because she gets tells for where survivors are in the form of scratch marks and sounds. she can also just stand still and then use her power in response to what she sees the survivor do before activating it. even worse, she can accidentally bump into the survivor mid-phase because she gets collision while phasing for some stupid reason, giving her another free tell
people have convinced themselves that this constitutes a "mindgame" but you can't mindgame someone if they have no opportunity to react to anything. it's a guessing game and it's boring and the worst killer players find success with it
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Ykes
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"she has counterplay, just outplay her" wow, such in-depth and descriptive stratagems
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I would hate to see you get caught in a corner against Sub Zero in MK11.
Btw, if you are feeling this way about her, she's already won the mindgame before you even started. You already lost by assuming she's unbeatable
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these responses are great
nothing substantive at all about what counterplay spirit has (because she has none), just quips about mindgames or whatever
i still win against most spirits because most spirits are bad at the game
it doesn't mean i did anything special to outplay them, it just means they screwed up. that is the whole point. "just hope she screws up" is how you play against spirit. how people think this is good design is hysterical to me. i guess they just like playing spirit and winning with the minimum possible effort
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Spirit is bad for the game because she's not a potato that I can control like Bubba, Plague, Pig, Trapper, Wraith and Legion
Plase devs nerf her, I want to win.. HAVE FUN ๐ญ๐ญ๐ญ๐ญ
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yes how awful that i want to actually have input in my interactions with a killer, how very entitled
i didn't really expect anything else when i posted in this thread but it's stuff that needs to be said regardless of the swaths of killer mains/spirit enthusiasts rushing to the defense of their beloved free win killer, just half baked responses and downvotes
there are people who think 3 blink nurse is also fair and balanced, food for thought
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Spirit is fine. I personally find her annoying to play against, but that doesn't mean she needs a nerf.
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@miaasma I'm sorry if it seems like I 'invent' things. I just have a lot of theories, because it feels so strange (to me) how you find Spirit a low skill killer. But to be completely fair, I consider Nurse low skill myself because I, like you, found her effortless.
You might literally be too good, or you faced bad teams. It's tough to tell. But looking at your rank, which is the same as mine, and I face SWF galore, I think you might just be good naturally. Like me and Nurse.
Even if that is the case, some of your points are still incorrect.
if a survivor knew when she was using her power, the playing field would be balanced. you still wouldn't know where she was coming from but you could at least attempt to outplay her. as it currently stands you don't even know when she's using her power so all you can do is guess
See, the playing field would NOT be balanced. Survivors would just vault over the pallets, or walk off with Iron will which ruins the sense of predicting and skill behind it. It'd pretty much kill Spirit.
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