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Feedback from new players who didn't want to stick around.

kamisen
kamisen Member Posts: 794

This post is primarily directed to BHVR. During the past couple of months, I have tried to introduce DBD to my gaming friends. On paper they should love the game; they fit the target audience perfectly. While everyone loved the premise of the game, many (to my dismay) decided to quit the game permanently after a couple of gaming sessions. Out of 15 friends who either bought the game or played during a free weekend, only 3 remains. In a feeble attempt to persuade them into joining our little band of survivors again, I asked them to explain why they decided to drop the game so early. As the feedback was more or less consistent among the different players, I wanted to relay it to you guys. Without further ado, here's a brief summary of the most common feedback from my deserting friends:

(i) Excessive camping/tunneling kills the mood. Many of the deserters mentioned camping and/or tunneling as a huge turnoff. Or to be specific: being camped/tunneled in consecutive games killed the mood of the survivor(s) being subjected to it. The general notion of all the deserters is that the game can turn sour really quickly. It doesn't help that the weakest of the team often becomes the target.

(ii) Not reliable. Many mentioned reliability as a big issue. The examples of this ranged from the game not loading to stacks that doesn't proc and so on. A majority felt that the game was too unpolished to play seriously and that they'd rather play a more tried-and-tested game.

(iii) Hard to pick up and play without your friends. No desire to play alone as it felt too stressful and isolated. Quite a few reported that they felt they lost repeatedly due to unfair circumstances (such as being left hanging on the hook or being farmed by teammates).

(iv) Steep learning curve and grind. Many of the deserters felt that they didn't understand the core mechanics even after playing for 30+ hours. Knowledge on maps, perks, killer specific abilities, sound mechanics, items, looping etc. was not covered in the tutorial. They also felt the grind/cost to unlock perks (borrowed time and decisive strike for instance) was too much.

(v) Not balanced in terms of add-ons and offerings. A lot of the deserters felt put off by the fact that the add-on mechanic altered the strength of the killers, rather than their playstyle. They did not perceive items as an equal "tilt" of the game. Additionally, mori's, mist and map-offerings could alter the survival rates tremendously. All in all, the fact that you can heavily affect the outcome of the game creates too much of a gamble.

The feedback above is solely from a survivor's POV and a rookie one at best. While I don't agree with all of it (don't shoot the messenger please), I think some critique is justified. Anyways, I hope this sheds some light on the experience of new players!

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Comments

  • My_Farewell
    My_Farewell Member Posts: 495

    The only problem i see in this game are q times, everything else is fine to me.

  • Shaped
    Shaped Member Posts: 5,907

    So you want people to stop playing killer?

    You create the same problem.

  • Shaped
    Shaped Member Posts: 5,907

    I did read it but your agenda can be seen miles away. Stop pretending you aren't surv biased.

  • FredKrueger
    FredKrueger Member Posts: 265

    I get what your saying 100%. A lot of people that put 100's of hours into this game get bored, get new games and quit playing for a couple months, then come back and still have all the best perks and add-ons, and are put in matches with noobs because of the de-rank BS. I gave up trying to get my friends into this. They ALL said it's way to hard on both sides (PS4) and the grind just isn't worth their time. They would rather have fun playing something else, then waste their time getting crushed almost every match, just to earn a small amount of BP's. Sad thing is my one friend just bought this for GF bought all the additional content too and really wanted to get into it, but gave up because he said it's just to depressing loosing all the time.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557

    I get put in rank 20 killer lobbies as a survivor even when I am over rank 10, not sure why but the match making in this game is silly sometimes. Dont even need to take a break to do that

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Rank 15 killers at rank 19 is bad?

    Hahahahahahahahahahahahahaha.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    But you absolutely can farm devotion/xp with an afk bot.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557

    any killer who is p3 at rank 15 is doing so to grief noobs.

  • Carpemortum
    Carpemortum Member Posts: 4,506
    edited July 2019

    I just meant more like, weve had rank 4 killers queued up with rank 20s before due to matchmaking. 15s and 19s arent a stretch. They're all still newish.

    Also, I had my LF p2 before I hit rank 16. I played more survivor at start. I was still trash. Prestige means nothing more than "X bloodpoints have been earned and spent".

  • Carpemortum
    Carpemortum Member Posts: 4,506

    I didnt say it meant nothing. I said it meant x BP spent. I started during an event and made a shitload of BP. Still thinking running didnt leave scratches, not realizing what alerts the killer or what half the perks even did.

    So dont act like people cant play the game, enjoy it, and still not understand everything about it in your perfect amount of time.

    You understand more. But it doesnt automatically mean you're a rank 1 god.

  • TheBean
    TheBean Member Posts: 2,320
    edited July 2019

    @Carpemortum yeah... you won't see too many new players doing that just so they can play against harder players.


    @DrDeepwound Or they don't play killer allot, play for dailies or don't invest a huge amount of effort into playing. Not everyone is in this game wants to reach high ranks and play all sweaty for no reward. It is called playing casual. It is far easier to play casual as survivor and get into the purple ranks than getting into purples as killer.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557
    edited July 2019

    If the rank 15 killer wasnt good it wouldnt be an issue, when a post is made complainig about a rank 15 killer who is p3 at rank 15 versing rank 20 survs, it wouldnt be because they werent good, it is because they are good that proves they know what they are doing and playing at a smurf account rank.


    If you even play killer a little bit, you have to actually TRY to stay below rank 15 come on.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557
    edited July 2019

    Which proves my point even more.

    If they are even decent they would climb rank out of rank 15 quickly, so if they arent good no one would complain about versing them, you have to try to stay at low rank in this game.

    What you posted proves if you are p3 at rank 15 youre basically doing it to bully noobs.

  • Dustin
    Dustin Member Posts: 2,322

    Your points (iii) (Being a solo player) and (iv) (Massive grind) is why the majority of my friends don't like this game when they tried it. Also a large complaint a lot of my friends had were things were either two loud or quiet. Specifically generators were deafening at 100% volume and that was an instant turn off from one of my friends.

    Good post though this is pretty well summarizing the complaints a lot of my friends had too.

    Also I actually agree with (v) (Addons and offerings affecting game too much for both sides) and I have quite a bit of time in DBD.

  • baron
    baron Member Posts: 142

    Camping amd tunneling have been a complaint since the game came out and the devs refuse to do anything to help it. Also overpowered add ons and offerings that further destroys whatever passes for balance in this game will also never change. People complain about it all the time and its always on deaf ears. Your friends are smart.

  • Shaped
    Shaped Member Posts: 5,907

    My post was refering to person who said that finding a game with survivor is faster which is not the case in my experience. You should read before you assume things.

    If you cater the survivors more this game will die surely but go on. Cater to crybabies more.

  • Zertix
    Zertix Member Posts: 122

    I started playing the game with 2 friends during the free sale on PS4 (August/September 2018). We used to spend 10-15 minutes looking for a lobby just to be camped to death, and then repeat. After playing for less than 20 hrs, the camping pushed my friends away from the game and I switched to PC after 100-200 hrs. I am pretty sure that the playerbase would be at least twice as large if camping was not a thing.

    After the recent rank reset, the matchmaking system decided that it is ok for me (as a rank 11 survivor and rank 3 before the reset) to play with rank 18/19 survivors/killers who just bought the game (some of them have less than 20 hrs of gameplay). It was very obvious that they were not having a great time; I felt really bad for them.

    So yeah, the game is not friendly for new players and especially survivors.

  • Onionthing
    Onionthing Member Posts: 469
    edited July 2019


    (i) BHVR doesn't have the time, personnel or money to monitor and referee every match. Which is what this is starting to boil down too. Programming for something that is situational and player driven is very difficult without changing the entire mechanics of the game.

    (ii) Yes there are some bugs and while I love for a game to not have bugs, most online games that are ever evolving cannot escape them. In order not to have bugs this game would need to never introduce new game mechanics or killers and just focus on cosmetics. That would bore the crud out of me. Every multiplayer game has its bugs, the bigger the company the faster the fixes. BHVR is still pretty small, that's why I cut them so much slack.

    (iii) I agree, which is why I play killer most of the time, easier to solo and and feed blood points to my survivors that way. Again you cant MAKE people "play the right way" this is the curse of online games, and humans as a whole are selfish. Playing even the crappiest of games is always more fun with you friends. (I don't think this game is crappy .. im just saying.)

    (iv) I agree with you there. A tutorial mode would be very NICE to get newbies up to speed. I could have sworn there was one. If there isn't it needs to be added. Another nice thing that some Asian based games add are "preview movies" that demonstrate the perk in action, just a little pre recorded window, nothing intrusive, so people can see how the perk works in real-time. As for the grind. The grind doesnt bother me, but I like grindy games so thats just me.

    (v) For the game to be truly balanced Killers need a fat HP bar (4 times as much as the Survivors) and all the survivors need guns. Remove all perks, remove gens, and turn it into a free for all kill fest. But that's not this game, Survivors are in fact victims, and its hard for people to get into that role. People play games to feel badass, not to feel helpless, but that what the Survivor is supposed to be, helpless in the face of the Entity. As a player you could show them "Toxic Survivor X" video's on you tube to lessen the impact and teach them its funny and fun to tease the guy "with all the power." Perks are an issue yes, but you cant play hard counters in this game when you are constantly trying to instill a sense of fear and dread. Being creative with what you are given is what makes survivor fun (for me.. when I decide to play it.)

    Post edited by Onionthing on
  • Pulsar
    Pulsar Member Posts: 20,913

    Camping is only viable if survivors make it viable. You want tunneling to stop? Buff weaker killers or redesign maps so that they have SOME ability to gain pressure.

  • Rydog
    Rydog Member Posts: 3,275

    @Onionthing Behaviour employs more than 550 people. I know not everyone there is dedicated to this game specifically, but that is not a small company.

  • Onionthing
    Onionthing Member Posts: 469


    Fair enough ... But I was comparing them to Blizzard and Epic who are in the thousands.

  • Rydog
    Rydog Member Posts: 3,275

    Those companies are good examples of why size does not necessarily correlate 1:1 with healthy development practices.

    Also, @darktrix made the point "It takes a certain type of person to keep at it and not saying this type is better, maybe more damaged. I think we are all damaged." This is a super-broken, dim view of our broad relationship with this game. It shouldn't have to be this unhealthy. "He still loves me, things will change" is usually not an attitude that works out in the victim's favor.

  • Rydog
    Rydog Member Posts: 3,275
    edited July 2019

    And I mean, god, man, throwing your hands up and saying "Welp, it's just not friendly to new players" is neither a healthy attitude, or a design direction that makes sense to anyone who takes game design seriously. It's a serious problem that I suspect quantifiably harms DBD's stickiness, and results in more churn than we are publicly privy to.

    It's going to be interesting to see what the reception is when the game launches on Switch. I would bet that we're going to start seeing threads like this pop up almost every single day.

  • EldritchElise87
    EldritchElise87 Member Posts: 628

    I agree the experience for a new player must be awful, but it takes a long time to learn and git gud. Its not for everyone, but making the game easier for rank 20 survivors is not the way to go.


    The grind is awful though, and I can imagine someone starting from scratch its a hell of an uphill battle. (Especially if you suck and only get 2-3k bps before dying.)

  • Rydog
    Rydog Member Posts: 3,275
    edited July 2019

    "Git gud" is a worthless shorthand that is largely just used to patronize people who are frustrated at a game for (usually) valid, legitimate reasons.

    Even Dark Souls, the game that popularized that turn of phrase, makes SOME recognizable attempts to onboard new players and ensure that they don't feel totally, ARBITRARILY trampled before they can even begin to understand the big picture of what the game is all about and how to move forward.

  • EldritchElise87
    EldritchElise87 Member Posts: 628

    I have played DBd for over 2 years, with over 2k hours, I have done everything in the game from a killer side, been at Rank 1 for most of it. In the last 3 or 4 months I have played much less, I go on and play a game or two for dailies or to farm BP, im not playing enough to warrant it, but I still have 2k hours of experience. its a week after reset and I am still rank 13.

    (It dosnt help that if you 4k in 3 minutes or people DC you saftey or even depip anyway.)


    Its at a point where playing killer now is more just to mess around doing chainsaw only billy or meme builds than trying to win or pip anymore, I don't play enough to rank up because its not fun to wade through 10 ranks of potatoes to get to competitive games anymore. Id rather play survivor with my friends or other games.

    (Although even at rank 13 I still see red rank survivors trying to boost thier buddies all the time, or 3 red ranks in with a rank 20)


    And if being P3 is your defintion of skill theres somthing wrong, it takes about 2 days to p3 someone if you grind it out, thats no indicator of skill.

  • Onionthing
    Onionthing Member Posts: 469



    Sorry, while it is a very colorful analogy, I think its a stretch to consider a video game domestic abuse...

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    Rule of thumb anyone who calls someone else out for bias is usually biased as well.

    As for the actual thread I agree with many of your points for me personally for new players what stands out the most is the excessive grind.

  • Rydog
    Rydog Member Posts: 3,275

    Fair enough, sorry to be so extreme about it. The point I was trying to make is that we shouldn't normalize this kind of Stockholm Syndrome-esque view of the game.


  • As a Camper/Tunneler myself, BHVR's recent changes to Killers just makes me want to Camp and Tunnel. Have you noticed people like me in your stats?

  • Onionthing
    Onionthing Member Posts: 469
    edited July 2019


    I get what you are trying to say, so Ill keep any further (misc) retorts to a minimum. You are NOT wrong in the spirit of things. It is good to criticize the dev team, i just think some people take it a bit far. BHVR has said they recognize the problems that were posted and are looking at ways to fix them. I think that's a good sign at least.