Doc Terrorradius addons and perks/Math Question
What is first the addons or the perk "distressing"?
Perk First = 32(TR)*26%(D)+12(A)= 52,32(TR)
Addons First=32(TR)+12(A) = 44(TR) * 26%(D) = 55,44(TR)
TR= Terrorradius
A=Addons
D="Distressing"
And maybe "Distressing" could get a little number buff?
I think only Doc players use this perk.
Comments
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I think the add-ons take precedent, because they add a set amount according to the wiki. So the second formula should be correct.
Also if you want to calculate M&A in there, I'm pretty sure that it sets your TR to +8 permanently, then reduces it by -16 when you are not in a chase. Therefore if you have Distressing you should add M&A first before doing the math for Distressing.
I'm not 100% sure on this, but I'm pretty confident.
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Thats rly hard too tell, because we dont know the exact math.
And its nearly impossible to test it.
Because we cant see the TR.
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Well I'm pretty sure the game adds/subtracts raw numbers first, then does any percentage based changes, and I'm pretty sure add-ons will take priority over perks. The main reason I say this is because old Freddy's Red Paint Brush reduced your TR to 8m, and if you use M&A you could have either a 0m or 16m TR. If old Freddy was still in the game we could figure this out by using that add-on with Distressing to see his TR out of a chase but we can't.
I think the only ones that can truly answer this are devs and @DocOctober. But we are talking a difference of like 4m here at most, so pursue it as you wish.
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Distressing should give you the Bloodpoints after the match, like the 100 % offerings and not during the match. Then it would be solid to use just cuz of the BP bonus.
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