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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

End game perk disabling

I understand disabling a perk for end game to avoid a “free escape”.


however, if you’re running something like decisive strike, and are good enough in the game to avoid needing to use it, why are we then punished at the end?

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