why don't the Devs give us an rework update on NURSE
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Nah
Those people are just exagerating and don´t want to improve/adapt their playstyle.
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Or... and hear me out. They don´t want to make decisions only based on the current opinion of the day. Like they did with the original Freddy release. Where they nerfed him 1 week after his release, because people disconnected against him.
Having the lowest kill rate on average and no particular high kill rate in the top 5% also plays a factor here. As her being unbeatable would reflect in the statistics.
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Or maybe it would mean they know better than some Survivors who are angry they lost again?
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I would not tempt fate if I were the devs. Ignoring community feedback is the surest way to run an ongoing game into the ground.
Dude, she's been the go-to Killer for competitive play for YEARS. Everyone's been complaining about her for YEARS. She's been the undisputed queen of the meta practically since people first started trying to play the game seriously. She's often banned in tournaments, including the DbD community cups, which have received official support.
Nurse's kill rate is an excellent example of how statistics can be woefully misleading.
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whenever i play nurse i get cucked by auto aim assist and bad maps, i think others have that too.
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How are the stats misleading? Either she gets kills (like everyone claims) or she doesn´t. Starstruck Nurse that downs everyone at 5 gens (like a video showed) would indicate a high kill rate. But when the other nurse players don´t play optimally, it drags the overall kill rate down. So its actually an exception and/or the survivors playing against her were simply bad. People have been complaining that she´s braindead easy, when she has actually one of the highest skill ceilings.
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Remember that nerfing a character when good players stomp with said character is only applicable to killers. Cant be nerfing survivors because good survivors perform well in in groups that may be in voicechat. Also, according to survivors the average nurse is atleast at "marth" level, evidence be damned lol.
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Oh now that you mention it, i just remembered a Marth match, where he played Nurse without using her power. Got a 4k. With a slow af killer. Just because it was Nurse...
Some people simply refuse to adapt their playstyle.
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Well, back in the days survivors always told people that comms are only used for smalltalk and offer no advantage ingame. Here we are nowadays with survivors demanding " all the comm advantages be added to basekit".
A single " the killer is in chase" or a hysterical screech of a panicking survivor (for example "arrewwaraghh nooooooooo goooo awaaaaayy, eat bill instead") is enough of a warning for every other survivor that the killer is actually not close and they can focus on gens. Of course this is just a mild example of advantages provided.
Comms arent obviously a cheat that gives 30% movement speed, there are other third party tools for that. But comms are a force multiplier, meaning that better players get better results when using vcomms because they can actually use the info received for strategies while worse players get the info or orders by teamleader, but cant act on it.
As for your jab at the killer balance. Therrs actually no reason to not buff the weaker killers towards the top, regardless of the state of survivors. Unlike on the survivor side, there wouldnt even be a risk to also overbuff the top killers when we buff the bottom killer.
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No, she just has a higher skill floor. And unlike other Killers, she cannot simply resort to M1s if the user hasn't finished learning muscle memory with her. So baby Nurses have the lowest kill rates of all baby Killers.
Once you have the muscle memory down though, there's really not much else to learn. Her power is literally just to teleport to a Survivor's location. Once you know how to teleport where you want, the rest is easy.
Also, DCs don't count as a kill for kill rates.
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Real question:
Did the devs ever said they will change the nurse? I think not.
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Yeah, you’re right. Let's give them another 5 years with Nurse as she is just to make sure the decision isn't too rushed. /eyeroll
There are some posters who, even after reading only one thing they post, it is very easy to see they have no understanding of the game.
This is one of those times.
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And give her a shorter lunge on the second blink
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As much as I hate her Nurse is a alright killer it's just finding the good kind of Nurse's aka the ones that don't slug at 5 gens but overall Nurse is a alright killer. Her power is cool with a slow down being she isn't face so blinking is her mood of transportation she doesn't have all this extra flavor added barely any add-ons change how her blink works other then the one that makes her move at normal speed after a hit and stops her from blinking. But overall she's a good killer annoying sure but good.
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"Everyone's been complaining about her for YEARS."
Exaggeration + generalization
That's not the way to get things done 😅
Stop making such a big deal out of her; just delete its TR when it carries a survivor and bam, problems solved 😀
And as for the advantage of being in voice with your friends, that's just a bonus.
What will make a team dangerous is the individual mastery of its members in relation to the game.
A team can be in voice, if it is composed of players who make crap, who run in all the directions, who predrop all the pallets; by starting with the god palette; who make the people the ones following the others without trying to space them, who do not communicate between them on the perks of the killer, and who do not know loop... vocal or not, the killer will enjoy it 🤣
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Well, her kill rate in the top 5% mmr still isn´t higher than Wesker, Pinhead or Sudokus. So the people that dc against her are doing themselves no favor. Maybe if they stopped doing that, the kill rates would reflect that. But until then...
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Not that i´m aware of.
Maybe they even took the data from the time Nurse was disabled and compared it to the usual DC stats to see if that improved. Which probably wasn´t the case.
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Her kill rate is simply not high enough to force the devs to do something. Maybe if people stopped disconnecting against her, when they hear her screach, things would be different. But that seems impossible.
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lol it is imo, the only reason why this is considered a normal thing is because devs gain money from it (otherwise perks like kindred, alert, spine chill, premonition, etc etc wouldn't exist in the 1st place). i never said that being in a SWF is an autowin but surely it will improve/boost your chances of survive, don't put words that i never used in my mounth, thanks.
i know that swf will never be removed (sadly), i said those things in a ideal scenario, in order to improve the experience of the playerbase overall speaking.
You are denying what i said because you are biased, only SWF players will defend in that way this "feature", while solo players such myself would be happy to see it gone in pub matches
Post edited by EQWashu on0 -
read what i wrote before in this thread and you'll understand WHY swf shouldn't be allowed in pub matches but only in custom matches...
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not really anything to do with money, just that they want people to actually play their game lmao
being in a SWF does not in fact give you the power of alert, spine chill, or premonition, though premonition is a total training wheels perk and honestly a remnant of old DbD I feel like because it's just not very useful
definitely a good thing SWF still exists
Post edited by EQWashu on0 -
Or maybe her kill rate isn't as high because people who actually know what they're talking about and know how to play the game know that Nurse is the strongest Killer in the game and has been for years, so Nurse is the Killer they're most likely to DC against.
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Than those people are shooting themselves in the foot. Since disconnects don´t count for statistics. Preventing nurse from getting nerfed.
Perhaps its that "people who actually know what they're talking about and know how to play the game" aren´t as good as they think they are.
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Or maybe BHVR should count DCs in kill rates. Or maybe this is an excellent example of why statistics aren't everything.
How many comp tournaments have you won? Because the consensus is clear among comp players of all kinds: Nurse is the best Killer in the game, and you'd be laughed out of the room for suggesting it's anyone else. And I'd say they know a little more about the game than you do.
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I think it's a green addon, I always use it when I have it lol, i like the idea of having two phases/game modes.
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DCs should NEVER count in kill rates.
Survivors don't deserve to DC AND demand a Killer get nerfed based on those rage quits.
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She is balanced.
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Rewarding ragequits sounds like a great balancing idea...
I mean, what could possibly go wrong?
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