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Depipping needs to be adressed (especially on survivor)

Deathstroke
Deathstroke Member Posts: 3,521
edited March 2023 in Feedback and Suggestions

I continue post on this subject I do always my best to pip or safety pip every game as survivor but it's not possible. You still depip as often as you pip in gold and red grade. Only thing you can hope is to get lucky and get fair or weak killers to move up grades. Or hope to get 3 gen holding killers as long matches are best way to pip.

But that all again just luck you don't know will the killer play sweaty as possible tunnel/camp and slug in soloQ this most often result quick win for killer even if im not the person targeted when your team dies quickly that will still result in depip anyway.

Depip standards should be significantly lowered or pip standards should be lowered overall. Many games ends in safety pip you could now pip when your team escapes too quicky or you do everything else right unhooks, heals, gens and chases but don't escape. That would be fine if depip standards would not be so high.

There is no real reason to depip standards still be so high as grades are not ranks and don't affect matchmaking that was fine when matchmaking was based on your rank. Now they just are supposed to show play time which is not the case as they just show now do you play in swf or how lucky you are.

Post edited by JocelynAwakens on

Comments

  • Rudjohns
    Rudjohns Member Posts: 2,183

    I just hope for the removal of depipping even if you escape the game

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,356

    BHVR could increase the standard for pipping or the number of pips required to reach iri 1, as long as depipping gets removed. Depipping is a horrible mechanic that made sense when emblems were for Ranks and matchmaking, but Grades are for a reward. Taking away our personal progress towards a reward because of bad matches which are out of our control sucks. So many RNG things that have nothing to do with skill can cause a depip.

    If nothing else, BHVR knows lobby backfill puts you with players who are either way better or way worse than you. Even if all matches were with players in your skill level, things that are out of your control can still go wrong, but when fast matches are prioritized over fair matches, then depipping is just a slap in the face.

  • Deathstroke
    Deathstroke Member Posts: 3,521

    Yeah in killer at least I can somewhat manage it playing as sweaty as possible like they are still ranks... As survivor it is just out of control no matter how well you play you can still depip. But just on both sides depip standards should be lowered. I don't want to sweat like that on killer either. That's why I just give up after reaching iri 4 because reaching iri 1 requires you to 4K 10 games a row with 10+ hooks.

  • Zakon05
    Zakon05 Member Posts: 218

    You likely know this but just responding to emphasize how stupid it is: you can depip in iridescent as survivor if you escape because the killer was either AFK or a basement Bubba and you just genrushed to get out as fast as possible.

    The reason being because you never got chased and you never rescued/healed anyone, the game decides you didn't do enough, so you depip. Even though you survived.

    Absolutely ridiculous.

  • Deathstroke
    Deathstroke Member Posts: 3,521

    Yeah back then when I used to play on swf we used to get gens done so quickly and escape that we just depipped many games... Grades punish you winning too quickly.

  • Technature
    Technature Member Posts: 619

    I'm just imagining how grading used to influence ranks.

    Killer goes down a rank because he never caught anyone due to focusing too hard on one person for a chase.

    Every survivor goes down a rank because they slammed gens, except for the one person being chased who could do literally nothing but run and vault for the game.

    What a cool, well built system.

  • not_requested49
    not_requested49 Member Posts: 1,979

    You can easily pip up against an afk killer tho? Especially if they have a macro

    If you're depipping on an afk killer that isn't a cloaked wraith all game.. idk what to tell you except.. actually do what the emblems require you to do? The only one you can't is the altruism and that's only if they don't have macro

  • Zakon05
    Zakon05 Member Posts: 218
    edited April 2023

    If the killer isn't running a macro and they're just holding still and not doing anything, the chase doesn't actually start. Even if it's not Wraith. Though yes, Wraith is a popular pick for killers who are just sitting around AFK.

    If this happens in gold or below you probably won't depip. If it's in iridescent you probably will.

    This shouldn't even be a thing to begin with so I don't know why you're trying to defend it.

  • Deathstroke
    Deathstroke Member Posts: 3,521

    There is no way to pip agains't AFK killer at best you can hope to safety pip that's it. Pipping system in this game needs to be reworked. Grades are not ranks and got nothing to do with matchmaking either so why it should be so damn hard to get one pip or to avoid depipping which is just luck. Grades just are supposed to show play time.

  • not_requested49
    not_requested49 Member Posts: 1,979
    edited April 2023

    Lmao

    So like, you never tried just hanging around the afk killer and not just genrushing and getting out as fast as possible? That's completely on you if you depip because you can literally pip up if you want to

    The only exception is an afk wraith, even with insidious on any other killer you can still find them eventually because you can see them

    Standing near killer = easy iri evader

    Surviving the trial without being downed = obviously the easiest against an afk killer. Iri or gold, depending on whether or not if the killer has a macro and you need to get the attention of your team

    Altruism (only applies if the killer has a macro): more difficult and heavily reliant on your team not being stupid and healing you slugged (in order to get their attention off of gens)

    Lightbringer: pretty easy silver or gold, you don't want to genrush but you also want enough to get silver or gold, which is about 1 gen

    What does this result in? Well, if the killer has a macro, easy double pip if your teammates aren't stupid. If no macro, then can get a safety pip or if you're lucky a single pip, but you should never be getting a depip from an afk killer lmao, its so easy to avoid that vs getting facecamped to death

  • Buggez
    Buggez Member Posts: 3

    Why are you trying to defend a system that is inherently flawed? Whether you can or can't pip against an afk killer doesn't change all the other problems depipping has.

  • not_requested49
    not_requested49 Member Posts: 1,979

    I'm not, I don't like depipping at all

    But saying that you can't depip against afk killer and complaining about them because of that, is simply not true

    You're just not doing what the emblems require, the only one that is player determinant is the altruism

    But yeah, depipping should definitely be gone ij this day and age

  • Deathstroke
    Deathstroke Member Posts: 3,521

    Tell that to my soloQ teammates they try to do gens as quickly as possible and just leave in that situation.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,356

    ^ This. Every time I get an AFK killer, suddenly my teammates are rushing through the gens. If I'm lucky I can do a gen somewhere near the killer to up my Evader emblem, but mostly I'm screwed. I know to do gens, do bones, try for an exit gate, and hang out near the killer, but whether I have the opportunity to do those things is in my teammates' hands. I'm lucky as hell to black pip in those situations.

  • not_requested49
    not_requested49 Member Posts: 1,979

    Yeah in that case you can't do anything but try your best to get evader and SOME lightbringer emblem so you safety pip

    If the killer has a macro, you can also try getting slugged and hoping the team heals you since that will give you altruism, especially if done multiple times