Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Switch - Low-poly killer models in first person and third person POV, as well as on menu's

CaptainHustles
CaptainHustles Member Posts: 190
edited June 2022 in Bug Reporting

I noticed this bug on Ghost-Face on the main menu and killer lobby, where his model will load in low-poly, making his streamers appear detached and jagged, as well as his head occasionally clipping through his hood (both can be seen in the post-trial screenshot). This also happens with his classic robe and all default recolors. His classic robe streamers will have jagged physics and will be stiff at the bottom of the sleeve. However this happens in the trial as well, making Ghostie lose a finger and Myers... well... you see. Ghosties model will be low-poly from the survivor POV as well. This happens with other killers, too. I've seen it on Onryõ and (I believe) Blight. I'll try and provide more screenshots in a timely manner. But yeah, I hope this can be fixed as it definitely wasn't present before.


7
7 votes

Under Review · Last Updated

Comments