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Why The Mid-Chapter Patch Is A Good One

HorrorFanOnPS4
HorrorFanOnPS4 Member Posts: 15
edited April 2023 in Feedback and Suggestions

Since some of the things in the PTB have been reversed for the live release this patch seems more promising.

The new bloodweb leveling system is one of the best things in this patch, just leveling up a character took forever if you saved bloodpoints and now it's much easier instead of just holding each individual thing you wanted.

The new visual terror radius is also a good change, not only does it help deaf and colorblind people it also helps others. People who like to play without volume can now play while having a visual aid to help them out if the killer is coming near them instead of having to equip Spine Chill.

The reverse change to Medkits brining them back down to 16 seconds instead of 24 seconds is good not making it so survivors have to heal for long periods of time.

The change to Hillbilly's overheat mechanic will make it easier to utilize his chainsaw.

The change to Dead Hard now makes it an anti-tunnel perk now that it activates after a survivor is unhooked. The nerfs to the gen-kick meta is good, not only will matches not be forever it will want to make killers chase more and down survivors quicker to secure the match in their favor

And finally the changes to Nurse's, Wraith's, Hag's, and Artist's lightburn ability is also welcome. Just having an item being their one weakness seemed unfair because those were the only killers that had item as their weakness

Post edited by Rizzo on

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