A slight change that would balance the Dead Hard and still make it viable

borisbratva
borisbratva Member Posts: 23
edited April 2023 in Feedback and Suggestions

I'm sure many of you are tired of hearing complaints about the new dead hard nerf, however I just wonder why BHVR didn't keep dead hard the way it was in the PTB that it disabled if it successfully protected you from damage (if it took you into deep wound).

Now even if you just missclick it or use it and get exhausted without it successfully protecting you, it disables.

Now I understand what people mean with it being truly dead. BHVR could keep it as it is, but I would love if they could add that it disables only if it puts you into deep wound, meaning you could use it several times per hook state until you've hit it. What do you think about this suggestion? That would be more balanced.

Post edited by Rizzo on

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