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Give me valid reasons for hook suicides to be in the game still.
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Because I've already met such people?
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But somehow it already got normalised in the community and eventually you'll be getting more and more ragequitters just... because they can. GL with this
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"Why do we need to care about their "perspective" when they don't have any care for anyone else after all?"
Definite case of pot calling the kettle black.
You do not care about their perspective because you think they don't care about you. Yet it's bad when they do it, because they realize you don't care about their fun. Apparently. Shook.
""I will screw everyone else in a match when anything bad happen for me and this is always on them"."
you really need to get off social media man the majority of people who go next do not think this way, live a little, listen to people and maybe you'll learn that not everything is as you think it is.
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"such people" is not all hook quitters / dcers. lumping in everyone into "people me no like" is unproductive and lazy.
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i definitely think normalized is pushing it. like i said in my first post, tons of these anti hook surrender threads show up on forums. it's not as widely accepted as "normalized" suggests it is.
i personally don't mind if people give up in my matches because frankly i'm too old to remotely stress out over such things. such is life and i can't let someone else ruin my match because they pressed a button a few times.
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It's not because they don't care about "me", actually it's that they don't care about everyone else beside themselves, those kind of peoples are also known as "selfish".
So yeah, it's not same thing, even though it's so difficult to understand.
I wish people to use the words properly before calling it "definite case" really.
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I'm fine with DCers as far as they get punishment. But when it comes to the hook folks... The fact that they just leave after the slightest inconvenience and get no punishment just proves that they'll do it again and again, it's already in their nature.
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Then why more and more people are doing this? Then why are there still people that defend their right to "just leave the game without any penalties"?
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meh. i've done it like once recently because going against dredge makes me feel ill. i feel generally most people don't do it more than twice a day because it'd be a little silly to
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I see you're getting awfully emotional and thinking things are "difficult to understand" for me. I apologize that I didn't construe things in the way you wanted me to say them. But I think I'm done talking with you, because you seem to be pretty uncivil about things and are letting your emotions of people going next into our discussion which is making talking to you pretty difficult, as I'm not even the type of person you're talking about.
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Some people doing a thing doesn't make something normalized. Some people on this planet eat others people, and post about doing so. Is it normal for people to eat people and post about eating people? No.
I fully believe --- like cannibals --- these hook giver-uppers are the vocal minority. An unfortunate vocal minority sure, but still a minority. Referring to the original post, I don't think removing self unhooking fixes the issue, because if someone just wants to not participate, they can stand still and not participate and eventually the killer will get so bored and kill them, or they will die to bleeding out. There has to be a smarter way of doing things than lazily removing self unhooking and thinking it fixes the whole issue.
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Silliness is in their nature
Reviewbombing, wishing death to the devs over the slightest changes of their beloved perks, ragequitting, talking shEEt to the other players just because they can has already became normal or systematic for a certain part of dbd community. Negativity is all they get and share in this game and yet they bother to continue playing. Well, all I wish for them is just uninstalling and never coming back.
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I mean I've hear it twice now lol.
I don't really understand the purpose of those kind of comments tbh, it's as if people can't stop talking to others unless they declare so, or perhaps they actually DO want to tell someone else "haha you don't deserve my precious time".
I'm just stating flaws in your words from objective standpoint, if you think it is uncivil and difficult, just better stop responding.
That'd do good for ya.
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There is a punishment for a cannibalism in a normal society. Yet, in our dbd society, there is none.
I don't want them to remove unhooking. I want them to prevent unhooking at the start of the game or start punishing such individuals. This is already becoming systematic which is unhealthy for the game.
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I never said you wanted to remove unhooking. I just said something in reference to the original post, as we were starting an irrelevant argument and we should've gotten back on topic. Your suggestion isn't the greatest either. My friends and I use slippery meat and luck offerings, and if we get downed fast we shouldn't be able to use our offerings / perk? Seems a little silly...
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I don't think all of these things were done by the same players. A person who dies on hook may have reviewbombed sure, but I don't see the correlation to all of these things. None of these things are okay, but we truly have no real evidence these are all the same people.
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Deliverance exists for a reason. That being said, it goes without saying that if they decide to address the problem with an unhooking mechanic then they'll have to overhaul certain perks/offerings. Or maybe just start punishing players that abuse unhooking. Or both. It all depends on them.
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Hell, just removing kobeing penalty would work for this sole purpose, yeah kill rates would tank a hit but it's not like there is no way to buff killers later on.
It won't happen in 99% of matches due to rather low unhooking chance anyway even if it's "free", what's the problem?
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The thing is, each mentioned case just shows that they became tired of the game. And the only solution here is to take a break and, thus, stop spreading negativity and ruining the game for others.
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I don't see how this disagrees with anything i've said.
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Deliverance doesn't do what I want it to do though. Slippery Meat and luck offerings ignores the unhook factor of Deliverance which you can't always guarantee per match. I feel you are missing my point.
I'd rather not have a whole mechanic and perks and offerings overhauled just because people can't handle that not everyone in their match wants to stay in it. Unironically, preaching all about fun for others introduces a system that could in fact, ruin fun for others by ruining a fun build for them.
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It's quite interesting to see how they explain those kind of acts are "understandable" and "should be kept in game" all while ignoring every obvious problem it bring tbh.
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I won't bother to disagree with you because this wasn't the point that I was trying to make. The point was in two last sentences that you've smh decided to ignore.
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On the one side we have offerings and a perk that no one uses anymore. On the other, we have ragequitting people that ruin match for 4 other players and which you're getting matched with every 2nd or 3rd game. Yep, very hard choice.
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I mean it's literally rage quitting, there is no logical excuse for rage quitting in online games.
Otherwise there wouldn't be DC penalty from the beginning lol
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i am gonna be fr with you i have not seen a serious ban (like, over a day) from someone standing afk, i feel you are super overestimating your faith in the report system and how many people will report the survivor with proof
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Your experience isn't the same as mine. I don't get ragequitters every 2nd or 3rd game, so yeah, of course I disagree with your suggestion. You're not the only person playing dbd right now, man. Sucks you get a lot of people who give up but your experience isn't the same as everyone else's.
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I have yet to hear an excuse that doesn't come from emotion from you guys. It's all "they're ruining OUR matches!!!" If you guys had more logic and less emotion, maybe I'd be swayed, but honestly... not really working, sorry guys.
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Never said that it was.
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There are still many people from different social platforms that as well speak about this problem so, I guess, something needs to be done?
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I still don't think it's statistically possible for this to be a majority of matches to I cannot see why devs should be in any rush to fix this. Face it man, you're in a minority of people
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THAT"S MY POINT. People are dcing in non-tuneling/camping wraith games more than my alch ring blight games. 1 in 10 games I will knowingly abuse a busted add-on because the fluidity of that add-on combined with blights base kit is unmatched, but it's rare for a dc. On the other hand the non tunneling basic killers deserve to be rq vs right???
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Why are you talking after heavily misinterpreting their post then?
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DBD is the only community where I have seen this selfish terrible mechanic that ruins games endorsed by not only the community but also the devs. It's simply disgusting.
It's crazy that as a blight main I have to speak for other survivor's who abuse this mechanic that is beyond outdated, because my survivor games in mid elo are unplayable.
I get it, the most competitive game you have played is dbd so you think this sort of thing is ok. I can't blame you for thinking that way after playing this game so much but any real video game player would disagree with you. Go play cod if you want this non-sense.
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Because I'm not talking to them anymore? Like I said in my post, I'm going to stop interacting with them. And I have.
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Ah, another post getting super emotional and super wrong.
I've never stated I thought giving up on hook is okay. Bold of you to say that RIGHT after you made a post saying I misinterpreted someone else.
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Whatever you have to tell yourself at night to justify your anger at someone simply just going next in a match.
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Because I've already said what I thought about it and i'd just be repeating myself. You've already told yourself that I'm wrong, so there's no point in trying to reason, you've already came to your conclusion.
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Yes. I've never once said I've been on the side of the people who give up on hook yet everyone assumed I was because I said something they didn't want to hear.
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And now you're telling me that this is nothing and shouldn't be addressed. Yikes, this is totally unbiased opinion from a person that previously admitted deliberately quitting an already started game.
Speaking of frequency, this bs started right after a recent midchapter update so I'm pretty sure that it'll get even worse in the nearest future. The more people face it - the more people will do this as well.
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"And now you're telling me that this is nothing and shouldn't be addressed. Yikes, this is totally unbiased opinion from a person that previously admitted deliberately quitting an already started game."
I never said it shouldn't be addressed. I said, the devs aren't in a rush to fix it, because this isn't happening in a majority of games, that is a completely separate opinion than saying this shouldn't be addressed. I am pointing out your case is a minority of cases and the devs probably aren't going to drop everything to fix it.
And you're using the fact I mentioned I left a match against a Dredge ONCE (I even specified once, and it was because Dredge makes me feel unwell) against me because you think it means I'm biased. You're shutting what I have to say down and you're covering your ears like a child and are going "la la la la la". Actually listen to what I'm saying and you'll realize I've never said what you're claiming that I said. Don't be ridiculous like this.
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a game breaking problem is always in need of rush, even if it doesn't happen often.
Like, there was a decent amount of game breaking bugs which happened extremely rarely, but nonetheless all of them has been quickly fixed and even killswitched.
There is no killswitch feature for game mechanics so we really need to quickly fix this problem.
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If someone DC's or hook kts during the first 2 minutes of a match. Replace those players with a bot. Such a simple fix I can't believe it's not implemented yet.
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I mean literally just removing hook suicide which is proven to work isn't even implemented yet, and I believe it is order of magnitude easier than bot replacement which isn't very hard either.
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Stepping in here for a second; please keep the discussion civil and on-topic, and a reminder that the promotion, encouragement, or endorsement of negative behavior such as Unsportsmanlike Conduct is against Forum Rules.
And as mentioned in the thread earlier, a player AFKing in multiple matches is against the rules. If the player is repeatedly reported (In-game Report is required, Support Ticket is optional, but helpful), they will, and do, receive consequences, as noted here.
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Lot of comments over such a ridiculous thread subject.
Let's say that the survivor that wants to commit suicide, can't... because 'that mechanic' is taken out of the game...
Well... there's nothing making that survivor actively help out their teammates. They can go into a locker somewhere and go idle... or just walk around doing nothing. You can't make the survivor actually contribute, so this thread is moot. A suicidal survivor isn't going to help the team, whether or not they are allowed to commit suicide.
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Not really, most survivors will just play the game if they can't suicide.
Same things happening with disconnection, penalty made them to actually play the game.
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Wouldn't lose too much sleep if there were stronger penalties for DCing and suicide on hook.
Suicide on hook needs to stay in the game, as if it's down to 2, you can suicide to give hatch. It's also not a bad thing to consider if gens are/almost done but you're hooked in basement that'll likely get 1, 2 or even 3 survivors killed trying to get you out.
I think simply tracking regular suicides/DCs combined with an unsportsmanlike report to doll out harsher penalties is the most logical solution. Survivors should definitely report cause it just handed the Killer a huge advantage, and 3/4 reports in a game has to be a flag.
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I doubt "Because there was a lot of report" is anything valid at all.
If BHVR have no capability to distinguish whether people purposefully did it or not, the only logical change is to remove it.
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