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I feel like the amount of hits for a single down has gotten way out of hand

Meepy13
Meepy13 Member Posts: 109
edited July 2023 in Feedback and Suggestions

With the whole team jumping in to body block over the course of the chase, that's potentially 5 hits, then with perfect buckle up + ftp usage that's another 8, and that's only taking into account 2 perks. Happens incredibly rarely but kinda insane that it can happen.

Post edited by Rizzo on

Comments

  • Nos37
    Nos37 Member Posts: 4,142
    edited July 2023

    Those two perks can also negate exposed or 1-hit powers.

    Edit: misspelled also

    Post edited by Nos37 on
  • JPLongstreet
    JPLongstreet Member Posts: 6,136

    From what I've seen that perk combo is indeed rarely pulled off, requiring a dedicated build and spot-on coordination. The vast majority of players can't reliably pull it off, and it seems to only really be a problem during EGC too.

    I've always held if there's three or more survs still alive when the gens are done I should expect teamwork to try and get everyone out, like the conga line bodyblocking or exit gate heal tech. This feels like those methods, with very limited counterplay that will work. Doesn't mean it's OP.

  • Xendritch
    Xendritch Member Posts: 1,842

    This why Sloppy is a must run perk for me right now. Keeping everyone injured beats out anyone trying to be cute with FTP or Dramaturgy atm.

  • Meepy13
    Meepy13 Member Posts: 109

    You can't just say 'I had bad survivors on my team so therefore body blocking is bad'

  • CatnipLove
    CatnipLove Member Posts: 1,006
  • Meepy13
    Meepy13 Member Posts: 109

    You gave an example of people playing poorly and acted like it was the norm

  • Seraphor
    Seraphor Member Posts: 9,429
    edited July 2023

    In my experience, games where survivor teams throw themselves at the killer to defend each other usually end in a slug fest under a hook at 5 gens.

    Unless they're very smart with how they go about it, and have stacked up on healing perks and medkits, it can be hard for them to make a come back.

    And ultimately, even if they do, it's self-imposed slowdown. They've just given you everything a hit and run killer tries for in the first place.

  • Seraphor
    Seraphor Member Posts: 9,429

    What are you saying? Are you going to give an example of where all the survivors execute their strategy to perfection and act like that's the norm?

  • nodforkiss
    nodforkiss Member Posts: 196

    survivors dont do gens if they are using buckle up so thats pretty OK to me.

  • DaddyMyers_Mori
    DaddyMyers_Mori Member Posts: 2,205

    That's not really true.

    If used correctly you will have only one survivor there ready with For the people, so two survivors are still on gen. Then they can just cycle.

    It's basically flashlight save (on steroids), which is impossible to prevent. It's also not really that hard for SWF to do.