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Spirit

ProudRinMain
ProudRinMain Member Posts: 341
edited August 2023 in Feedback and Suggestions

Can you consider making Spirit’s default 15 second cooldown to a 10 second cooldown? Basically the current Rusty flute and Rin’s broken watch combined. Also it would be nice if duration add-ons would incur the proposed 10 second cooldown regardless of how long they let Spirit be in her power. This change would make her 176% movement speed more impactful as she would recover her power quicker than before and pairing it with duration add-ons would give her better map presence. It would also be nice if the brown duration add-on were added to her basekit seeing as it would pair really well with the overall less recovery time and making the 176% more useful since being inside her power would take longer and not just 5 seconds. Besides, i don’t see this causing issues, the survivors already know when and where spirit is phasing with the loud pinpoint accurate directional audio that’s so not vague like you claimed, it’s hilariously easy to track might as well make Spirit visible but oh well


P.S, The Yakuyoke amulet absolutely needs a buff now either by removing the speed debuff or making the cooldown take 10 seconds instead of the painfully long 25 seconds or just rework it into something else entirely that’s useful.

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