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Future of Distortion and Calm Spirit

So, down the line its obvious we're gonna get more Screaming perks as seen with the new Ultimate Weapon perk, to the point that screams will likely become viable as an alternative to auras.

While Distortion is MOSTLY fine, it needs one particular nerf, which is not getting tokens in chase, since that alone can essentially give you permanent invulnerability to auras unless youre facing stealth killers, or a heavy Aura build, with that, the perk would be fine.

Now regarding Calm Spirit, if screams do become more common, i feel the perk could use some tweaks, since having permanent invulnerability will likely make the perk too good, specially when we consider theres a killer that heavily relays on screams (Doctor).

Suggestions: there could add some form of CD, similar to what Distortion has, after the first blocked scream for some secs after you will be immune to further screams, or they could borrow the whole Token system the perk Distortion has, and each scream block costs a token, but its hard to say due to the rarity of screams and how less frequent they are compared to auras.

Obviously to compensate, the Debuff Speed on opening chests or cleansing totems should be removed.


Since it was brought up, we do have to talk about Ultimate Weapon, yeah... its too strong, for starters its bugged since it makes survivors scream even when they're inside lockers (And yes it was recently confirmed to be a bug), a shorter duration should be considered, since this perk potentially became the best info perk for killers, surpassing all of the aura ones.

Comments

  • WilliamSN
    WilliamSN Member Posts: 524

    I've already mentioned it in a similar thread, but here it goes.

    Perks being able to essentially delete another players build is fundamentally unhealthy.

    If you bring distortion you're able to just fully delete Lethal and BBQ, and mitigate every other aura perk unless the killer brings a 4th perk or addon dedicated to token burning like Gearhead , Plague's iri addon, Tricksters purple addon, etc etc.

    Calm spirit is even worse because theres absolutely no tokens to burn trough and you get get your scream perk / Build fully deleted the entire game rendering you perkless.

    ----------

    The only solution to this would be to make them both token based, BUT the only way to get tokens is to either be *IN chase* OR only when you're in the TR but *OUT of chase* that way survivors would still get the effects a good portion of the time and killer also gets to use his perks a good portion of time.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,784

    At most, Distortion and Calm spirit should have 3 tokens that never regenerate. The whole idea that these perks could theoretically counter every usage of a killer perk the entire game, is terrible. And the crow immunity should be removed from Calm spirit, or also placed on a token system that doesn't regenerate.

    Stealth perks should be more like Off the record, where it has a clear limited uptime, so that it has anti-tunnel value, but not "can be used to excessively hide for long periods of time" value.

  • WilliamSN
    WilliamSN Member Posts: 524

    And in the same token you're also not entitled to fully delete an entire killer's build / Perks, so where do we stand?

    Obviously the only viable solution is to split the difference and go with my original suggestion, Token based perks and tokens only regen either in chase or out of chase inside the TR.

    Survivors get value from their perks, killer gets value out of his perks.

  • Zokenay
    Zokenay Member Posts: 1,158

    Thats an interesting idea, only generating perks while in chase, which i think fits better tbh, you use the tokens to avoid getting found, and to recover them you eventually have to engage with the killer.

    Its also "healthier" since its common for survivors who dont use either to get tunneled out since the once that do use it are rarely ever found by the killer.

  • WilliamSN
    WilliamSN Member Posts: 524

    Killer brings an aura build... survivors think they are entitled to delete it with distortion...

    Killers bring gen regression, yall complain about being 3 genned....

    Killer brings anti-heal, yall demand sloppy gets nerfed...

    Be real here, what perks are killers allowed to play with anymore?

    These takes of " haha i deserve to be able to make you perkless!!!" Are sickeningly biased.

    A legitimately healthy suggestion that lets both players use their perks gets shutdown by resident survivor mains that cannot fathom that the killer should also get to use the perks he brought into the match.

  • Evan_
    Evan_ Member Posts: 547

    You could also say that survivors running highly reliable aura / scream counter perks forces (well, I'd rather say encourages) killers to run the good ol' slowdown / regression. That gives time to find survivors the old fashioned way.

    Maybe that is what we want, but I'm personally always happy to find semi-viable alternatives to stacking the boring generator-perks.

  • CatnipLove
    CatnipLove Member Posts: 1,006

    If anything UW should have a token system. You get the Doctor's strongest ability for the cost of one perk. That's one hell of a crutch. You're not entitled to be told exact where players are just cos you run one perk if there's no solid counter to it.

    A token system would completely gut CS, and players know this. You guys just don't want anyone to run the perk, so you can play EZ mode.

    Also, stop calling CS "unhealthy". What you mean is, there's a niche perk that counters a new perk BHVR released that makes your matches a hell of a lot easier and you want less people to run it.

    That fact that CS is now a perk that needs to be destroyed shows just how stupid UW is. CS is not the problem, UW is.

  • WilliamSN
    WilliamSN Member Posts: 524

    Please Make a valid argument as to how a perk that showcases the *general direction* the survivors are once upon activation is "overpowered".

    Also please come up with a valid argument as to why allowing perks to full on permanently delete another players build/Perks is fair and balanced.

    Also please suggest a killer build that doesn't include Any tracking(Aura/Screams) / Gen Regression and is on the same strength level of MFT+Resi+WOO+Hope/Adren, Surprise me with viable builds for a couple of characters.

    I'll wait.