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Windows of Opportunity

atlasworldcarrier
atlasworldcarrier Member Posts: 19
edited December 2023 in Feedback and Suggestions

This perk is a problem. I can't be the only one to think that WoO is a problem in dbd. I use this perk and all I do during chase is bee line directly from one loop to another, with pallets or windows. I stack pallets to pallets, predrop them or not, the loop is continuously ongoing. I can't stop but to think that this perk is auto-pilot and make my survivor plays ez mode for me. This perk seriously need adjusting.

Comments

  • jonifire
    jonifire Member Posts: 1,437

    Nobody would play it if there were perks that were good and would help. Now that the only thing is looping or dieing, it‘s the only perk that tells you where you can loop.

  • radiantHero23
    radiantHero23 Member Posts: 4,517

    Us VS them is strong in this one. I dislike using it as survivor as well. But I have my own reasoning for that.

  • saintjimmy456
    saintjimmy456 Member Posts: 185
    edited December 2023

    If you dislike using it that is fine, I never use it myself.

    But we aren't posting on the forum volunteering that the most used survivor perk in the game be nerfed because we don't like it. We just don't use it.

    I do not buy that a survivor would ask for a perk they use to be made weaker. I just don't, it makes no sense. If they think Windows makes the game too easy, they can just stop using it. I think it more likely a killer would post something like this.

  • Rickprado
    Rickprado Member Posts: 564

    Windows is more in the group of "annoying to face" than strong or broken. There were many debates here and i think the consensus is that windows is fine the way it is - the problem is map design not this perk. WoO on Garden Joy is something, on Wreckers Yard it's just another thing.

  • Nazzzak
    Nazzzak Member Posts: 5,875

    It sounds like you are using it in a way that is detrimental to your team. Burning through resources is pretty poor game sense. It's handy in helping to avoid dead zones, not to just waste resources.

  • CookieBaws
    CookieBaws Member Posts: 619

    It's not OP by any means, but extends far beyond training wheels perk. If a person knows tiles, he can just run to yellow, predrop/vault and run another yellow. It's dumb.


  • radiantHero23
    radiantHero23 Member Posts: 4,517

    Please stop with the us vs them. We are all players. It doesnt matter what side we play. If a survivor finds this perk to be unhealthy for the survivor role, they have the right to say that. Its like if i say, while playing killer, that noed rewards you for stuff you didnt do. I have the right to that opinion. We try to be open minded. OP is a great example of someone that thinks outside of their bubble while playing survivor. We should support that.

    WoO is a great survivor perk. I dont use it, because i genuinely want to learn maps and pathing. I feel like this perk makes me learn less about map layout and tile structure but how i can be an effective bee-line-drone. This automizes gameplay. Something nobody likes. I want to play against a player when playing killer. Not against a perk that tells them where to go. I know that this argument can be taken and adapted to many situations in the game, which is true. Multible things can be problematic at the same time.

    OP also finds this perk problematic, therefore requesting a nerf.

    Not every player likes to see the game burn while using the best stuff. Some people genuinely care about the games gameplay and balance.

  • radiantHero23
    radiantHero23 Member Posts: 4,517

    Some maps are so problematic, that a lot of killers literally cant keep up with the amount of recourses. Loop one round, pre drop, go to yellow. Repeat. All while your team is doing 3 gens in the distance. This is how the killer loses 3 gens in 90 seconds. They can just leave chase, sure. But what if all survivors play like that?

  • JudithMorel
    JudithMorel Member Posts: 562

    Hard to ignore such a bad take though, WoO is far from problematic. Mostly a skill issue if killers think they are losing games because of WoO. There are actual problematic perks that should be nerfed, so instead of wasting thought on WoO we should be focusing the perks that are actually problematic.

  • Gastongard
    Gastongard Member Posts: 143

    There are a lot of perks to counter WoO, just use any of them mr killer in disguise

  • radiantHero23
    radiantHero23 Member Posts: 4,517
    edited December 2023

    I thought we are more logical these days and try to look at the whole picture. Not just our little bubble.

    Post edited by Rizzo on
  • radiantHero23
    radiantHero23 Member Posts: 4,517

    What is this argument. Have you even read what I wrote down?

  • saintjimmy456
    saintjimmy456 Member Posts: 185
    edited December 2023

    I stand by what I said. A survivor player who doesn't like Windows, because it makes the game too "ez", should stop using Windows if they want a challenge.

    OP is basically saying: "A large number of survivors like something how it is, but I don't like it... so can you change it in a way that most survivors would like it less, but I would like it more?"

    I think it is fair to call that out.