Three massive win streaks have been broken recently
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- 4 best players play together
- Knowing exact killer, and killer's build to plan strategy
- They stacked 25 meta stuffs into their loadout.
- Stream snipping
Just missing either one of those. I doubt the game would be 2K.
That kind of team does not exist in normal game. Comp Blight however. Easy to face one as survivor.
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Unfortunately Im almost certain theyve said in the past that stream sniping is not a bannable offense.
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To be fair, he's like my age and I would also be absolutely malding over losing that sort of streak.
He did have a couple opportunities to win, but ultimately he simply underestimated them.
He got complacent and too assured of himself.
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Supposedly, SWF is also playing a different game.
If you were talking about Solo vs Nurse/Blight, I'd say sure, that makes sense. It's silly to compare the weakest role to the strongest.
However, even comp SWF's stacking busted stuff don't get ANYWHERE near that.
Even Clown has a higher winstreak than the best SWF.
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My condolences only go out to all those poor SoloQ survs in Pubs who were faced with and died at 5 gens from the blight or nurse main, being used as ego-boosts to raise a counter that absolutely nobody gives a damn about, except to prove (as if it were still needed), that the game has never been so unbalanced.
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Nerf them both into the ground. Nurse isn't even playing the same game and Blight is just ridiculous.
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It's so funny that even with all of this they still had two people die and the game was technically an MMR Draw.
Blight and Nurse both need basekit nerfs but BHVR refuses because they take skill to play, and yes the nerf should make both feel more sluggish and slightly more clunky to play.
Blight should absolutely not be 4.6 and his dashes should be nerfed to the point where his addons are actually relevant.
Nurse just needs one blink.
But then again if Blight/Nurse weren't S tier we would quite literally never run out of thinkpieces about how OP survivor is.
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Sounds like every killer main on this forum lol good one.
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Yes the team having to basically cheat to get a 2k is balance lol.
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Personally a near 2000 kill winstreak on one of the strongest killers, using the most busted and powerful perks/add-ons/strategies against public teams, doesn't impress me.
In fact none of these win streaks impress me, and none of you should put any stock in results like this.
I used to go 70 kills to 3 deaths in public games regularly in Call Of Duty 4: Modern Warfare, and I was using competitive restrictions, meaning perks were locked at more ammunition and more damage, no 3rd perk slot, only basic tier guns, only iron sights. I was a "rusher" so would sprint around the map trying to win every exchange I could while running as fast as possible at all times. Each of those deaths were to things like Claymores, Grenade Launchers or random Airstrikes/Helicopters.
Go onto a comp game, and I'd be fighting hard just to go even vs. pre-nades, snipers, and ofc the enemy rusher.
Crushing public players is not impressive if you're playing a game competitively.
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Sure....But what it does do is make people want to quit playing and that's the problem.
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Oh sure, but my point is, any attempts to point at these and claim any kind of issues with "balance" is, winstreaks played like this are a useless barometer for balance.
As we saw with the Blight game, a fully coordinated comp team matching him at his own game, tied. Which is why I'm stating, that playing a comp playstyle in a public game lobby is not impressive.
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You're forgetting the point where they had to cheat to even tie.
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By stream sniping him? They have callouts anyway in their regular comms.
What is watching his stream gonna do? They already know his perks, cause he runs the same things all the time. They already know his position and what he's doing by regular callouts. A comp team does not need to stream snipe to work out where he is. They already know.
The only cheating aspect here really is they built specifically to take him down with teh strongest stuff they possibly good. Once the game was underway they beat him legit to my knowledge.
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Exactly that's cheating lol thank you for agreeing. Also even if he runs the same build every time you wouldn't know if it was him you are playing unless you stream sniped.
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You're overweighing man, dont be a smart ass, you know what I'm saying. They cheated in so far as they had exact knowledge of who they were facing. That was the only advantage they had... and in comp circles that isn't really an advantage.
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Im pretty sure in a comp setting the killer knows who they are playing also and im pretty sure that's a HUGE advantage.
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Undone by the fact the streak was won by a player playing comp strats, against players who were playing public playstyles and had no idea who/what they were against.
So the point is moot. He was playing comp in pub games. The streak means nothing. Taking down a comp players public game winstreak using comp strats shows the game was even.
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I think your missing the point that it took them cheating to only get a 2k thats what were talking about here.
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That does not excuse Nurse & Blight from getting negative changes. Nurse got nerfed because mangled change nerfed her fragile wheeze add-on. Blight his add-on nerfed, specifically his over performing 2 speed add-on's and old C33 with instant pallet break. He got Iri tag unlimited rushes and unlimited turning changed. Hens team lost to Trickster. A killer who received substantial buffs in recent time.
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And you're missing the point that this "cheat" was nothing more than ensuring this competitive Blight went up against a competitive team.
The Blight played competitive every game. The "cheat" was to meet his competitive Killer playstyle with competitive Survivor playstyle. That is not a cheat that you can say "Killers are overpowered vs. Survivors", they met him on a level playing field, where his strongest and most broken stuff, was met with their strongest and most broken stuff.
You're getting too hung up on saying "cheated to win" to push a narrative my guy, and that narrative doesn't hold up.
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If you to showboat a winstreak don't expect anyone to be impressed if you cherrypick your lobbies. I don't know why anyone is going to be impressed by a winstreak by anyone when it's either you and a bunch of coordinated survivor buddies playing better than the average pub game or a killer making games unfun for the average player by running multiple slowdowns and addons playing like their life depends on it.
A good Blight player loses against a good 4 man comp team and wants to complain they didn't get an easy uncoordinated lobby against normal players. I don't know what's crazier is that the blight player complained they lost to stream snipers or it took a 4 man comp team stream sniping to finally get into a blight game after almost 2k games just to even have a chance to beat the blight.
Both sides would absolutely destroy me in a pub no questions but winstreaks to me is just content creators ruining games for the average pubby.
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SWF however is significantly more common than just Nurse or Blight. Yes most SWF aren’t anything like that, but I’d argue a decently good average killer streak compared to a decently good swf group is way, way less of a difference than the two we’re looking at here, which is my point.
Also, the only way you get streaks like that with most killers is through aggressive tunneling/camping. Playing “normally” would significantly reduce those streaks. I don’t care much about tunneling/camping matches as they aren’t representative of game balance and heavily dilute the gauge of that players skill level. This is why I’d like that type of play significantly hindered/removed.
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I never thought it did. I would nerf both of them if it was up to me.
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Honestly kinda respect to the guy for apologizing for the (over)reaction. It has always absolutely stunlocked me with psychic damage to see people on 3-digit (or in this case, 4-digit) winstreaks complain about getting opponents trying their heart out as well.
He should've gone against that team like 1900 games ago if you ask me.
Post edited by oxygen on5 -
LMAO at the difference between killer and survivors streaks.
Nurse is my most played killer and I enjoy Blight but these 2 streaks prove how broken they are if played by the best players - no one should be able to win 1000+ in a row in any game, ever, no matter how good they are
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Winstreaks are proof that matchmaking doesn't work.
If you watch all 3 of these players VODs you will see that the majority of their matches were noobstomping, rarely getting the opposite side on their level, much less as stacked against them.
I mean, are you really skilled for stomping thousands of noobs misplaced by the mmr to make queues shorter?
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Survivor is clearly busted, there's nothing the blight player could have done!
Let's ignore how all the survivors probably felt going against him.
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What? The Blight bringing their best things got matched against a team of 4 survivors running their best things and got a draw. That we're labeling a single instance of good matchmaking (albeit contrived) as "cheating" says everything about the DbD community. I've never seen a community with this large of a sucker punch mentality. People with a win streak mindset should want to go against players at their skill level. Otherwise, they can't be respected in the least.
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IMO it shouldn't, streamers have multiple tools to deal with it, its their responsibility to prevent it.
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they all breaking after cheating went rampant feels suspicious.
not much else to say, winstreaks aren't fun for the other side and not that impressive really so it's a silly idea. wish people stopped doing them.
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saw the match live, survivors players played extremely safe and he didn't tunnel when it's given to him in a silver platter. he paid for it.
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If Mike Tyson in his prime went around fighting 1,000 random high schoolers taking boxing classes would you be surprised if Tyson won 1,000 of those fights?
That's essentially what BHVR's MMR system does with players. I see nothing in these win streak numbers that show anything but DbD has an elo system and loose matchmaking that favours queues over strictness.
Unless it's people at the same MMR competing saying a 2400 MMR player or higher can't get win streaks in the thousands against primarily 1600 to 1900 MMR players is showing a lack of understanding of how the elo system works. BHVR won't tighten up the MMR since if a 2400 MMR player were to go only against a 2400 MMR player they might not ever get a match.
Instead of recognizing this I just see a lot of us vs them in this thread. Win streaks by people above BHVR's soft cap mean nothing and are statistically the expected result of how BHVR's MMR system is set up.
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I would as well, but that's the way it goes and it does reflect the state of the game.
The average player does tunnel or proxy fairly regularly, so I think the difference is probably still pretty wide
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okay, despite all the (right) opinions you wrote in the comments... it's still not normal to win 2000 consecutive games.
In no PvP game would this be considered "normal". someone said in shooting games it was possible for a professional player to win many games in a row against "casual gamers". Yes, he can win many games, but he will never win 2000 in a row. I follow some competitive Fortnite players and this could never happen
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Yes it does. The devs should be responsible and address it.
The game is losing credibility.
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It's funny that a team with Hens and three comp players can only get to 171 wins in a row and even have their streak ended by a TRICKSTER. Yet people STILL try to say this game is survivor sided. Meanwhile there are people who genuinely don't think a blight getting almost 2000 wins in a row is a problem.
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Both sides brought the strongest stuff and were around the same skill level and resulted in what would normally be considered a tie. What is so wrong here? Looks like a balanced match to me.
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They're limited to no duplicate perks, can only bring items they find in chests (which can also be lost), and were not allowed to bring map offerings. Unlike the long Killer streaks they have imposed restrictions.
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Im not going to say someone does a grade 1 test having 90 score is smarter than someone else does a grade 12 test and have 30 score.
The effort between killer pulled and survivors team had to prepared were 10 times difference.
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The dude sepent a lot of time (I'd assume months) on setting a record only for 4 comp stream snipers to go out of their way to ruin it kinda would peeve me off too because that's not a streak-ending organically, he didn't have a bad game make a wrong judgment call but got sniped.
Records like the longest win streak not being set organically are kinda of a shame imo.
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The survivor players were limiting themselves to using only one of each perk. If they decided the bring the absolute strongest stuff, they could have gone on longer imo
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If MMR weren't so lax then the win streaks wouldn't be possible unless there were huge balancing issues. They're just click bait like you said and anyone who's saying that they mean anything lacks a understanding of the basics of an elo system and data collection. It's a completely uninformed opinion to say they actually mean anything.
When MMR was stricter not only was it not possible to get those super long win streaks but, as an example, Dowsey when he played DbD took 45 minutes to find a match.
Matches also felt miserable at higher MMRs for many players as the focus needed was intense and, for people playing just to have fun, not sustainable. As such BHVR relaxed MMR.
Unfortunately a lot of people don't understand how the system works and blame win streaks on game imbalances when it really shows nothing by and of itself. For example, in chess a 2600 MMR player will beat 99.8% or so of all other chess players. A 2300 MMR player will beat 99.6% of all players but will also lose to the 2600 MMR player over 99% of the time. That's how tight MMR is and yet DbD will put people with up to a 200 point difference against each other regularly. If you're at the soft cap or over it could be up to an 800 or more point difference.
Unfortunately, many people in this thread don't seem to want to take any nuances on this and would rather complain about 'but this side!' instead of admitting they don't have any valid points from winstreaks existing and focusing on issues they do actually have points for and evidence for.
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The "comp team" wasn't actually very good, let's be honest here. They capitalized on their very strong loadouts and several of the Blight's mistakes (who was playing DBD for over 15 hours straight on stream).
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you joke but I've seen people say this unironically
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Answer me this did he know he was going up against a competitive team?
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I don't care if they won or lost they don't get respect either way since they pub stomped 2k people. You also missed the point that im saying the team cheated to only get a 2k and people swear that survivor is overpowered.
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I'm not saying I agree with the system but that is how BHVR's MMR system measures it. It's not a 4 vs 1 it's 4 separate 1v1s with the Killer just being the one the other 4v are against at the same time.
To be consistent with the system it would be recognized as 684 wins (171 times 4) and, unless the final match was a 4K, any survivor that escaped would still be on their win streak.
The SWF can set whatever conditions they want of course to calling it a win streak but, assuming it wasn't a 4K, a survivor who escaped through the hatch had a draw but if they escaped through the exit gate they won even if the rest of their team died.
If you see a problem with that then you understand why I say a 'Kill Escape' basis for MMR is too simplistic for actual game play. It's also why really good altruistic solos end up with low MMR Killers; they carry their teammates but die at the end after ensuring a 3 out. Their MMR should go up but BHVR's MMR system doesn't recognize that.
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The win con was a 3 escape, and I was laughing about the "survivors are just worse players" bit
Also, practically speaking nobody treats killer games as a set of individual 1v1's for killer win streaks, why should they do the same for survivor team streaks? Unless you wanna argue the Blight streak in question was actually a 7788 win streak
Post edited by ratcoffee on5 -
It was a 3 out, the ace gave him the kill as bm.
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