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Trapper quality of life buffs

For a killer whose the image of the game he’s incredibly weak so he’s just some suggestions to make him more viable

BASE BUFFS

-Trapper can hold up to 3 traps, he still begins with 2

Base setting time 2.5s → 1.5

Base disarming time 3.5 → 8s

Base escape attempt 1.8s → 4.5s

-increase total traps around map by 2

NEW MECHANIC

Base chance to escape a trap will be altered to be favored around the 3-5th attempt rather than 1-3rd

Similar to Billy’s overdrive, if the trapper successfully gets a survivor in a trap, they will enter a “bloodlust” state to help them catch up to the trapped survivor

ADDONS REWORK

Padded jaws- will not damage survivors who step in a trap, but will double the escape attempt times.

Tar bottle- will change the color variation of trap based off position, rather than darken it

Oily coil- will automatically reveal the aura of the last survivor who disarmed a trap when said trap becomes resetted, whether than being manually or from addons (previously only worked by manually resetting trap)

Trapper sack- you can spawn with all your traps and still replace them

it would make trapper SO MUCH MORE VIABLEEEE PLEASE ADOPT SOME OF THE BUFFS FOR THE 4 TRAPPER MAINS OUT THERE (quietkills, random console player, me, and whoever read this)

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