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Anyone else think Chucky needs SM treatment?
Atp he feels worse to play against than pre-nerf Blight.
At least Blight's end the game fast, every game against Chucky for me so far has just been a cheesy slog win or lose.
I've also encountered so many Chucky's ragequitting after one bad play.
I feel like he could use some more nerfs.
Comments
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No.
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Unlike dull merchant, his power isn't fundamentally flawed, so he can be fixed with simple numbers changes.
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🤣 How about we let the changes to SM hit and look at the consequences before asking for the next killer getting the same obviously detrimental treatment?
Afaik as a non player, the changes to SM are still prob and not tuned or released.
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His power recharges too quickly, it feels useless and unrewarding dodging his S&D (nearly impossible already) attack because he can do it again right after.
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No, there isn't a single killer who is even close to deserving what happened to Skull Merchant.
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He needs a little toning down but he doesn't need to be gutted like that.
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I hate playing against Chucky because it seems like he gets free stealth hits that are impossible to counter. You can't see him coming like you can against GF or Myers and even Wraith if you're looking closely for the distortion from his cloak. So there's basically no reason to play any other stealth killer because he does it by far the best with no downside. Am I missing anything here?
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No other killer should ever under any circumstance get hit out of orbit, as bad as current chucky is, there is no solid reason to freddy like bhvr freddy’d skurchant
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I am sorry Ser Lightborn I just think killers I dislike should be rendered unviable.
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Can you atleast explain why you think Chucky needs hit or is it really because you just don't like him?
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Okay sure.
I dislike stealth killers and stealth as a mechanic in general, I do appreciate how they make the matches tense and require my SWF to actually have good comms, but Chucky is diff in the sense that he's tiny and to my knowledge his indicator isn't very reliable like GF cloak or Myers breathing, feel free to provide insight I am open to getting better.
I dislike how tiny he is, feels similar to Sadako but worse as far as mind-gaming and keeping an eye on the model while looping.
Finally, I dislike his M2, I'm okay with it going under pallets, I'm partially okay with it curving, but it's way too spammy and feels like trash if you're not at a good loop chain.
Oh yeah and he feels like a magnet for emotional players.
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Jesus... This is the very dangerous precedent that gets set by such a thing...
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The problem with SM was that she took no skill to use. It was just using M2 to place a drone and that's it. Chucky on other hand needs to work for a downs
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I don't think any killer deserves the SM treatment (which in reality is the Freddy treatment with a different name), not even SM herself.
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He laughs very audibly when nearby in his power, and when he is in hidey ho mode footfalls appear, they don't appear otherwise, so thats the reliable indicator that's he undetectable.
As for slice and dice, scamper is absolutely awful, if you play as him you'll release it's hardly applicable and easy to dodge when you just go in a direction he simply cannot move in. Normal slice and dice is very hard to dodge i understand that.9 -
i love playing against him but i can understand why others may struggle but most of the time it's a 3 or 4 man out. I Very rarely see a chucky win unless teammates throwing hard.
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While he is tiny, you can tell when he's in stealth when there's multiple foot print tracks going around. It won't tell you he's nearby, but it says "hey be careful". Chucky himself is also very vocal (Tiffany strangely is less though) with a normal terror radius when out of stealth.
A fun fact we've learned is that 9/10 will always try mind games, as soon as they try, book it to another tile and get a chuckle as you see them play themselves for a second. That aside, we recommend chaining tiles together for looping instead of staying at tiles as that way you don't need to keep looking at Chucky as much. Only stay at tiles where there's no big line of sight blocking if possible, otherwise you have to look for the footprints and stain.
We don't got much to say on the m2 spammyness except that if he misses it's decently punishing for him. Dodge, pray, vault, lockers, throw yourself in odd spots like your dodging nurse, try anything to get them to miss. Least unlike Billy it's not a instant down.
That last bit is more of an opinion....but yea we kinda agree on that one
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Yes.
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Are you making a mockery of our Lord and saviour?
Don't you dare heretic! ☝️
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No but Rat Poison needs to go.
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Not at all. Chucky is about mechanical skill while SM is just press button and get major advantage.
Some chuckys never miss, the rest just get mowed down. So I assume you have to practice alot like nurse.
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no
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I actually think he's alright. I'm not too good at dodging his slice and dice, but aside from that I don't have any issues going against him
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He just needs a slightly longer cooldown and Rat Poison should be removed. That's all. He doesn't need major changes.
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No. I can't play as him now lol. Shockingly, when I activated cross-progression and moved from Nintendo Switch to Playstation 5, he became harder to control.
He is slower which is intended but his special slice n dice is impossible to fo for some reason 🤔 and playing him feels horrible.
From Survivor POV, he seems oppressive, I agree, but only if he snowballs.
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Am I the only person who doesn't like the phrase "SM treatment"? I hope this doesn't become a thing. It has the implication of "gut this killer so people stop playing it at all." That's not a good direction to go. No matter what might be meant by the phrase, it sounds very negative. The phrase is practically designed to get enthusiastic agreement from everyone who hates facing Chucky, for whatever reason, while getting an emotional reaction from anyone who enjoys playing Chucky. No player should advocate for killers getting gutted like Freddy and SM.
Anyway, the way Chucky's power works at pallets feels garbage, I hated that I didn't get his achievement done before the devs made that change, it was a real pain doing it. And other than finishing that achievement, I've barely touched Chucky since his changes because his Slice and Dice feels awful. I trash his Dailies. Maybe he'd feel okay with more practice, but as is pushing through the slog of getting used to his mechanics to see if he can feel fun is a gamble that I haven't felt like putting time into.
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And welcome to why the SM changes are so terrible because now survivors think if they ask for it enough they can get every killer completely neutered.
I don't even like chucky but nobody deserves what SM is going through right now. 10 second cooldown is a little aggressive but I don't think Chucky actually needs any changes at the moment, I'm not familiar enough with his add-ons to really comment on them but at least base kit he doesn't seem too bad.
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10 seconds seems pretty reasonable when you consider other Killers like Wesker can use THEIR powers more often and aren't stuck with a 4.4 movement speed. Chucky's power is also VERY limited now with the scamper changes. If you can get to a vault location, his scamper is basically useless since if he scampers after you, he can't turn more than like 25°.
Heck... even the rat poison addon people are complaining about here isn't really a problem. It's an aura read for a close range (12 meters), that activates while in mid charge. You're really only getting value out of it to more easily track the survivor you've already found and are currently trying to hit. I'd compare it to Myer's mirror shard addon. It's not like people are using it to scout the map for their next chase.
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As much as I hate Chucky myself, no killer deserves the Freddy or Skully treatment
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Chucky is terrible.
He gets bodied by almost every window and pallet.
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Oh good now we're asking for certain killers to be gutted to SM degrees…
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He already got it! What more do you want him to lose?
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The devs enable this.
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All he does is move in a straight line
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Nobody deserves the Skull Merchant treatment…period.
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he definitely strong in chase but he's 110 with no map traversal. Much like huntress you just lose to efficiency
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So I can just pick her up and start 4k'ing every game?
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Why? Because "killers seeing aura is OP!"?
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At least you're not hiding your bias.
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When said killer has the ability to glide around lengthy objects every 12 seconds, has undetectable, and is shorter than pretty much every loop in the game? Yeah.
Do you think "I make your mindgames completely useless for the price of one add-on slot lol" is good design for a power that's already incredibly easy to land?
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Please nerf Chucky, but don't normalize the term "SM treatment".
I don't know what BHVR was thinking when they gave the smallest killer in the game third person, fake footprints, undetectable for no killer stain and a power that can curve around any tile in the game. The real footprints don't even work half the time.
It feels terrible to play against him, but I don't think he should be gutted.
0 -
????
Chucky is fine, he's just smol so you have to play against him differently. He's also got a different camera, so you play him a little different. He's not overly strong, he's a low A tier at best. He's actually pretty well balanced and none of his addons strike me as problematic. If anything he's a bit too clunky now. He could probably get SOME scamper back I feel like, maybe as an addon like with Freddy's pallets.
We don't need to nerf every Killer just because some struggle to play against them. And while a good Chucky is brutal, the average killer doll Main can easily be handled with a little situational awareness, just like any other stealth Killer with a dash.
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You are the Beric Dondarrion of the DBD world!
I actually worry what would happen if lightborn ever gets nerfed lol1 -
I'm curious as to what you mean by emotional players. I think I have an idea of it but I'm not sure.
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Nope. Freddying killers is not a great plan. Under no circumstances.
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I wondering when ppl will start asking other killers they dislike be gutted like SM. Before long every slightly annoying killer will be taken out back and kneecapped. Good job devs, you allowed this to happen.
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Killers who get really tilted over fair play and start humping, head shakes, hitting on hook after they get a down followed by them losing and raging in end game chat.
Always fun exploiting them with bags and waves because they'll throw an entire match just to kill someone.
What if I don't like them?
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What if I don't like them?
Too bad. Everyone here has things they dislike about the game. Imagine if all of them were gutted / removed. There wouldn't be much of a game left.
So long as you don't challenge me as the god of DBD, you are out of luck. 😜
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agree. suddenly other killer need "SM" treatments. definitely don't need more freddy-level characters.
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