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Locker distribution is still abysmal for Dredge.
Started learning Dredge a week ago, and now having played the majority of maps with him I firmly believe some maps have horrific locker counts that needs to be addressed. Should there be deadzones? of course there should. Should I be able to look in a direction where I can see a 3rd of the map and see a single locker in a far corner? I think not. (example is Gas Heaven; it can have 12 total lockers not including basement and a deadzone the size of your FOV looking toward a gate, standing at main.)
RPD for example has a massive main area with 2 possible highly valuable gens, yet 0 lockers anywhere within it. This feeling occurs so often I've started to notice games where it would be detrimental to use my power for anything because out of the remaining 4 gens, only one was in an area with any lockers.
Comments
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Yeah, I think there should be some special locker spawns just for Dredge. Some maps are just flat out abysmal for him.
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This is also my idea. Like Sadako and Xenomorph with their TV/Controlstation, next to generators there will always spawn a special Locker for the Dredge for better map mobility. Might not be the best way to fix it but much easier and better because I highly doubt it that the developers will ever check every map to fix bad locker placements.
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It may sound odd but if you are on a map with bad locker placement, it is crucial to defend gens with lockers nearby. Don't focus on the others too much. Dredge needs to be played a little different because of his unique power. The element of surprise is very important for you. So if you prioritise gens with no lockers nearby it is most likely that you will not win the chase or defend the gen
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This, this and once again T H I S.
Similiar with Xeno stations and Sadako TV's, which, as far as I know, spawn on places where totem and chests usually spawn, they easily can place some lockers here instead.
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