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An end game perk idea for killer.

Inside information[Killer filler perk name]:

When only one survivor remain standing and all survivor are in dying state or hooked, Inside information become active.

The last remaining survivor screams and their aura is revealed for 30 seconds. Blood pool are shown in bright red. The perk remains active for 30 seconds.

-Player note: The perk can activate multiple times, for example if a survivor is picked up then hit back on the floor, the pick will re-activate for 30 seconds if it is not active. The perk triggers similar to Ada wong's Low profile perk

-Goal of the perk: The goal of the perk is to snowball as killer and slug 75% of the team, when the killer is almost winning, this perk activates allowing killer to find last survivor and close out the match.

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Opinion notes: An idea i had for a perk like this is to turn it into a hex perk but i wasn't sure if power-level was significant enough to be a hex perk. The other option was to turn this into obsession perk where if obesssion is only player left standing, the perk triggers on the obsession to limits power-level. In this iteration of the perk, i did not consider either drawbacks.

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