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Offerings overhaul ideas

Langweilig
Langweilig Member Posts: 3,125
edited May 25 in Feedback and Suggestions

Since I‘ve started playing offerings haven‘t gotten any real changes to spice up the gameplay loop of dbd, so I thought I make some suggestions on what I would like to see coming to the game. There are also a lot of offerings that you will most likely never ever use, which could be retired to make space for new stuff.

Changes to existing offerings

Killer/ Survivor

  • Luck affects items in chests and allows to find up to two addons on items with a certain chance.
  • Retire clear reagent offering.
  • Increase the amount of fog on maps (Green fog bottle basekit).
  • Fog offerings stack further than the value of the purple fog offering.
  • Retire single blood point category offerings. (Blossom offerings for survivors - wreath offerings for killers).
  • Reduce the rarity of Bound Envelope, Sealed Envelope and Hollow Shell by one tier and double their bonuses from 25% to 50%.
  • Reduce the rarity of bloody party streamers to green.
  • Increase the amount of chests spawning on each map to 4 (the one chest offering basekit).

Survivor

  • Retire luck offerings that only affect one person.
  • Shroud offerings:
    • 🟣“Shroud of union“ becomes „Shroud of separation“: Causes all Survivors to spawn separately in different locations as far away from one another.
    • 🟢“Shroud of binding“ becomes „Shroud of unbinding“: Causes you to spawn alone as far away from your teammates as possible.
  • Chest offerings show the aura of chests to all survivors at the start of the trial.

Killer

  • „Shroud of separation“ becomes „Shroud of (choose a name)“: All survivors spawn in a 32-40 meter proximity to the killer at the start of the trial.
  • Retire mouldy oak and rotten oak offering.
  • Reduce rarity of putrid oak offering to blue.

New offerings

Survivors/killer

  • 🟢Get a random fifth perk, but two of your perks are random as well.
  • 🟢Get a random third addon, but both of your addons are random as well.

Killer

  • 🟣Spawn a second basement. (Hidden offering)
  • 🟣Spawn 4 more chests in the trial, but the items in them only have 50% of their charges (hidden offering)

Survivor

  • 🟣Remove one basement.
  • ⚪️You can‘t get morried.
  • 🔴Hatch spawns when only two survivors are alive and 3-4 gens were done. Both survivors can leave through the hatch.
  • 🟢In the basement 2 chests spawn with purple/iri items with 2 random addons. (Hidden offering)
  • ⚪️„Shroud of the fearless“: Causes you to spawn in the killer’s terror radius. (Hidden offering).

General offering change

  • Offerings are shared between all characters and between killers and survivors. Offerings that aren‘t available for the other side can‘t be equipped by the other side.

What are your thoughts?💭

My ideas for perks, killers…

Post edited by Langweilig on
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