Damaged balance for Killers

Why does the game have anti-camping, but no anti-genrash? Why do developers ALWAYS listen only to the majority of weak, incompetent players when planning balance? How much longer can they turn survival horror into a clown show? The game has been stagnating and degrading for years without any interesting changes. Each new chapter introduces a useless, weak killer. Apart from skins, there is absolutely nothing new in the game. I suggest incorporating the intervention of evil, no escape, dead lock, and a pursuer into the killers. Why not? Then there would at least be some semblance of equal opportunities for both sides). Who doesn't want to be made to look like an idiot and entertain four random monkeys?

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