QOL improvements I would like for Springtrap

TheGoon224
TheGoon224 Member Posts: 511
edited July 2025 in Feedback and Suggestions

these are just suggestions that I think would make the animatronic a lot smoother to play while also trying to make him fair on both sides (keyword being try)

reduce the time it takes to retrieve the axe from the environment to 5 seconds (was 7)

Increase the grab range to 4 meters (was 3)

Increase grab detection to 48° (was 45°)

Increase the survivor axe detection range to 1 meter (was 0.55)

Reduce the volume of Springtrap’s footsteps

Reduce the volume of the audio notification when Springtrap is being revealed because it genuinely hurts my ears

Springtrap now gets a directional notification when being revealed by a security camera (kinda like Ghostface whenever survivors are revealing him)

Reduce travel time between security doors for Springtrap to 2.8 seconds (was 3)

Reduce the undetectable effect from exiting a security door to 10 seconds (was 20)

When a survivor reveals Springtrap with the Security camera it will restore 10% of the that door’s battery

Reduce the time it takes to travel between security doors to 4.5 (was 5)

(currently survivors have no real encouragement to use this security doors so these buffs will actually make them worth using but I did slightly takes to reveal him, how long he is revealed, and how long it takes for a camera to reboot)

Increase the time it takes to reveal Springtrap to 5 seconds (was 4)

Increase duration Springtrap is revealed to 12 seconds (was 10)

Increase the amount of time security doors to reboot to 50 seconds (was 45)

Reduce the amount of time it takes to remove the axe from another survivor to 4 seconds (was 5)

those are all the changes I would like personally I’m too tired to do add-ons but I hope that people like these changes 👍

Post edited by TheGoon224 on
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