NERF KRASUE
She is way too strong with zero ways to counter her. She needs a rework. Her infection bounces off the damn ground, there is no avoiding it. Then she's just speeding around and hitting you over things. Every single match against her has been miserable. I haven't escaped a single one since she released. There's no way around any of her attacks. Way too much tunneling, the mushroom doesn't make the infection go away fast enough. I can't freaking do this anymore. A game should be fun, not this dang stressful.
Comments
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Yeah and she just got a nerf and it did absolutely nothing. lol
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If you're not good, you should practice more.
If you don't want to practice dealing with new killers, then don't play.
-15 -
In my opinion, Krasue is only strong at tunneling.
And every third player who plays her only tunnels.
Because the unhooked survivor doesn't have time to eat the mushroom, and Krasue catches up too quickly and hooks them again.-5 -
Her infection allows VERY easy tunnels because once a survivor is at 100% they do not lose it after being hooked and she can spam the attack and since it downs 100% infects and it bounces it becomes GG with little the tunneled player can do.
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Don't listen to this guy. He's a troll who claims he's a master at looping krasue in every thread about her, yet he refuses to show his actual gameplay against her.
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Ah classic, vague "advice" to claim something is not an issue without anything specific…
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how vague it is?
use 2 window or palate loop Krause.(2 palate is batter)
Or
Some teammate that not Infected can body-block head.
can forcing Krause to transform.
↑not nerfed Krause (sep 28) by solo queue.
-5 -
use 2 window or palate loop Krause.(2 palate is batter)
Funny is she can outplay Shack, so this advice doesn't seem to reflect reality.
Another thing is that almost every Krasue use Bamboozle/Dissolution, so also doesn't work at that point.Some teammate that not Infected can body-block head.
Kinda SWF only thing.
Also in many areas she has good chance to go around you and it doesn't really waste that much time for her compare to M1 killers.
She can as well choose to keep trying in head form and at that point you can't leave the other survivor, so you are both stuck in there.0 -
if not be hit, Dissolution can not be Triggered. so i say 2 palate is batter.
Not SWF only.
You can roughly judge where your teammates are, especially when the killer's terror radiation has already covered you.
if not The teammate detection perk is also very suitable for solo queue.
You can notice that my solo queue build includes quite a few perks that help in scouting teammates.
-5 -
ok, now those player win out game again.
Krasue be nerfed 2 times but they still can't escape.
Just like they face the Skull merchant now but still can't escape.🤣
-3 -
two nerfs that didn't touch her ridiculous lack of counterplay in chase. the only meaningful one was the slight slowdown to her tunneling potential. not that it matters much when she still has mobility + no counter in chase
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How absurd. The survivors who still can't escape are just playing really poorly.
-2 -
Her projectile in fact does not bounce off the ground, it bounces off vertical surfaces and elevated horizontal surfaces only. Her Leeching Gland is actually very easy to dodge, even with the auto aim, which is probably why the devs made her able to spam the projectile since its hard to land infects
The key to lasting in chase against this killer is to stay at whatever loop you're at, once you're infected, preferably a weak pallet. Krasue struggles alot with small filler pallets, since until she has pretty much a straight path towards you, she can't hit you with the whip. Hugging corners tightly at these loops in most cases forces her to switch back and break the pallet.
This changes and gets harder however when the killer has Dissolution. Then you need to slow vault the pallet and win 50s flawlessly. You just never jiggy a loop when you get hit or infected, (don't W key) because Headlong Flight is too fast for you to make it anywhere. Keep looping the same thing for as long as you can, and this mini counter is actually good for your teammates, since you're keeping her in one place, they can all do gens freely.
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You're talking to the devs that refuse to do substantial nerfs to Nurse, Blight and Ghoul but happily curb stomp the likes of Deathslinger and Myers. Don't get your hopes up.
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Slinger has gotten nothing but buffs since his ADS delay was added. He needs alot more to fix him though for sure, like maybe more chain range and reel time, basekit cigar and Tin Oil, because missing a shot and losing an M1 are pretty punishing.
Myers on the other hand was actually pretty good in the recent PTB, but now hes terrible because for some reason the devs thought his Slaughtering Strike was broken. He got nerfed when he already wasn't that good.
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