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Make the game less survivor sided

Dbd is in such a bad state as is because well the game is so survivor sided you can't play anything other than S tier killers and S tier perk builds to actually win and as a ghostface main its so annoying I just want to play my character that I spent real money on I don't want to play blight or nurse so if the devs would actually listen to the community for once the game might actually be more balanced and in a better state than it is now now to mention there's like 50 pallets a map as well as multiple second chance perks with no downsides and being able to stunlock killers with flashlights

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Comments

  • Orthane
    Orthane Member Posts: 611

    It wasn't but since the Pallet Density update and now the coming changes in 9.3.0 it's probably the most Survivor sided since infinites and insta blinds.

  • Drunkenmunky
    Drunkenmunky Member Posts: 70

    You want insta kills cuz you spent money? Entitled much?
    Nobody pays attention to these types of posts.
    Change your play style and perks.

  • random1543
    random1543 Member Posts: 221
    edited November 16

    I think its over stated the pallet changes and its making everyone think its so survivor sided now.

    I see people complain in egc about pallets on realms that didn't even get the density update

    i don't know what changes apart from the pallet density make people think its swayed so far to survivors this year. (reminder anti slug and tunnel are not in the game)

  • Chilli_man2400
    Chilli_man2400 Member Posts: 3,137

    this makes me wish BHVR would make dbd classic which is 1.0.0 of dbd it would show every entitled killer main that things weren’t better back then

  • Ragna_Rock
    Ragna_Rock Member Posts: 202

    "Man killer mains are so entitled, survs used to be able to do gens instantly instead of 36 seconds! So you should be grateful its what it is now as it could be worse!"

  • Ragna_Rock
    Ragna_Rock Member Posts: 202

    I do think other than the overall balance changes it would be nice if BHVR spent more time on getting older killers up to standard via reworks as there too many killer with either dysfunctional or outdated kits.

  • Orthane
    Orthane Member Posts: 611
    edited November 17

    the problem with that thought process is that it's essentially like saying "Oh you don't like being stabbed, well at least they didn't cut off your head like they used to in the past!" Both can be bad.

  • KingOfDoom55
    KingOfDoom55 Member Posts: 322

    With the changes to Survivors, I do agree that it is Survivor sided, however, nurse and blight need to be dropped down from their s tier rank, bc they have been there for FAR too long, I believe ghoul is more A tier now, but the auto aim is till an issue that could be nerfed a bit but decrease the pallet token cooldown to compensate for it, and making it not possible to grab attack ppl that are behind corners or walls that shouldn't allow it at all, then ghoul would be a solid A tier with ways to counter it, unlike blight (who basically had the kaneki situation the entire time, being able break pallets and stuns and hook and immediately get back into another chance, and nurse who can do all this and not be burdened by pallets or corners)

  • Chilli_man2400
    Chilli_man2400 Member Posts: 3,137

    it’s just a little extra pallets

    You had no bloodlust, no entity blocker, it took 1 watch of godfather just to vault a window

    Trapper took ages to put traps down, wraith didn’t even start invisible items were even more busted

    The game is in its best state compared to 1.0.0 and 1.9.0

  • UnicornMedal
    UnicornMedal Member Posts: 1,509
    edited November 17

    I think the issue is player ego more than anything. The power role feels entitled to be the power role at all times, even in the face of more skilled players. BHVR has catered to that for years now and anything that deviates from that tends to receive major backlash.

    What can you do to balance a game for players that don't accept anything other than being prioritized 100% of the time?

    Post edited by Balrog on
  • XDgamer018
    XDgamer018 Member Posts: 693

    issue with the anti wall thing is that he would be nigh unplayable on certain loops/maps (lerys as an example)

  • Elan
    Elan Member Posts: 1,402

    They need to adress:

    → Drastically nerf all gen progress perks

    → Drastically nerf all healing perks

    → Drastically nerf toolboxes

    → Drastically nerf medkits

    → Drastically buff all killers except from Nurse, Blight and Ghoul

  • BlackRabies
    BlackRabies Member Posts: 1,300
    edited November 17

    Could say the same thing to the entitled survivors that wants easy wins and bully the killer player. Instead of D/C over every little thing, crying out for nerfs, getting all these hand holding buffs.

    Maybe change your own play style and try to improve at looping and knowing how to deal with each killer power?

    Cause I'll gladly be tunneled every game toas it'll force me to improve my own skills as a survivor player to maximize how much of the killers time I could waste before I go down.

  • Elan
    Elan Member Posts: 1,402

    I defienetly want. I just said what would make game equally balanced for both sides.

  • Vittiori
    Vittiori Unconfirmed, Member Posts: 4

    Well, maybe I will shock you, but I always had a feeling that game is killer sided and guess what, I have a good prove for that.
    I am surivor and killer player, both rank 1. You see when I choosed my killer, I wasn't loking on his lore or from which movie or not he is, I picked this one, which was easier to play for me.
    As a survivor, well, no matter what I pick, always my chance are the same.
    About proof?
    My friend who never before heard about Dead by Daylight start playing this game, in first month he choose killer role and he easily hit rank 1 (I say again, he didin't know anything about game, loop spots etc. and he did it) after first month he decided to check it as a survivor main (then he knows a little about game from 1st month), guess what, he didin't hit rank 1 and he was so frustrated.
    Cause killer is working only about his points - even on rank one, you don't have to kill anyone to make 2 pips. Is enough if you hunting, destroying gens, playing long game cause you have the power to decide how long this game is.
    As a survivor main, (I am not saying about SWF) - you don't have any power, to hit 2 pips you have to actually let your team being hooked, isn't it weird? It's game 1 vs 4, but in truth way it's 1 vs 1 + 3, it's not fight team vs killer, it's a game when you fight with killer to not let him catch you, and you fight with other survivors for points to make pips. Even if you all as a team play well is not possible to hit 2 pips if killer don't hook anyone, so at the start you are in loser state, you have to let someone being hooked which probably make you less chance to escape.
    So no, game is not survivor sided if fresh killer can make rank 1 in one month, but surivor main can't.
    + devs make an anti camp mechanics, which actually killers know how to cheat
    + survivor have no way to counter tunneling, cause even Decisive Strike id blocking your actions if you want to counter tunneler
    We ending in the game when many killers camp and tunneling cause they never checked that they can make 2 pips with only good following survivors and destroying their gens. Trust me, you can! I'm doing it all the time, without camp or tunneling hitting rank 1 cause it's so easy to do it if you know how to make points in game. As a survivor you have to do this points before others do them, cause not everyone will do 2 gens or 2 totems.

  • Elan
    Elan Member Posts: 1,402

    You can't say that game is killer sided just because 90 % of games are Blight, Billy, Nurse or Ghoul with full meta set up and best add ons. People always run best they can and it's not secret that Kaneki has low skill ceiling while being pretty strong. Nurse unless she has collision with enviroment will always be top one. Blight just get free hit unless you have good set up, average to low skilled Blight players have some sort of counterplay. Billy and I hate it, isn't truly that fun to loop as i get hit mile behind corner, through solid objects and with overdrive you barely have time to react. Not even mentioning that all of those are insanely good at catch up, tunnel and slugging. But rest of roaster is quite cooked when facing good teams.

  • Kl0bürste
    Kl0bürste Member Posts: 55

    watch out, people dont like reading the truth. Might be that you gonna hurt their fragile little survivor egos.

  • Kl0bürste
    Kl0bürste Member Posts: 55

    well sadly nurse, blight and ghoul are becoming less of an option and more of a necessity, since winning with lower tier killers is basically impossible, because survivor babies nowadays get their free escapes handed on a silver plate.

  • Vittiori
    Vittiori Unconfirmed, Member Posts: 4

    Good teams? You mean SWF and that is the Dead by Daylight problem for all time.
    BTW I am not saying about Blight, Billy, Nurse or Ghoul no one of them is my main, if I am at killer role I play Trapper, Doctor, Krueger or Onryo. Also good are The Dredge and Trickster. My friend was Nemesis main.
    As I said before the all difficult about killer role is that you probably have abilities to play other killer, well, I would like to play Michael Mayers too, but I suck at his role, that's why I am not picking him. That not mean the game is survivor sided, that's mean I suck at the Mayers gameplay. I prefer killers with control, traps, anti-looping electricity or teleport to gen/TV. I found my way to win, and in your opinion game is survivor sided, when I as a killer can decide about everything? I can make 2 hooks and let everyone escape and I have 2 pips. What are you talking about? Just stop focusing on one, run for him, hit him, go to the gen stop gen, hit another one… Work! Stop thinking that points will lay on the grass.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,787

    this game isn't survivor sided so long as the S-tiers exist, I'm sorry.

  • Elan
    Elan Member Posts: 1,402

    But that's what I'm saying… It's placebo of game being killer sided because all you face as survivor (95 % of games) is Nurse, Kaneki, Billy, Blight and 95 % of games they have same set up Corrupt, Pain res, DMS, Eruption… So at this point you truly struggle to win, but rest of roaster has significantly lower chance to win even with this meta set up and best add ons. Maybe I might argue that Dracula and Spirit might be close to the group above.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,787

    It's not a placebo, it's an option killers have to use and they will use it, just because you don't or I don't (I dislike playing as them) doesn't mean everyone else isn't using them.

    For the record I want to buff the low tier killers, GF's 2v8 movement speed in 1v4 etc. That said, the S-tiers need brought down to Wesker's level, no ifs or buts. I feel Wesker is the perfect example of where hyper mobility should be.

  • Elan
    Elan Member Posts: 1,402

    I feel like the sweet spot is ghoul in term of how strong the killers should be, so 38 killers need big buffs to be on decent lvl. We can then talk about not nerfing survivors too much.

  • Vittiori
    Vittiori Unconfirmed, Member Posts: 4

    Oh yes, Ghoul who is jumping by 50% of map - cause maps are smaller after killers crying too - need to be stronger. But wait, why when you choosing role you always have a more bloodpoints for choosing survivor role? Oh right, cause nobody wants to play this role anymore, cause game is KILLER SIDED for a long time, that's why game is losing players year by year but now you don't see it, you will open eyes only when you will wait in queue as a killer 2 hours to complete 4 survivors, or just devs make you bots come back again. Well done!
    By year map was made smaller, gates are spawning next to other one (oh I forget survivors have 2 gates, start crying about it, maybe devs make it to be only 1 way to escape), Decisive Strike was nerfed as hell, less pallets, at the same time killers are the same by years, always quick at the straigh way, always have hook nearby - can you tell me why we have a struggle mechanics if even with Boil Over is no chance to escape from killer's arms? Why no one playing with Breakout? Cause if Boil Over with 80% of struggle can't help you, Breakout with 20% will not do anything for sure. So yes, you guys can still talking stories about how bad is killer role, but that's not true, if devs will do anything to make you happy, you just end in empty game. Maybe you will be able to play killer vs killer, I don't know. Well I thought that bots times shows how fragile this game is, if you still wanna ruin it, go ahead, maybe devs didin't learn anything from times when in queue was 1 players and 3 bots.

  • bjuffin
    bjuffin Unconfirmed, Member Posts: 6

    I agree, however i wouldn't say that the game is entirely survivor sided. I think that the game is just extremely unbalanced and that it's survivor sided if you're trying to have fun. Since, as you said, it's basically impossible to have a rewarding match with a killer that isn't at least B tier. What is a Legion supposed to do against 4 DS, 4 DH and and and. It's just not fun, so instead you switch to Nurse which sucks for the survivors since shes so stupidly overpowered. They need to balance the game better, making outdated killers like trapper actually playable without wanting to smash your monitor.

  • Elan
    Elan Member Posts: 1,402

    I wouldn't judge legion with their current iri scamper meta. He's still okish. Try to play Pig or Sadako, 1 gen left before you get first down.

  • colossusqw
    colossusqw Member Posts: 55

    I feel like most of these balancing issues come from just how quick perks and toolboxes can make gens go.

    It's not fun to have people with brand new parts in a game and have the first gen be gone less than 50 seconds into the game.

    If they want to incentivize not tunneling, I genuinely think some way of limiting gen speeds while all players are alive could work. In tandem with nerfing the nurse and blight, that is.

  • blighted_crow
    blighted_crow Member Posts: 6

    I agree that the game is much more survivor sided as before, I literally played 27 games in the ptb and got more then 1 kil only once (though it could be a skill issue on my part) when my kill rates is usually more than 55 present

  • Vittiori
    Vittiori Unconfirmed, Member Posts: 4

    Well there are many problems which mixed making situation like this, where everyone feel this game in different way. That's why I am playing both roles and I see both problems.
    1. What I always say as first- SWF - should be deleted from game, or it should be different queue where killer get some more prizes or different prizes for playing against team.
    2. Devs should punishment cheaters - yesterday I had a game where some guy just jumping into walls and floors when I was chasing him. Players like this should be perma banned.
    3. Gates shouldn't spawn in close range, like on next wall, it should have 75% of maximum range, to be enough for survivors to even try escape, and still not that bad for killers to check the gates. And depends on killer it should be less or more distance, I think is very big difference to checking the gates for Trapper and Ghoul, every killer have different chance about his movement.
    4. Decisive Strike should be still on after healing or repair action, it should work just about 60seconds, and then it's a perk anti tunnel and enough good to not be useless.
    5. Boil Over should be a lil bit buffed to be more useful, if it's perk for escape from killer's arms and we don't want ot make longer distance between hooks, buff a lil bit this perk. It cost survivor 1 place in his build, should be useful.
    6. Don't change number of pallets or windows, but fix the problem that sometimes on map is dead point to loop, survivors can loop there for years, cause it's a bigger L with window in the middle (I'm not talking about double L loop)
    7. Make a totems a lil bit smaller, to make them be more hidden on the map. That would be very new thing to open gamestyle with them. No matter on survivor or killer side.
    8. If game is 1 vs 4 - survivors points should be a team score, not individual. It's stupid that we fight for life with killer and we fight for points with another survivors.

  • bjuffin
    bjuffin Unconfirmed, Member Posts: 6

    Sure, Legion can still be okay and the ones you mentioned are for sure worse but i don't play them and Legion was my most recent example. Hardest has to still be Trapper though. Why does he need to walk across the map to activate his power wich isn't even that good?

  • Elan
    Elan Member Posts: 1,402

    Simple buffs, give him all traps at start, make bloody coil and honing stone basekit, increase haste from setting traps to 15 % and increase it to 10s.