http://dbd.game/killswitch
So, could we get an official update on earlier discussed topics?
These are all topics from the July 2025 AMA from 8 months ago. From plans to internal discussions to updates with no ETA. Even the minimum of updates to these topics would be appreciated, like just saying that the offering updates is now in development and not on an internal discussion.
Comments
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An eta would be awesome. It has been almost 8 months or more, and I don’t think any of these things have come to fruition yet.
Hopefully soon.
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I don't have a lot of specifics or ETAs to share with you, which I can understand is disappointing. Your curiosity and questions are always appreciated, and as soon as there is anything to share, we want you to be in the know!
-15 -
Decrease the bloodweb bload would be amazing for the future anniversary.
I hope this happens
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This is something I hope for for years. You can scrap so many Bloodweb Items by removing Offerings (especially Map Offerings, they 100% need to go) and combininig Survivor Add Ons.
But sadly it only got more over time.
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Yeah, 3 different flashlight batteries and 5 different charge addons for med-kit doesn't feel good
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Translation: They're not happening until they do.
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I can appreciate why it reads that way, but I also have a duty to manage expectations as things are worked on. I don't want to deliver hope and then take it back a month from now. Timelines can shift, and right now there isn't any specifics to share.
-6 -
I don't see how that refutes my point at all. If things are said and then never addressed again, and when asked about it we're told there aren't "any specifics", then is it not literally that it won't happen until it does? This has been the model for years now. It's nothing new.
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I'm not refuting, I just don't think it's a wholly accurate translation. I appreciate the opportunity to give clarity on my intention. ❤️
-9 -
okay so i don't normally go out of my way to do this, but this was such an eyebrow raiser and i had to respond.
was it necessary to respond with such sarcasm? i understand if a user may have been pedantic, but this doesn't feel like a professional-level response from a staff member.
all i'm saying is you didn't have to do that to unicorn, man. there was a much better way to respond to that.
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Noooo, my forum tone! I promise I wasn't being sarcastic! <3
-5 -
This is sounding like the typical 3 to 5 business year goal.
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I’m just genuinely confused. Whole heartedly. I mean no malice behind this, I just don’t get how after 8 months we have no news on any of these topics discussed back in July. After 8 months? Genuinely nothing, not an ounce of anything? It just doesn’t seem possible and that’s probably why the community feels the way they do.
BHVR has broken trust with the community one too many times and has made little effort to repair….well any of it. Here’s an off the wall example.“Hey guys we hear you, genuinely! We are always listening that’s why we are listening to your feedback regarding blight”
Right. I get that..I respect that, but it’s been 6 long years that feedback has fallen on what it felt like deaf ears 👂 until recently when BHVR said oh no we heard you.
I can say with certainty that most of us truly don’t feel heard nor appreciated on these forums. A lot of this is due to the broken trust. Why can’t/wont BHVR make effort to repair that? Care about us enough to fix it? We are here because we care. We just want to feel the same way back. ❤️
I don’t feel like it’s asking for much.
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i understand you may have not been, but it can read that way. unfortunately some of us are being driven to assume otherwise due to how things have been going lately on the forums, including myself. that's why you were being questioned.
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Please feel free to call out if my tone feels off, I don't want to leave you with that impression at all.
-1 -
I guess my response gets ignored… 🙁
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Not ignoring, promise! That one is just taking me longer.
-1 -
understood. let's collaborate to make the forum a more welcoming place together o7
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Fair enough <3
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Just chiming in to add my vote for a potential bloodweb rework in the (hopefully near) future.
The bloodpoint caps for each of the 4 categories being increased from 8K to 10K and prices of everything in the bloodweb being slashed a while back was great and went a decent way to making bloodpoint gains feel improved outside of events. However, several other things have happened since those changes which have only made the problem worse again. I'll be speaking mainly from a survivor perspective, but some of these points definitely apply to killer as well.
Off the top of my head:
- Map offerings being made essentially useless. I understand why this was done. One side would often give themselves a big advantage by sending everyone to a map/realm that's either severely killer-sided or severely survivor-sided. Still, map offerings are now just more clutter that basically no one ever brings into a match. I'm not suggesting they be buffed to their previous state but instead removed if at all possible. The only thing I can speculate that potentially prevents this is the current licensing agreements in place might stipulate that offerings for licensed maps/realms must remain.
- Bloody Party Streamers being so rare. This ties directly into map offerings. Because they share the same rarity as BPS, BPS will only get rarer as more maps are introduced and more map offerings come with them.
- The introduction of Fog Vials and the reworks to Keys and Maps. Fog Vials came with 3 new rarities of the same item and 5 new add-ons. The number of add-ons for Keys and Maps was reduced at the same time, which mitigated the additions somewhat, but the rarities of these items were also lowered, making them more common in the bloodweb and thus making more useful things rarer to spawn. This is a separate issue, but this also came with the downside of nerfing chest builds. I used to love running Ace in the Hole, Appraisal and Plunderer's Instinct and seeing what suped up Medkit or Toolbox I could scavenge from chests, but I often get Maps or Fog Vials instead now, so I've all but retired that build.
- All the other useless offerings. There are MANY in the bloodweb that I never see anyone bring—all but the highest rarity for individual-category bloodpoints; shroud offerings; fog offerings etc. are all pretty much useless and only exist as bloat.
- Event offerings outside of the anniversary all being personal. I don't feel like I need to explain this one.
- Anniversary offerings intentionally being made less common in the bloodweb. I also don't need to explain this.
All of this to say, I hope the devs take another look at the bloodweb sometime soon to address some of these issues. 80% of what players spend their bloodpoints on shouldn't be things they'll never want to use.
5 -
I'd honestly prefer if every now and then they just updated us on failed changes so people aren't just waiting and waiting. Or just a simple, "it's not a priority at this stage" instead of "we have some changes planned, keep an eye out 👀" then 2 years later we're all still keeping an eye out.
7 -
Exactly.
Or something to the effect of “We have had a change of plans.” Or “We still have plans for this”
Or “We haven't forgotten! Some things are better left as surprises”
However stuff we already have I don’t want as a surprise. Like tell me when trapper is getting reworked. Tell me when skull merchant is getting reworked. Tell me when certain characters are getting some buffs or qol. We have that content already. It shouldn’t be a waiting game.Post edited by MechWarrior3 on0 -
There is so many things we can do for the bloodweb.
- Decrease every item's addon to 5-7.
There is no reason we have 3 batteries, 2 grips (that no one uses), 3 lenses and 5 durations.
Same for med-kits - 5 charges, 3 speeds, 2 needles, 2 skill check zone addons - which are mostly not used. - We don't need 3 different offerings for single category bloodpoints - we got 4 categories. That's 12 offerings in total.
Just keep the highest one in game. - 6 luck offerings on survivor side… We never use them, just keep the Vigo's jar of salty lips in game.
- 2 chest offerings on each side - make it 1
- 4 fog addons… same as luck, keep just 1
- 4 hook distance offerings - keep 1 for each side
This would be a good start. There is no reason to decrease for so many items and offerings.
We use the same things anyway, we just change characters or keep getting the things we want.
4 - Decrease every item's addon to 5-7.
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Really? I agree with the sentiment, that a lot of us feel very ignored in regard to suggestions and feedback for the game, as well as treatment here on the forums.
We are here because we care. Not because we want to he a nuisance.
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I gave you the benefit of the doubt, but I genuinely do feel ignored now. I was trying to be respectful and kind. Everyone deserves that. What did I do to not receive the same sentiment from you?
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To be honest, I don't blame BHVR for not wanting to make any concrete updates or promises these days. We had the tunnelling/slugging mitigations that never made it past the PTB and those fairly poorly received P100 "rewards".
If I were BHVR, I'd probably quietly work away on this stuff in the background and then drop it whenever it's ready as an unexpected surprise for the player base. I'm sure the underwhelming P100 badges would have been a lot more enthusiastically received if they hadn't been teased in advance. But as it happened, it raised the anticipation and a lot of players were disappointed (and maybe even a little bit insulted) by the bare minimum of effort that BHVR put into them.
0 -
flashlight accuracy add ons should just be incorporated into menu settings with the ability to change flashlight sensitivity and reactivity to fit the users preference.
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Well said. I've been playing DBD since early 2019. There were only 2 times that Behavior actually listened to us:
- Auto-purchase on bloodweb (+levels and stuff);
- Nerfing Blight (and I'm not even sure if it's enough to stop him from getting 3k or 4k all the time, hence why Momo The 7th almost made to 2000 victories with Blight in a win streak… TWO THOUSAND MATCHES, GUYS).
I do not feel heard. I do not feel appreciated for walking alongside Behavior for 7 years, for spending my time typing suggestions, making ''wake up calls'', etc.
And lately, cheaters are running rampant. And what are they doing? I have no idea. 5 out of 10 matches I'm playing against cheaters. Killers that read my aura and find me in the most unsuspected places with self-preservation active on me. These days I faced a Nemesis that would have his zombies walk all the way from the shack to Thompson's house and stand right in front of the locker I was hiding in, with arms strecthed forward, like if it was about to catch me. I wasn't infected nor hurt. He was about to hook someone, but decided to ''mori'' that person. The zombie wouldn't let me leave and stood there.
If that's not cheating, I don't know what cheating is anymore.
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