Blacklist Killer Option

The idea behind this is to help survivors that are unable to go against certain killers due to personal reasons such as having epilepsy against doctor, people feel nauseous hearing plague puking, maybe in the future there might be killers that induce phobias that are too strong letting people be unable to play the game such as arachnophobia (I heard a lot of talk about that with the Resident evil 9 spider boss XD). Or maybe people can just blacklist Ghoul so they stop complaining about him XD. Since the dc penalties are quite strict and punishing, I would suggest some simple changes:

  • In the beta tab, have a blacklist killer option that you must choose before getting into a game, only 1 per person (can't blacklist 5 + killers as that would problematic). If you are queue'd in a SWF then the people who have blacklisted killers makes it so everyone in the lobby is prevented from facing those killers, since there are 4 survivors there would be a maximum of 4 blacklisted killers. Yes this can be abused in a swf of potentially ignoring the top strongest killers but with how many killers there are in dbd now, it shouldn't effect much in the long run, the the more years dbd has the less restrictive this will seem. Additionally this would affect queue times only for those survivors so having more blacklists isn't necessarily good, only blacklist if you need to.

This can mitigate frustration such as "I dont want to go against anymore nurse's today" or "I have a pure healing build but im going against a Plague" so you put a blacklist option, cuz we all know about going against 5 blights in a row, its frustrating and boring. I believe this would also reduce the amount of people instant dc'ing because they don't want to go against a particular killer. Lastly, when a new killer comes out it may also reduce frustration of going against the same killer and you just want to go against some older killers for some variety.

Now the inspiration for this post is that personally I do not like the Terrifier franchise and their producers, I do not want to support them in any way shape for form and want no interaction with their license but I cannot dc against Art every time I play the game as it ruins the experience of others and also punishes me for that. Make fun of me if you wish but I put over 2k hours into DBD and spent probably over $200 but the one license I didn't want to come into the game whatsoever is now reality and I am afraid that I might honestly just quit the game as that franchise is so disturbing to me to the core I simply want nothing to do with it. But I did not want to be selfish in my suggestion and tried to come up with something that can help people in the same way for many different reasons and for the long run of dbd.

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Comments

  • random1543
    random1543 Member Posts: 869

    I like this Idea. If it made my que time longer I wouldnt care in the slightest.

    Also I would rather survivors blacklist a killer they don't want to verse rather then just giving up when we do get that killer.

    I would def use this for ghoul if it was a feature, sometimes at peak times you are getting 3 or 4 ken, rize, rize, ken.

    I think it should be only 1 killer block for SWF. if you in a SWF you have to agree on the killer you want to blacklist (or maybe go off host of lobby) being able to just block 4 killers is too much. 1 killer would be very welcomed tho, their a 42 killers. the game is not going to break because I am able to blacklist one. and if a tone of survivors are blacklisting one killer to the point they cant get matches, that kind of says there is a issue with THAT killer that should be changed.

  • Brokenbones
    Brokenbones Member Posts: 5,754

    Kaneki queue times jump to 1hr +

    Imagine.

  • random1543
    random1543 Member Posts: 869

    Disliking a Killer is not a valid reason to leave a match. Accessibility issues are one thing — this is entirely different.

    I don't know about you but if I'm getting my 3rd or 4th ghoul match in row I will just dc and take the penalty.

    I don't want to verse ken repeatedly but also wanna give the others a bot. Maybe this could help with killer repeat prevention outside new releases rather then a blacklist so people are not just getting back to back matches with the same killer repeatedly when the game has 42 that can be picked from.

  • dbd900bach
    dbd900bach Member Posts: 1,029

    Unfortunately this is a horror game. At best, I can agree that perhaps there should be an option to disable certain phobic features in the game, replaced with less agitating varients. Like black smoke for Weskers power instead of his tendrils, and muting Plagues vomit audio.

    That only goes so far though. As nice as the sentiment is to help everyone enjoy the game in every way possible, its not possible. People play the game in its entirety or not at all as with almost every other game.

    Plus, Art isn't particularly special among the rest of the roster. Each killer is disturbing in their own right to an uncommon degree. Springtrap is a child killer who stuffed their corpses into animatronic suits while trying to achieve immortality. Freddy is in the same boat, a child killer who uses people's fears to kill them in the worst ways they can imagine. Leatherface is a literal cannibal who dismembers and guts people like they're beef.

    Arts violence is over the top and sadistic, but not special.

  • Ohyakno
    Ohyakno Member Posts: 1,553

    Killers are not set dressings or playthings for your amusement. They are fellow players, just like you. You're advocating for increasing their queue times for your own enjoyment.

  • random1543
    random1543 Member Posts: 869

    That's what you sign up for when you hit ready up.

    All tho i don't entirely agree, its dead by daylight not ken by daylight. that's why I'm fine taking the penalty in this situations because I would rather take a penalty then verse ken repeatedly back to back. would not have a issue if it was something like ken, blight, nurse, blight but sometimes at peak times Ill get ken, rize, rize., ken where I just sick of it and dc give the team a bot.

    Why I like this idea or a killer repeat prevention just to mitigate the issue of getting the same killer back to back outside of new releases.

  • pidgeon
    pidgeon Member Posts: 341

    Terrible for the overall health of the game. They should instead just fix Doctor causing seizures and Plagues emetophobia and other stuff like that. If you do not want to go against Kaneki, Blight, or Art, simply DC if it matters that much.

  • Wezqu
    Wezqu Member Posts: 1,834
  • pidgeon
    pidgeon Member Posts: 341

    People with epilepsy get triggered by it now since the visuals got changed you can look it up.

  • Habaneropeppah
    Habaneropeppah Member Posts: 12

    I totally agree with the original post. I want a menu when I queue up for a match that lets me ban killers and maps from my matchmaking experience. As a newer player, it’s really frustrating to get destroyed by killer after killer just because I have no idea what the killer does and how to play around their unique abilities. Let me choose to start with a handful of killers, learn them, then expand to additional or more complex killers as I become familiar with how the game works.

  • Habaneropeppah
    Habaneropeppah Member Posts: 12
  • Wezqu
    Wezqu Member Posts: 1,834
  • zonkednb
    zonkednb Member Posts: 521

    Unfortunately, there's no real way around the brutal difficulty curve of starting as survivor. The game is old with a fairly competent player base and in general, a 0 hour killer is going to win against a 0 hour survivor, as survivor checks your knowledge much harder than killer does in the beginning (these checks even out later).

    The best thing you can possibly do is play killer yourself, those that you have trouble against especially. If they're paid/licensed watch some content creators gameplay (specifically gameplay, not opinion pieces, you do not want to go down that rabbit hole).

  • Ohyakno
    Ohyakno Member Posts: 1,553

    Yeah I've never bought this. There's hundreds of PVP titles with stronger epilepsy triggers then Drs limp wristed effects. If this had ever actually happened they would have eaten a lawsuit over it before the epilepsy warning was implemented.

  • Ohyakno
    Ohyakno Member Posts: 1,553

    Realistically you'd never choose to play against any but the easiest killers because why would you?

    All the while folks that enjoy Ghoul or whatever hated killer of the moment suffer with long queue times. Just to make you happy. The definition of entitlement.

  • esarraf
    esarraf Member Posts: 136

    Oh no… not a metric for the devs to figure out which are the most problematic killers and have real time information on who they should focus on.

  • Wezqu
    Wezqu Member Posts: 1,834

    Like they don't have that info already. They don't need to make waiting time longer for paying customers for that.

  • NeverSolus
    NeverSolus Member Posts: 214

    Contrary to what you said, OP, this would actually create a massive increase in queue time, not a small one. It would also categorically destroy DbD's presence on streaming services - which, while I will be the first to say #)*%% streamers and their effects on the game, it would hurt everyone in the long run as awareness would decrease.

    Increasing the queue time of just the 4 man banning Ghoul, Nurse, Blight, Hillbilly (for example), does not just increase their queue time. It enters them into the queue, and the queue attempts backfills and re-prioritizations according to how long someone has been in the queue. What this means in effect is that the queue will start balancing a huge number of SWF parties with differing selections of 'no encounter' characters, and it will bog down the backfill system.

    Additionally, and more critically I feel, two other effects would result from this change.

    First, this means SWF's would end up bullying (potentially) non-S tier killers and only non-S tier killers, which are the killers already least well equipped to deal with SWF's. You would butcher the play rate of anyone who wasn't S-tier overnight as a swarm of the poor low MMR Trappers and the like would get buried by a deluge of SWF's.

    Second, let's say we did this. Let's say it goes active. Now we have a new problem. SWF A says 'We ban Ghoul, Billy, Nurse, Blight.' Easy enough. SWF B however has someone with emetophobia. They have to ban Plague. So they ban Ghoul, Bully, Nurse, Plague. Now SWF B is being punished and is more likely to face a Blight, which is far far more common to encounter than a plague to begin with, just because someone in the group had a phobia. This creates an instance in which groups are penalized for having the very legitimate core reason to use the functionality. The people who need to use it get punished, whereas the people who want to use it get rewarded.

    This is invalid, and I cannot think of a single good thing that could come of this. Easier to change the 'problem children.' Or more over, remember that this is an 18+ horror game, and that inherently means queueing into some unpleasant things. If you have a legitimate phobia, it's considered common practice to avoid things that include the triggers of your phobia. It's not considered normal to show up to said things and demand they stop including those things to suit your pallette.

  • coldflame
    coldflame Member Posts: 222

    i have a phobia of being stabbled by glass shards so i should be able to ban ds

  • oxygen
    oxygen Member Posts: 3,393

    When I say please no that's coming from a place with absolutely zero thoughts regarding balance going into it. Matchmaking already implodes over little things like someone waiting a bit too long or someone leaving the lobby, it does not need more variables that can make it fail.

    You either get a multiplier to whatever queue time woes you already have at your location/time of day/mmr, or you get a likely increase in horrible mismatches. No thank you.