Plague needs love and attention.
She’s been pretty much all but forgotten, hardly used, the only map she actually kind of stands a chance on is Saw and maybe Lery’s, she’s so unthreatening to survivors with even a modicum of experience, her add ons are weak and uninspired, and she’s racing Leatherface for the weakest killer of the bunch.
Nobody plays her, at least not regularly or enough for an aspiring Plague player to learn from with gusto. Most footage of her is from her ptb days where she was different enough that trying to learn from those videos would be misleading. The rest are few and very far between and almost all (if not all) of them use her expensive effectiveness add ons.
Plague needs more than looking into. She needs love and she needs buffs. She has such a cool design and concept and it’s a shame she got thrown overboard for Jane’s bodacious booty, Ash and his mettle of man, old and new Legion, and now Ghostface.
Give this Queen what she deserves! Power and presence!
Comments
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I agree. I don't want her forgotten. Her lore is amazing, I'd Love some Plague Love.
Agreed 100%.
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me too i wont buy the dlc until she is fixed cause the only thing thats keeping me from getting her is players that says shes weak:(
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Love her, but I always feel I just can't do as much with her...I know this is lulzy but I feel stronger with Freddy and Leatherface than I do with Plague and I get more Kills than I do with her....I have every Killer and for the ones I have leveled up..I pretty much feel like a decent threat or that I can secure Kills,,disrupt what Survivors are doing etc...Plague has all the workings to be a fantastic Killer...but somehow in practice of playing as AND against...she ends up being more of a nuisance than threat imo.
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Honestly she just needs more penalties for not cleansing themselves. Being broken and infected needs some slow down on gen repair and have every time they vomit it gives them a momentary pause for the puke animation. This slows down their repair and makes looping more dangerous if they refuse to cleanse.
They also need to take the negatives off Iridescent Seal, it doesn't deserve to have them.
This could be said for a lot of other killers ultra rares as well.
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It’s not lulzy at all. When I was a baby unburnt Freddy and seeing how FUN he was despite what people said, I went looking for everything on how to do him justice. And it was really cool because it was almost like a little club or society - you’re not kooky for thinking Freddy’s fun! we know he’s good, just different ;) - and I found a lot of helpful guides and videos, some with the help of this forum.
There’s none of that for Plague. Literally every single video I have seen with her that had commentary amounts to “she COULD be solid but...” and just general unenthusiasim. People seem to pick up new Legion fine, but trying to find Plague gameplay is like pulling teeth.
And there is literally no, zip, zero tips on how to use her other add ons (besides the emetics) and how to create different builds beyond “get sick quick!”
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Just curious: Why do you open multiple Threads about the same topic? You are doing that a lot.
And well, Plague could get some insight, yes. But I actually see quite a lot of Plagues in purple Ranks, and they are perfoming not too bad, but this most likely because people cleanse vs her...
Personally I think that she should get some Buffs regarding her Vile Purge. A Debuff or maybe a second timer which puts the Survivor into Dying State, if he does not cleanse. But then her Corrupt Purge would need some small Nerfs, because it is REALLY strong.
For Iridescent Seal, removing one of the Debuffs would be great (probably the Movement Speed Debuff) and for me it would be good if she does not get the Corrupt Purge directly, but rather a Pool of Devotion gets corrupted so that Plague does not get Corrupt Purge when she is not near any Survivor and cannot use it (obviously this can be the other way around as well, but for me it would be better to control it rather than to just get it "randomly")
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What? No, I’m not. That topic is over a week old, I’m a busy person and I can barely remember yesterday. I was playing Plague today and I wanted to vent my thoughts and I remembered a recent topic where someone said how the devs were only keeping an eye her, but not making any changes.
Also, I barely see any topics on Plague so forgive me if I’m trying to stoke the conversation amidst the thousands of topics on MoM, Ghostface, Claudette, incendiary comments about the devs, etc.
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I'm mainly play plague and to be honest i feel trapper and clown do more better than her
At least, trapper can hurt and stun you with bear trap while chasing and clown's bottle sometime help for chasing
Plague is ONLY strong when not-so-smart survivors cleanse fountain without thinking while other survivors still enduring maxium sickness. I'll give her points for that.
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The Plague is basicly 2 different killers. Vile Plague and Corrupt Plague. And survivors are the ones who allow Vile to turn into Corrupt.
Corrupt Plague is a terrifying killer with a powerfull ranged attack and faster movement than Huntress.
Vile Plague is a barebone M1 killer with Placebo pressure and no chasing tools.
No wonder high rank survivors would rather deal with Vile than Corrupt even if it mean staying broken for 90% of the game. She can be looped forever.
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Her add ons are boring to me. They never really help me at all.
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Even if they just reworked a lot of her add ons she'd do better.
Half of them revolve around Corrupt Purge (longer duration, movement while holding, etc) when it's a coin flip going into a match whether survivors will even cleanse to let you use it once.
I'd prefer them to scrap some of those and give us debuffs on maximum sickness, legitimate downsides to being sick that encourage cleansing over ploughing through gens while broken.
Reduced repair speed should be a big one, hindered (possibly only during a vomit) and even exhaustion would all be great downsides that make survivors feel like "I am sick, I cannot sit on a gen and repair because it'll take forever, or I get chased and Dead Hard is disabled so I just die quickly."
The instaheal on fountains is also far too much, it's entirely up to survivors when to use it and WHERE the corrupt buff is available so instaing at the right time on the wrong side of the map from gens to protect just cripples her and adds more hits to the game.
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So do many killers. Clown and even the new Legion. Behavior's too afraid to make good killers nowadays in fear that they'll ruin the fun for survivors.
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Addons should all just be reworked to be positives and no negatives.
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Plague needs help, she done died fast
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Her design is built upon using Corrupt Purge for damage, but I think she should be more focused around spreading disease/infection, and that impacting survivors.
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Plague has been my main since she came out and I agree with you; she really does need some help.
Almost all of her add on's except for rubbing oil and anything to increase effectiveness are absolutely useless and don't really help you. They revolve around increasing duration of corrupt when I would much rather have add on's to increase charge speed.
Generators should go slower while survivors are fully sick, and it should pause the generator repair while they are vomiting.
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I agree. I feel weird that I prefer her vile state and wish it was better than essentially being green special effects. I really don’t like how Corrupt eliminates infection on objects.
Yeah, it would be one thing if Corrupt was actually as fearsome as Evil Within at tier 3, but it’s not. I personally think a longer duration hinders her because it really hurts what little gen pressure she has. I want her add ons to evolve and diversify her gameplay, make for devious set ups.
without add ons, Plague vomit needs to have a drastic effect on the game so that survivors can’t afford to ignore the fountains. I think even simply being infected should be cause for concern, and that way Plague actually gets something out of her power before they become broken.
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Agreed, she's pretty low. I mean technically her damage puke is pretty strong but she is slow af when she's holding it and if survivors decide to not heal themselfs she's just a m1 kilelr without anything. Yea everyone can be oneshotted but as long there are exhaustion perks, pallets and windows it's hard to get real pressure.
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Actually, Plague is relatively simple to learn but has an amazing concept behind her.
The problem is that nobody who is optimal wants to cleanse to actually give her that fun and exciting power that is "corrupt purge", you can't manage your pools if nobody wants to cleanse at all. Currently keeping people broken is far from the problem because it isn't threatening and is the most optimal (and boring) way to play against Plague.
While you could argue that if people play this way then she basically has instadowns, the issue with that is the fact that she's incredibly tall which makes mindgaming more difficult especially when you have to rely on M1 attacks at that point.
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The reason you see no other builds is because the addons don't do much else. You have addons to have corrupted fountains at the start of the game, addons to make infections on interactables last longer, addons for making infection more effective, cooldown addons, 1 aura reading addon that is ultra rare, addons for corrupt purge.
Now the counterplay to the Plague's power is not to cleanse. This makes corrupt purge addons a moot point. No corruption, no corrupted purge builds works. Cooldown and charge time reduction aren't really necessary. Having corrupted fountains at the start is ok, but unless you snowball hard and down all 4 the its a waste of time. Infecting interactables sounded like a cool mechanic, but in reality it is just not good. Survivors can clearly see something is infected and just not use. They usually are just already sick and don't care if others get sick as well. Again, counterplay to sickness is actually not cleansing.
Getting people broken really fast is the most viable and consistent thing she can do. It makes looping less of a drain on her when she can one shot survivors. Outside of that she has plenty of perk builds worth doing and plenty of people produce footage for her. Just not on a constant basis as she hasn't had any significant changes to make that necessary.
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I think the only issue with Plague currently is that her infection doesn't last very long on interactables. If it was more feasible to infect survivors via proxies like windows, pallets, totems, etc by way of a longer duration of the infection on those items, it'd help tremendously.
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The most underrated killer of them all. I think one of the problems are that getting rid of infection is too easy. Like compare it to the pig - you literally have to stand like 5 seconds without any skillchecks.
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Generally I agree.
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Idk what you are talking about, i use her everyday without addons at Rank 1, cant see any problems with her.
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This is first and only killer I Prestiged to 3 but I never use her.
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How are Survivors even able to repair an infected gen while puking on it?
There should be some kind of punishment like more or harder skillchecks or a speednerf
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I know right?
I was sick as a dog the other week and I thought about how totally unaffected even sick survivors are against Plague. If you’re sick, you don’t want to move because holy hell everything hurts - you wouldn’t be sprint bursting. If you’re sick, you can’t concentrate let alone hit tiny skill checks. There’s so many creative directions Plague could go, but right now she is weak and incomplete.
Care to share with the class what you, and seemingly you alone, have learned that makes her so great at rank 1 with no add ons?
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She's yet another noob stomper killer that falls flat against optimal survivors. Being Broken doesn't matter when she is way on the other side of Temple of Purgation or Red Forest. She's just an M1 killer with no mindgame potential due to her height when survivors don't cleanse. I've never looped killers harder than I loop most Plagues
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Hex: No one believe you
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Her addons really do need looking at, not enough addons for vile purge. the prayer tablet fragment and worship tablet addons would be great if they effected vile purge as well, also i'd love it if fully broken would get debuffs if her addons would allow it. There is alot of potential for her, hopefully next patch they'll surprise us.
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Would Plague lose much if the Corrupted Purge (damaging puke) was removed in favor of more potent infections overall? Like, more negative effects and gimmicks.
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I really hope so. I just can’t see how you can look at the Plague and how LITTLE she is played, how Legion is treated more like the latest killer and Ghostface the newest one after Legion, and go “yup, everything is fine and dandy.” So I really hope that the devs see sense and give her some love next ptb and patch.
Tbh her purges need debuff effects as part of the base kit because right now the green puke in particular is just fancy sfx giving MINIMAL blood points and losing Plague necessary time she needs to capitalize on quickly.
A nice qol change could be throwing up on gens automatically breaks it. Add ons that give her sickness more play style variety would be great though.
I think it depends honestly. The vile purge would need to be buffed drastically to make up for it - I personally also think it would help Plague to have an interactive terror radius like Doctor. I remember @Peanits saying something about how Plague and Doc might end up being too similar that way but if you ask me, it makes thematical and logical sense that the two would share common ground. If you play one or the other, the other should come naturally enough. I think it makes more sense than her having similarities with Huntress.
Also too, removing corrupt definitely means the fountains would need changing. They still need changing because the instant heals are way too strong, but when Plague will get nothing from them at all then the fountains need to have a drawback that works in her favor. Like a built in Bitter Murmur or something.
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She is trash, no reason to prefer her over other killers
And honestly she is not even so fun to play
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Even if they would just make it so that if a survivor is fully sick and broken for 1 minute without healing, a fountain corrupts anyway. Wouldnt be a huge buff because of how fast gens go, but anything would help at this point.
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Hopefully the massive amount of upvotes on this topic gets their attention. Plague needs improvements.
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I think the Plague's problems are a microcosm of the balance process. It seems like the devs really rely too much on low and mid level play regarding balance. Rank 12-15 survivors cleanse right away, full stop. Rank 8-10...maybe one or two might. Beyond that, forget about it. I'm not saying I'm an amazing player, but those of us at purple and red ranks every reset would really like more killer viability and variety.
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Plague is fine.
Her power basically reads "All Survivors play the game Broken."
I mean lol, NOED is a meta perk because it makes all Survivors broken during the endgame.
Her power actually reads, "All Survivors Suffer the Effects of NoEd throughout the entire game."
Everyone says No Mither is a trash perk because you are always Broken.
Yet somehow Plague forcing everyone to be Broken is the worst Killer ever?
And all the dumb survivors falling for the killer propaganda and not Cleansing.... you're all playing right into her hands and letting her one shot you throughout the game.
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you're fully correct on this.
On Rank Resets, survivor's dont even wait until they're broken to cleanse, the moment i mark them with Vile and leave to find other survivor's, theyve already corrupted a fountain.
Meanwhile in higher ranks, they're using walls to maximum efficiency to dodge Vile Purge, and they never cleanse whilst also having multiple perks to keep them alive (aka they didn't take self-care)
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Yeah this basically.
The issue is them balancing around low ranks and expecting the survivors to play stupid which just doesn't happen at high ranks.
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I would give her some love alright <3 I guess "it" would fell off but Im sure it would be worth it :-P
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The problem you and the devs are making here is that you are vastly overvaluing that broken state.
There are more than enough pallets and windows to get all 5 gens done before they run out.
This is the key point. At high ranks the survivors know how to loop efficiently to where that broken doesn't matter as much as you think it does. She is also way taller than most killers making looping way easier against her as well as having no real secondary power to assist her in those loops like most other killers.
"And all the dumb survivors falling for the killer propaganda and not Cleansing.... you're all playing right into her hands and letting her one shot you throughout the game."
You are literally that one teammate that incorrectly thinks this and screws everyone else on the team over by cleansing. I think you are playing at low ranks because what you are saying isn't true at high ranks.
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This. Broken state is actually less valuable to the Plague due to her extreme height and 32m terror radius. It's easier loop a giant traffic cone vs a killer at Freddy's height with a 24m radius.
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Exactly. Her height and TR are what make it way less powerful than say on Myers and even Myers is not rank 1 viable, so a weaker Myers isn't going to be great.
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Sure, the Plague could use some work, but there are killers who need it far more and have been waiting for it for longer (IE Nightmare and Cannibal).
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That is a fair point. I'd say it's people being more upset that they keep releasing killers in a gimped state to where they'll be needing reworks down the road. We'd like them to start releasing killers in a stronger state to begin with so we can be done having to continuously go back and fix them later.
I know having to keep going back with reworks is taxing on their available resources, but if they released killers in better states they wouldn't have to. They are so terrified of making another nurse that they swing really low just to be safe.
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Freddy and Leatherface do need work imo but I think the fact that they both have cult followings with loads of material to learn from, and the fact that they both each have something in their kit that actually makes them threatening to survivors, makes them both a step up from Plague (who has nothing. It’s also a bit ironic the high priestess has no following.)
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I'm likely in the minority, but I don't want to see any new killers or survivors at all until we've had some balance and bugfixing patches. The game is in a really rough state currently.
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@not_Queen @Peanits Look at the upvotes, 0 downvotes as writing this, it's clear everyone agrees the plague is quite weak and needs looking at , please.
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While I would like this as well, in reality they need to keep pumping them out for the revenue stream. It would be nice though I agree.
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