The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I'm kinda split on this one. It's not uncommon for dieing on 1st hook from teammates just plain ignoring me. It's bad enough when this happens without a punishment, but I do understand your point. Perhaps something like a hidden idle timer; idle for to long before the hook. Something like that.
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I dont think its the gen perks that need help, but most other perks are just so useless they can't be justified. "10 seconds of undetectable" ok if you catch a surviver not paying attention in that time frame (which never seems to happen). Why would I use a perk that only slightly helps 1% of the time, when I could be…
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I expect the meta to change soon with the anti hook camping mechanic comes into play; im sure there will be alot of perks like kinship to rise as looping near a hook is the safest way to unhook. Also xeno perks makes calm spirit more viable. There are some other really good perks that are good; can't remember the name off…
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While I agree this fix is bad it's for different reasons. Survivors are gonna abuse the radius. Faster gen productivity is interesting, but depending on the speed would be exploited too. I still say a buff to hook leaving perks would naturally get killers to leave the hooks on their own.
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I dont remember the last time I had to look for a hatch, seems to always spawn at someone's feet... it needs to change in some way, whether it goes back to spawning at 2 with its pros and cons, or something like a timer where after it spawns it doesn't open immediately (unless you have a key). Idk about you guys but im…
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Didn't care for the og or current. I'd give his power an overhaul that makes him more viable and more sense for his lore. While I think it would be balanced, im sure survivers would hate it XD
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I've noticed a difference from about 2 updates ago. Killers are gaining faster than they were and it's throwing my looping out of wack. Myers, and trapper have the biggest difference from before the update. For those two at least its night and day. I dont have a problem with the change, but being told about it would have…
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If a change is impossible to avoid, just make it so his tail can't hit the turret. I think its fine as is tho.
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I've been a Onryo main since she came out.
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From your video I dont see a problem with pallets. I see a lack of pressure on the survivors from your perks and not using chainsaw almost every time you reach a pallet. Force them to drop them and break them with the saw. Create dead zones, and have the perks to buy you time. Jolt isn't enough by itself especially when…
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I don't see a problem with it from the killers side. Issue I have with surviver is I will run the killer all 5 gens and once the doors open finally get caught, and as soon as the door gets opened all 3 "teammates" will immediately leave. As both a killer and a surviver I hate survivers. Ether being crap teammates or being…