The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I am not opposed to this haha
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I vote we get Lilo & Stitch. Perfect survivor and killer combo.
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Yea, that's why I suggested adding a cooldown to the perk, so you can't infinitely chain it. I should have placed the cooldown sentence after my initial ask.
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This was something I only learned about the other day. I have no idea why Behaviour thinks it's fine for Fog Whisperers to be "above the law" and be immune to disconnect penalties. This promotes bad behavior and "okays" it for all the other rage quitting children.
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80% of my matches last night had a player disconnecting at the beginning. The only reason I can see it happening more is because players are not receiving any penalty. I'm not aware of what Friday the 13th's policy was, but what you described sounds like exactly what this community needs. Serial disconnectors should get…
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Yes, every survivor I play with that gets hit once by the killer magically experiences a power outage. Thank you for providing an alternative idea or suggestion. Very constructive feedback. Please refrain from commenting if you have nothing of value to contribute.
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You have literally said nothing related to the topic at hand and instead try to throw accusations at me. Refrain from commenting if you're not going to add anything constructive. We have serial disconnectors. People are disconnecting right at the beginning of a match, game after game. If you had a reason to disconnect that…
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So because you're unable to loop a killer for more than 10 seconds, or he found you with Lethal Pursuer, you think that's a valid reason to disconnect and a sign of "this game has become trash"? Blaming the latest update (which has nothing to do with instant d/c's) is nothing more than a straw man argument.
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Agreed. In endgame, in the row where you display the character name and then player name, could you make it so that it's two columns that way the names of all the players are aligned. Currently it looks like this: Meg Asura Dwight Asura The Legion Asura -------- Would be cleaner if we could get it to look like this:…
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Been experiencing this issue for a couple weeks; glad I found this thread.
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If I could play the game without it trying to burn through my GPU, then I would. But for now, it seems like they're trying to mine Bitcoin in the background with how it shoots up to 100% usage and I get < 20 frames on a RTX 2080 TI.
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Love this combo also with After Care so I can track what everybody else is doing, see who's getting chased where, whether anyone is going for a rescue, etc. etc.
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Killer Perk Juggernaut If a survivor recovers from the dying state more than 60/45/30 meters away gain a token to a maximum of 3 tokens. (This could also instead be, start a match with 3 tokens). If you're holding a survivor and the survivor would break free (either due to a pallet stun, flashlight blindness, decisive…
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I think everyone is forgetting something important. If you touch the pallet, you become one with the pallet, so smacking a pallet == smacking the survivor.
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This sounds just like the bug I just reported as Huntress here, https://forum.deadbydaylight.com/en/discussion/209933/huntress-bugged-animation-gets-stuck-on-frame-for-whole-match/p1?new=1 Bump.
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I'm watching live on twitch, not youtube.
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I don't get how I can watch streamers constantly get matched with and against red ranks, yet I'm the sole red rank in most of my games. Like am I being region locked and not allowed to play with red ranks that might be a few ms ping further away from me?
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Damn and here I was hoping for something other than a free killer's perk to be in the rotation :/
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Did you cleanse any dull totems when the killer had Retribution?
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This update has made gameplay as the killer impossible. Everything is super laggy and players teleport. Before the update I had nice smooth gameplay with high framerate. Running with a 2080ti, 3900x, and 32gb of ram, so it's not my computer specs that aren't up to par. Used to get 100+ FPS now I can't even hit 60.
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This has happened to me on PC so many times. It's extremely frustrating. Always getting stuck at the base of the hill by the biggest rock.