The Dead by Daylight team would like your feedback in a Player Satisfaction survey! https://dbd.game/4dbgMEM
Comments
-
bump
-
Dc penalty would not be enough to discourage dcs on PTB it would have to be Perma Bans on this and future PTBS
-
Scrap these changes
-
insanely bad changes all around
-
Tried this combo out with prove thyself and a maxxed toolbox with bnp 8 seconds Gen was done after bnp it did all the work for me
-
This cannot go to live
-
Unknown is already a weak killer the fact bhvr is nerfing him his tapping and his addons is weird
-
Found the industry plant
-
4 seconds to do one rotation rip
-
Corrective action and Hyper focus lets you complete gens in 20 SECONDS WHILE AFKING as a SWF theres no skill involved and no need to do skill checks with extreme rewards this CANNOT go live
-
agreed
-
These changes are horrible
-
Agree with Op theses changes cannot go live
-
just a boring Nerf everything patch
-
You cant get your money back. However you can stop yourself from buying chapters and cosmetics force to bend the knee with lack of monetary gain they will make changes if their jobs are on the line
-
but they included give ups on hooks thats massively skewing stats
-
Trapper could place in front to but not anymore why can hag still?
-
The entire ptb is just entirely Nerfs especially to weak killer like Unknown who would want to bother with this PTB other then to mock the execution of Skullmerchant and to bully people playing her
-
Dredge was finally buffed and he actually feels great to play as plus hes the embodiment of darkness thats like his home turf mode
-
us vs them when your wildly a bias them the gens buffs were unnecessary remove them
-
These changes are gonna ruin her but devs will push the changes to live anyway
-
and now its wildly unbalanced towards Survivors and now Killers will stop playing but i guess as long as its your side thriving right? im not asking much just the repair speed buff gone so matches can last longer then 3 mins
-
Monkey paw distortion changes reverted but so will the SM changes
-
The had to change something i agree the head start and endurance and anti camp was great changes but the repair speed was overkiller reaction buff
-
if we should not care about balance then why did Devs and the majority of the player base make and want changes
-
Those survivor buffs are foul killer gets undetectable but no slowdowns but survivors get a 5% headstart and 20% faster repair speeds i can just tell Killers are gonna avoid this mode what a nightmare enjoy the 15 minutes queue times survs. Overkill buffs
-
it works
-
giving any of those killer basekits would 100% make survs play way less, BHVR does need to do more to buff anti camp and anti tunnel im gonna have to disagree on your leaving slugging alone though
-
they can and they should Survivor side is extremely unfair and stale for them with how rampant tunneling and camping is Killers can take a hit to these bs play styles and get incentives to leave hooks
-
So your saying we should remove endurance from basekit unhooks since your so strongly advocating against giving buffs to anti camp and anti tunnel
-
They did it with BT they can do it with OTR or DS
-
he has a 66% killrate with a 3% pickrate
-
im sure it'll show up in some way maybe a nerfed version of it im also sure they will come up with a way to combat slugging like basekit unbreakable or after 30 seconds slugged you can pick yourself up force killers to confirm hooks within a certain time. Unbreakable speed is to fast but i think 30-45 seconds would be fair…
-
which is why we need to think of ways to effect high mmr killers and buff low tier killer i really wish devs tested DS killer power disabling as an effect
-
They made free BT with haste buffs so OTR would be fine
-
They do that already with OTR though? so by that logic OTR needs to be nerfed? Like yeah its gonna be weaponized but conspicous actions will keep it from going crazy
-
Thats my concern on small maps survivors will always be able to jump of hook wont they?
-
if players are supposed to lose when playing bad lets talk about the Free pity hatch escapes survs can get always claiming they "win" tbagging at hatch. Scrap the Hatch mechanic
-
Since the time nerf and DS doesnt effect high mmr killers like Nurse and Blight, Peanits also confirming they dont want DS to disable killers powers temporarily PEOPLE GAVE UP ON IT
-
6 slowdowns it would have to include Chaos shuffle to not feel horrible for both sides running meta
-
Impaling wire basekit, increased durability against environment chain breaks, Pinhead cant break chains, Pinhead chain power increased time to break free from chains, iri box basekit
-
Then when are they fixing Wesker hug Tech and 180 degree Oni demon dash flicks
-
Everybody was hug teching when the wesker swarm happened also you have that flipped
-
Now when are you removing or punishing give up on hook? Survs ruins matches by giving up on first hook
-
unknown
-
you do with a part finding mechanic as well even has skill checks
-
yeah needs less pallets
-
adding to this Hellfire is so inconsistent so many tall walls and mini walls it can or can't go through
-
C&T is so ingrained in the game if it was completely removed Killers especially weaker ones would have to get massive buffs to keep up, Time to down would have to be drastically reduced, Pallets and Vaults would have to be unsafer. Also this is just me but i wanted a sprint burst like effect for m1 killers after they hook…
-
the 4th slot is open so use a perk for early pressure?