The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Cancelling its M2 gotta be more visual and take longer, right now it's so be damned if you do be damned if you don't when in a loop with it, no wonder why its playrate is not dropping even slightly at all.
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Oh I had not noticed that you have to pick it up a couple of times for it to go invisible, I'm practicing the box spawns and this bug is so annoying because I literally walk by it when it's not sparking so I miss it. This is not only a visual bug but it affects the gameplay too, you can easily miss it if you can't see it…
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I think I'm in upper-mid to high MMR range, during MMR I do usually get decent survivors but during the tests(Test 2 a bit of exception) it's been atrocious. I'm getting matched with very unexperienced survivors and pretty decent killers. It's so annoying when you can drag the chase for a reasonable time then killer leaves…
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No thanks, MMR made solo queue better but now it's the same level killers but unexperienced survivors that go down to a Michael in 10 seconds in the farm map of all places.
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5 seconds might be too long, just the duration a Doctor shock takes would be enough, or they can do it the other way where when you use Dead Hard, it takes x seconds for it to execute, that way you'll have to be a lot more strategic with when you should use it.
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Playing Pyramid Head more than any killer right now, he's the product of one of the most disturbing games at its time and it's still probably better than every horror game that came after it. IMO he's got the hardest ability to perform in the game, since it's quite slow and clunky you have to perfectly predict what the…
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I'd rather have survivors run across the map to heal rather than sit on gens injured. Yall need to play survivor to see a lot times you just can't find a good totem to save your life.
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Weak for an iconic horror character.
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Nurse is campier than everyone