The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

CeeJaylx

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CeeJaylx
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  • I experienced the same thing last night; multiple times. What I don't understand is why hooks are even spawning in 2v8. Killers do not hook, and the cages spawn within, on, behind, under, and on tops of hooks making them Inaccessible.
  • 5 seconds was the only thing saving this perk, and for those who think BHVR will make changes before it's live; they won't. This is the "live" version.
  • Agreed. I hope that they really look into it, and think about changing some of the level design. More-so for DBD and not a linear game like Resident Evil.
  • Just like many others who have used the perk before and after the changes, I agree that Decisive Strike is weak. It wasn't balanced; but nerf'd. Interesting enough they "changed" the only so called "anti-tunneling" perk but still haven't addressed or a solution to tunneling. Their answer is that tunneling is a strategy;…
  • The need to make more bloody cosmetics in general. But yes, that's a good QoL change necessary.
  • Well I did clip the video, and have footage of both the invisible skill checks and the unreachable totem. I'm going to upload it and share it soon.
  • I actually agree with most of what you said here. Only difference is Blizzard aren't selling us a product and changing them. As for the Blizzcon Sombra skin (Sombra main btw) Blizzard hasn't brighten it, or changed it from the original product that you purchased. You can't tell me that if you purchased the Demon Hunter…
  • I didn't buy him only for MoM, I was only using that as an example. But as someone who did buy him, I wasn't happy with the changes when it wasn't even a month after he was released that they decided to change a feature they were marketing.
  • Terms of Service/User Agreements are usually ignored in video games because it's to protect the company, and not the players. Although I understand the legalities behind BHVR TOS; your sarcasm is still unwarranted.
  • Add the option to refuse being healed or unhooked by other survivors. (Stop amateur survivors from farming you while the killer is still in range, and they don't have borrowed time.
  • I agree, this tactic isn't a practice that I support. I mean honestly as a Killer main I didn't have any problems with MoM. No matter what perk the survivor has SWF will always trump everything. I think my biggest gripe is the fact that Ash hasn't even been out for a month, and you've already changed the purchased item to…
  • So if I'm the last survivor and the killer downs me, you're telling me that I won't get to use my DS because it's only activated after I'm hooked. How is that fair? This is just like having Deliverance and never been thrown hook until the end. You don't get the opportunity to get your second chance. Automatic kill for the…
  • It's affecting both Playstation & XBOX One. My nephew and I both witnessed it on our consoles, and come here trying to see if anyone else had the same issue. I'm just seeing this post, which should probably be in "Technical Issues" there's another post addressing this issue there as well.
  • The Wraith is such a cheese, and it seems as if ever Wraith I go against, they're camping. Happy Camping Losers!!!
  • Even as a survivor main, I feel bad whenever I destroy a killer's totem because I know the game is about to become 100x easier for me.
  • I agree, doubling the time to cleanse totems would be one solution. But I also think that whichever survivor cleanse the totem should also be cursed/exposed for the remainder of the trial.
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