Comments
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In this instance it would be: There is a red car. That Nurse can't blink through. In the car wreck map.
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Downed survivors 8 times as The Shape. While survivors where exposed. Did not count in this challenge: Confirmed
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Edit: not seen any keys since. So I was just unlucky. Could not delete thread
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It's intended. Franklins has been changed again. Keys can not be used to open hatch. When they are depleted.
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3rd times the charm. 2 gen finished. 3 safe unhook. And now it works. Luckely that Nurse werent that precise.
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Just did a gen 0-100% again while injured, and did not get the challenge. The unhook in the last game. Was safe.
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Confirmed. The front part off the bus is fatshamed for killers. But survivors can just walk through.......
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Survivors being unhooked. Is in hit protection 2-3sec. after animation is finished. You can only hit survivors. when they moves from the hook. it's been like that for years. It's not a bug
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This is after 3 matches
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It has been like that all year. Feels like you need to get all 12 hooks actions. 3 Devout Challenge. Took me 4 rounds. Rank 3 as wraith. Don't bring a mori. Really bad for your emblem points.
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We just need more loops with mindgames. And not just a W press
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Overheat is almost fine. Just need a 20-30% slower rate on charging
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You need to be straight behind the survivor. Who unhook. If you are a bit to the side. You'll hit the survivor hanging. Which intentionelly does not connect.
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Same here. 3 survivors been on a hook 3 times. and killed. Last survivor is hooked once. That's 10 actions. An I only got Gold.
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Happen to me too https://www.twitch.tv/videos/608119265?t=10h23m29s At 10:25 you can see how it looked on my screen
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You want no penalties. For ruining the game, for the last 4 players. Forget it.
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First of all. Do you have a prober connection to the web? https://www.speedtest.net/ If it says 50ms ping. Then that's what against you. I'm in EU. And getting 80-100ms for US servers
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Just in general. Totems should not be visible from Spawns, Gens and hooks
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You want killer to run at this speed? https://www.youtube.com/watch?v=eUIsg4l_hsk
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What is luck? It's when good Preparation and favorable situation meets. It took me 20 rounds, to get a flashlight save. That's the second most trouble, I had in soloing the challenges. 4 gens in one trial. Is the only not done yet.. I know, I did it 3-4 times before reaching the challenge. So yeah it's on luck. But also…
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I love SWF. They often gives me more hooks/kills and BP:
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Could it help. having a Prestige 3 level 50 character have all unlocked killer or survivor perks? Made at post here about that: https://forum.deadbydaylight.com/en/discussion/115792/prestige-3-idea-to-stop-the-exponentially-growing-bloodpoints-grind#latest
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Allow her blink to continue recharging while she is holding one. Fix the bugs associated with her blink. Increase her move speed slightly (3.9 to 4.1 m/s). I'm in for this. Just make it. so she is slightly faster than a survivor
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Maps with to few mindgames. And not just follow the leader
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Properly played games. Where survivors and killer is even. A match takes roughly 11 min. For all 4 to escape or killer getting a 4k. And everybody gets 20k+ BP. Both sides needs to make an effort, making a match fun. Not just a show off. About who got the biggest screw. Adding more objectives to survivors. Will make…
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@Venom368 how many hours have you played? Did some calculation on it here: https://forum.deadbydaylight.com/en/discussion/115792/prestige-3-idea-to-stop-the-exponentially-growing-bloodpoints-grind In short. Today a new player. Has to play roughly 4000 hours. From 0 til Prestige 3 all perks, on all characters. In 2022, that…
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Think it's fine. You shall try some new play styles. To complete quest. Just bad, it often is a toxic one.
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Made a graph. Looking forward into BP grinds. In year 2022. Shall new players. Play the game in matches 24/7, for a whole year. Never using any time in lobby or buying outfits in store. To have all characters at P3 with all perks. Where my suggestion will keep it down to 130 days, in match grinding. And not raising the…
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Any off that, will give killers to much power.
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1- Terrible idea. Survivors have a small to none chance to leave through doors at endgame. 2- I'm not into removing it. Just add 1 to the counter. So survivors need 2 hooks. before it can be applied. 3- See I got a chainsaw. Without a chain. nah. Instead remove addons, that makes the chainsaw charge faster. 4- That will…
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And SWF just telling friends where killer is heading. As killer I just leave the match.
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I would use more time looking for totems. I I had a way to tell, if there still was one alive. Not telling how many is left or active. Just that there is one or more totem(s) not destroyed. Just a little icon next to the generator counter. I think this will give killer, a little more time hunting.
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Maybe just platform saves.
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How about, when there is more than one survivors is near an open exit. The endgame timer speeds up.
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and while doing that. Make Mori only work after 2. hook. :)
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As a killer. I would love music off. I'll then be able to hear footsteps direction real tight after hit. lockers opening/closing for mile. Survivors breath for miles, even from lockers. and crys for even longer Sounds really helps balance the game.
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I agree, that it needs to hurt DS. If an other gets injured/hooked. But not deactivated completely in endgames.