Comments
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What I forgot to add: my friends didn't even have the option to unhook, so the line "Unhook survivor" or whatever it says didn't even appear, no matter which angle they tried. Even when two survivors tried it on my hook, Spirit must have known it wouldn't work, as they didn't hit them or move at all. I'm gonna open a…
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But I am not reporting a bug. What a nice way to shut down any kind of discussion around this? I am discussing the results of the bug and the importance of totems in general because apparently people don't find them that important (as I said, if it was a gen, there were hundreds of posts like mine). It might be an…
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In my first paragraph I explain why I post it in General Discussions. It is a general discussion about the imbalance and NOT meant as a report!! There are so many posts in this forum discussing imbalances, and this one is nothing else. It's an opinion explained in the hope of having a general discussion about totems and…
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Wait, is there another totem spot where the spawned totem cannot be interacted with?!
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This is not comparable to a totem not being cleansable! The aquivalent for a killer having such a disadvantage would be something like not being able to hit a survivor with a basic attack for a whole game because the game wouldn't register the hit onto that specific survivor or something. "Just hit another survivor then",…
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It is not just a random bug. As I said, I'm aware there are a million bugs in the game. I am aware survivors can be flying around like crazy and I still enjoy the game. But the totem is supposed to be interacted with, and if a survivor cannot interact with it, even though it is crucial to do so (e.g. Devour Hope) or else…
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Yes, it absolutely is! It doesn't matter if it is a gen, a totem or a hook. If it is supposed to be interacted with and you cannot interact with it, it's a reason to deactivate the map. Especially if it is something game changing like that. How can you pretend like it's a small thing? Plus, nobody has any disadvantage if a…
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Wow, thank you for the quick and helpful response! Since I'm not that active in the community, I didn't know about those plans. Thanks for the clarification! Then I'm just gonna be excited for what they come up with!
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No, Boil Over does exactly what OP described. You "harden" the killer's movement more than normal, but the perk doesn't affect wiggle progress.
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Thank you for writing this down. This is a crystal clear depiction of a very obvious issue. People who accuse him of doing a mistake - which is questionable btw - close their eyes to the fact that one single individual mistake doesn't change a thing about the general issue. It's like a person who fights for something lines…
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1. Looping is NOT an easy, braindead task. In fact, it is incredibly hard to learn for beginners. Same with kiting in general and juking. It's like the highest skill cap to become at least decent that I've ever seen in a game tbh. 2. Dead hard is much worse than DS, BT and Noed, and is the only perk that DEFINITELY needs a…
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Guess what, the Genji buff is why I'm taking a break in the first place. It's awful. In lower ranks, Genji has always been a huge problem to counter if the Genji somewhat knows what they're doing, as it usually takes some teamplay to take them out... just like Bastion. And both got buffed a lot. And you're right, Genji…
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And, for reference, solo queue in OW is a very, very miserable experience, esp in high gold queue where people think they're good bc "I'm close to platin I must be good" but actually have no game sense whatsoever. I think I prefer DBD solo queue over OW queue tbh, because in OW it only needs one player that sucks to make…
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Laughed so hard about those names that I woke up my boyfriend. It was worth it tho!
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That would make the game so much more exciting and ... you know... horrorish. Trying to outstealth a killer for your life, praying they dont see you... always feels like pure horror to me. That whole "Hi killer, look at me, look how I'm spinning, oh come on cute killer, I wanna run circles with ya.. Uhhh am I gonna drop…
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Jumped through a window today, Yui's feet touched the ground, even made a step further, and Leatherface's chainsaw on the other side of the window still downed me :) Recorded the scene and watched it in slow motion, and yep no way that this was a hit. My ping was totally fine. I cannot count how many times Lithe and Window…
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This is really normal for every game in the world. What helps is to use the time and look into another game that has caught your interest but that you've never touched because you'd rather play DBD. Especially if it's something totally different, maybe a single player game you're interested in? I guarentee you, the more…
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I think this idea is one of many that are effective to counter gen rush and to make up for the lack of map and gen control many killers have. Unfortunately, I am a way too nice killer and always try to go for the 12 hooks to not make any survivor feel bad (which mostly results in me feeling bad because I get teabagged and…
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I get it. I am so tired of the clicking and teabagging... but I can't bring myself to tunnel anyway. When there's a decent group of survivors that don't click and don't teabag, I play as nicely as I can, and I don't feel so bad for losing then, in fact I'm even happy when they don't lose theit items etc... I just try to…
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Wait, what? Is it live already? I'm on PS4 and didn't get a patch nor ingame news?
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My 2 friends and I are the very definition of a casual swf and we wouldn't mind. I think the strategy component would be fun, yes. I don't get the idea of having "one's perks", as there are many cool perks, and mixing them all up in a clever way sounds like a fun challenge to me.
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Perk lock for SWF, but not for solo players. SWF teams would have to decide who plays what, which would add an extra challenge to SWF and would limit so-called 2nd chance perks, while every solo player would be able to choose which loadout works best for them in solo queue.
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What exactly does this program?! Does it work on every platform or only PC? I assume (hope) it doesn't work for console players?! That sounds terrible, why doesn't BHVR do sth about it???
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If you're so confident about your opinion, go ahead and play 50 killer games on red ranks. Upload them to your Youtube channel. I promise to subscribe and watch every single video if you promise to have this discussion again afterwards. You either prove that all of us are just extremely bad at playing killer, or that you…
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Did they bait each others death to use the hatch or were they really just scared?
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When Amanda is stunned, I immediately feel sorry for her as she really sounds as if the pallet hurt her 😅 mind you, I play her a lot, so hear that a lot, and I'm always like "Oh no, poor Amanda!"..
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It sounds as if he hooked the guy and the other 3 immediately swarmed the hook. In that case, this is zero camping, bc what else is he supposed to do? Run to an exit gate to see if there's a fifth survivor?
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Esp since you say you have no mental health problems, you seem to be a very empathetic person :) Thanks for writing this all down, it sure helped a lot (I also played killer today...).
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... or anyone who isn't perfect at what they're doing.
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Not to mention that killer newbies need loop training too, even if they can loop as survivor, because of the different perspective. I - as a newbie - would love a training ground for loop training as both roles. However, I'd be afraid of that mode to be a very toxic one if matched with the wrong people who'd go there to…
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If I may ask, how do you figure out people run Spine Chill? If they stealth away when you're crouching towards a gen? If that happens, I usually think that someone saw me and called me out or sth like that. Just wondering if there's a "safe way" to tell if someone plays Spine Chill when I play Amanda.
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What do you personally consider a win for killers / survivors?
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Thanks for taking the time to write this, that was really helpful!
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I hate to use addons and offerings that I personally feel are too strong :/ But I play Amanda too, guess I'm just not one of those who do anything to win ^^ But I'll try it out, can always turn it into a nice game anyway when I feel like it's too strong. Thanks for the advice.
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Yeah, but I feel Michael's insta ability is pretty balanced with him having to stalk to get it, considering his strong lunge attack these two factors balance out nicely. Without the stalking part though... My group of 3 definitely is a patotoe crew :) We tried to get as far away from him as possible to do those gens and to…
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Imo, one single action in a match hardly makes someone a tunneler. When I play killer, I don't go after those who got unhooked to give them a chance to get away. When they walk into me repeatedly however, I hit them - what else should I do, ignore their existence til the endgame? It's the survivor's responsibility to play…
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Thing is, if all 4 survivors do nothing but looping and juking, no gens and totems are being done. Therefore, both roles are crucial.
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It doesn't even work. When I'm blinded while breaking a pallet, I just keep walking straight and end up being as near to them as before... I always feel like if it's a survivor who knows what they're doing way better than me, it's to be toxic, but I also feel like many "average" survivors don't realize it isn't very…
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.. may I ask, which pants? How could you get them (or in your case, not get them)?
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Or 4 flashlights... ;__;
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No, those that leave a negative impression are like this, but that doesn't make "most" groups like this. It's just that killers remember these groups, because it's obvious that they are swf. I bet my ass that most swf groups forever remain unrecognized, because they play normally. My group of three for example would never…
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I agree, I hate both things too, and I play surv AND killer. However, as killer you can at least play Franklins Demise when you see a key. You can't do anything about a mori. However, people quit for the dumbest reasons these days. Right after that post I had a match against a doctor, first random quitted before their…
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Hidden offering? Almost all of my games crashed today when the killer brought a hidden offering.
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No, sorry. I am relatively new to this game and haven't thought about the slow vault, fast vault idea yet. Therefore I found that advice very helpful and wanted to let you know! So, thanks :)
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Great advice!
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Cool! I love the idea!
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May I ask which build that was ? :)
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May I ask what he does differently than other players?
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Imo, people who quit team games are scum, doesn't matter for what reason, doesn't matter which game. Leaving the team behind due to personal emotions is the most egoistic, disgusting thing in online gaming, and imo should have the worst penalty. If you can't stand "imbalances", dont play the game. If you can't stand…
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1. If there has been so much gen pressure that they barely got done, it can mean 2 things: a) the killer was good and applied a lot of pressure, which makes it likely they are not using noed. After all, OP didn't use it either, apparently, so Noed doesn't have anything to do with his points whatsoever b) the survivors…