Comments
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Yeah, its pretty much like a 5th perk slot to counter a boon, it can be destroyed the same way as a normal hex would, I feel likes a solid buff which can change the game but not in a game-breaking way
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A lot of replies, don't see going in depth will get any word across, but I definitely think Hexes should be more favoured to the killers side of the map at least like someone suggested, it shouldn't choose the closest totems next to the survivors at all but it can still be "RNG" based which is your main factor for some…
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Stopping the hatch is more overpowered then blocking keys access because survivors can still escape if they find the hatch first but if there isn't a hatch at all that is quite unfair, but it is just an offering so maybe?
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So what do we reckon of the idea?
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I reckon just the percentages need to be increased a little, that's all
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OMG THEY ADDED IT BACK BOYS!!!!
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It's funny seeing all the badass killer names in the game and I see a killer just named Tiffany haha, and because she is a doll right, how will her POV/FOV be?
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Would the developers or any staff even consider to look at this suggestion anyway?
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You reckon they will add this option in?