Comments
-
Hawkins is plagued with this issue. I counted at least 3 areas just now where there is massive rubberbanding as survivor. This of all maps needs to be disabled immediately.
-
As Survivor: Depends on how the match goes. If I actually get to do stuff and don't get shut down and endgame is reached and people escape, I consider that a win regardless if I live. For Killer: 3 Kills by any means (DCs are still kills, but the win feels hollow if they're early DCs so it isn't a real win in my book).
-
Could add a toggle to turn the notifications on and off, as well as a "block/report" button for this instance. Or maybe make it so if endgame chat is turned off or private profile is on, the message still doesn't send. I did actually think prior to posting, this could be a problem, but I figured I'd post anyway. Appreciate…
-
Yea I saw this and I already knew about the FOMO stuff before that video popped. Didn't realize they were also removing cosmetics that have been in the game for awhile. Because of this I'm not buying anymore cosmetics regardless. This is predatory monetization and I'll have no part in it.
-
Winning isn't everything but losing on a regular basis does get boring and discouraging after awhile, even in a party game like this. So yea I do like winning every now and then. I also don't like feeling punished for winning, hence the topic.
-
2nd time I've seen a response like this. Thinking MMR is a bigger problem for this game than I thought because I don't think it does bring equilibrium to kills/escapes. It just made getting 0 kills more frustrating and getting 4 kills less fulfilling. And my rates of wins to losses or breaking even with 2 kills really…
-
Even if that's the case, it does feel like it is actively punishing you for playing well, regardless of its intention. We know it exists and what it does and hiding the rating doesn't change that. And what the game rewards you for is not for skill, but for time played, which isn't enough to be worth it anymore. If you're…
-
That they finally create a team of people dedicated to fixing bugs and looking at desync.
-
If you're referring to the PTB vs. now yes when they were both in PTB they were weak because they were both rough around the edges. Blight's collision registration on a lot of objects was too large, he couldn't even get through doors even when directly staring at them head-on. The twins were just incredibly broken and…
-
I haven't played new Ormond enough as killer yet (I've got it like maybe twice and keep getting Autohaven and Macmillan), but I feel like it's much easier to down survivors than it was before (could also be because scratch marks and auras aren't half faded like they were before). The main building is still strong but...…
-
Premonition is what you run as a solo survivor if you don't have spine chill. While premo' isn't bad, spine chill trumps it easily. more info and a slight speed boost.
-
This is appreciated, so at least I know they'll look at it. I was hesitant to respond cause honestly the 5.2 m/s boost that he gets from feral frenzy is a more subtle difference than most other killers with movement based powers/abilities. And FOV does make it look like you're moving faster than you are. So it's hard to…
-
At this time they could replace his slowdown add-ons with something else entirely and I think he'd be fine, or at the very least make them unstackable (which is what they should have done in the first place). I only ever use 1 slowdown add-on when I do my pallet freddy build, since it's kind of a meme build more than…
-
It's a problem with how their legs bend in the lobby, Julie for Legion has a similar problem with her Bush Party outfit. In a match it's fine, but it looks REALLY awkward in lobby because their legs don't move independent of their rear. Funny thing though is Julie's Bush Party outfit is the only time this occurs for her.…
-
It's a test lasting 3 days, and if you're getting to higher than bloodlust 1 in most of your chases you need more practice at running loops. Play some survivor and see how it works, it helps a ton on the killer end. Or play antiloop killers like Freddy or deathslinger and you'll never have to worry about it. Didn't get…
-
Most of the time survivors will do that to give you a free hit. Sometimes they'll do it as a distraction, other times if you don't smack them out they might leave it and attempt a save if someone's on hook, other times of course they'll do it to teabag and be a richard. There's a multitude of reasons why survivors hang at…
-
I mean... I wouldn't consider Ace virtuous, he did intentionally throw a fight and bet against himself so he could win big. I imagine he's quite the grifter. And didn't Dwight poison his boss at one of his jobs?
-
I like that the glowing eyes shine off the rim of the hood. Preppy Julie is by far my favorite legion skin, but I like to call it "Rachel Amber," lol.
-
I earned 3 as killer just now. Despite the challenge saying it's for both sides it only seems to work for killer for some reason.
-
I should also add I was playing Survivor. I'm not sure if it's bugged for Killer as well. The challenge allows for both to finish it so I can't see why it wouldn't be bugged for killer, too.
-
An actual team of people dedicated to regularly pushing out hotfixes for the game's many bugs and glitches.
-
I would think that Nancy and Steve possibly saw Halloween, Texas Chainsaw Massacre, and Nightmare on Elm Street, so the fact they see a spitting image of a killer they thought was fictional right in front of them could actually make it all the more terrifying, which is kind of a neat concept. Didn't that one girl in…
-
Should have added that when the huntress was next to me, she was using her hatchet, not M1.
-
For survivor it's spine chill cause I play solo most of the time. I don't really have one I run on EVERY killer but Monitor and Abuse is a personal favorite.
-
I get DS/Unbreakable way more than detective's hunch or inner strength, but I get to red ranks as killer pretty easily. Most survivors don't care about ruin until they notice you can pressure the map well. Unless they happen across a hex in their travels, they'll just push gens cause really what else are they gonna do?…
-
It certainly enhances snare Freddy when I use surveillance with it. But I haven't used it on a killer like Pig yet. Corrupt/sloppy or corrupt/pop I feel would still work out better for a killer like her. Don't have to worry about totems, map is artificially small for 2 minutes, sloppy slows healing or pop's instant…
-
It is... and that's probably why. The only bug is my reading comprehension I guess. >.<
-
PC killer here and I actually ratcheted back some of my builds since crossplay went live. On top of that my Pallet Freddy build, which is fun to run but not so hot against organized groups, is seeing better matches. (I linger anywhere between ranks 3 and 6). Dominating some matches but I have noticed it isn't always a…
-
This is interesting because since even when I played killer mostly I always had the mentality of "expect the worst, hope for the best." Even if I saw default cosmetics I expect people to at least be playing competently. Translates better to survivor. Even if I see killers wearing only the glowy eyes at most I assume they…
-
I had another idea for this outfit in particular. Make it so the hood is down when the head portion of the cosmetic isn't used, but have it be up when it is used.
-
It has to be that way due to the endgame collapse, otherwise I could see it being a problem if they kept it the old way, where 2 gens needed to be done. I'm mostly a killer main and I don't mind it. It moves games along and I don't feel like I lost regardless if they find the hatch before I can close it. The potential…
-
Just happened to me... looks like it's back. Awesome. :/
-
Legion's good if I want an easy win or a nice laugh as survivor, unless they do the "break chase and wait for down", then I sleep. Most of the killers I feel are fun to go against, it's only if they play a really unfun build or in a certain style where I don't like it. Except for Clown who is by far my least favorite to go…