Comments
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I'd love to see any changes that would make him more fun...
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You said little counterplay ? I know that 5 blinks with no cd had no counterplay but godness me... she can be outplayed if you pay enough attention and I think after these all nerfs and slight buff which is removing flashlight interactions she is 100% fine and I can say that in some way blight can be way stronger.
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It is not fun when survivors are running permamently 3% faster and doing all gens in 4 minutes, maybe disable some of their perks instead ?
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I do enjoy nurse, probably most fun killer to play as. Brings new playstyle other than looping around the same pallet for 5 minutes
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NWH is fine, kicking gen causes killer to loose pressure and when gen kicking perks have been nerfed there's no point to kick gens anymore. Perk is designed in order to make sure some blendettes won't stay in the bush around the gen.
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actually survivors are healing insanely fast cause we'll make it is very popular now.
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likewise, I'm afraid that they are going to nerf deadlock and surge cause killers are playing these perks so much right now
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literally remember unhooker also has dead hard avaliable
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If you really say that survivors need that 12 seconds to bless totem and it is that big downside, make boons have duration and disappear after this time!
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anyone who thinks this has no counterplay and is too opressive: Just hit Great Skill Checks instead of holding M1 Take Stake Out if you can't play
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Yeah, DH still in the game, they just nerfed killer's perks
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CoH had it's time to shine but it should not grant survivors huge advantage... ability to instaheal... survivors are supposed to fear the killer or sth ? Nah not until this perk exists
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Literally BASE HEALING WAS AN ISSUE in this patch and that was why it was so bad... Not CoB, overcharge, DH or CoH...
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If you really need sth for anti-tunnel take BT. DH is not designed to be an anti-tunneling perk but high risk = high reward with limited times you can use it
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If DH have worked at only 20% of cases people wouldn't abuse it so much and this perk wouldn't be most picked currently
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I think that taking new chases will be way more valuable and bringing perks like thana would be decently good but only when 4 people are injured so tunneling might be solved soon
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I am absolutely loving new patch seems like BHVR finally listens to the community
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I love new healing changes and COH nerfs, that was exactly what we needed. Although Self-Care should be buffed to even 55% of speed
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no.
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thankfully devs finally changed annoying issues ( I'm looking at CoH and DH ) but Pain Resonance has been also nerfed cause it was one of the strongest perks
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Wraith's most disguisting weakness was lightburn so maybe now someone will play this killer Nurse was so hard to lightburn so they just removed it as quality of life change
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Yeah all survivor mains start to cry cause their precious CoH and DH are getting nerfed so yeah... devs are babysitting killers now ? FINALLY
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Yeah CoB should not give the info when survivor hit a Good Skillcheck. Maybe Overcharge should start from 50% instead. I mean mainly only CoH is good and other boons are trash. I wanted to make them more worthy by increasing range... It seems like you are crybaby and hate going against the Nurse so you want to remove…
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Vote for that, decent changes and BT for survivors base kit would be great. This endurance should last for 10 seconds and BT should maybe increase it's duration and give some 1% Haste for saved surv for 5 seconds ?
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It is 100% true, when you want to have fun you are genrushed
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I can totally agree, they should shake meta more frequently although it is important to keep up with balancing by releasing short patch every 2 weeks slightly changing op things and buffing weaker ones
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although it is super hard to avoid tunneling if killer's playstyle is that
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survivors will always complain whenever killer is able to move lol
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So you want to buff surviors by giving them one of the strongest perk that has been abused for so many years ? Survivors have enough things that need slight nerfs such as DH, COH. You should understand why very few people are playing killer ( it is much much harder )
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The only reason this perk is decent is the healing meta, killers are bored when 4 survivors bring med kits so game is now unfair. COH is an issue so as a response Franklin's is used
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When DH and COH nerfs tho ?
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so generally speaking you want to buff survivors, who are insanely op especially if playing in decent SWF
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dude you are just crying because you lost against otp nurse. Man she's fine so get out of here
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So maybe make killer offering 100% to get particular map and survivors will have to bring at least 2 offerings to chave 50% chance to get other map when killer also brought the offering
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I mean, this perk needs serious changes. Survivors are complaining about Eruption that disables them for 25 seconds but also are running DH which extends chase for 25 seconds. In my opinion: Dead Hard: Grants 8% Haste status effect for 1 second and causes exhaustion for 40 seconds. ( no longer will be used to mitigate hit…
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I don't like the Remote trap idea, stupid survivor would be able to loop killer 4ever especially in shack. What else, maybe should it activate automatically?!!!!! Wouldn't like to see anything like this.
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Not mentioned items remain unchanged.
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I hope they will adjust it faster...
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I have hope that they will think about Trickster again
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y'know, these changes are good, but I do think he should slow down while using his ability to Nurse's movement speed and it should be increased to 105% during main event. When he's 115% in main event, it would be too OP, you don't wanna play against old Nurse, right ?
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They knew what they were realising... what about the Nurse ? 3 blinks in basekit without cooldown increased up to 6... perfect balance, healthy for the game
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That slow down idea is really good. When you think about this, that survivor is about 1% or 1.25% slower for each blade you hit, this killer would easly catch up and he does not need additional base move speed. Ofc during main event, he should be faster than survivor, maybe 105% like the Nurse with Matchbox.
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Yeah, I think he should be just 4.6 killer and that would be okay. Some loops make using your ability very difficult, so you are just weaker killer.
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Maybe you are wrong, maybe I am but they still can search for some ideas how make this game more interesting
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Man, her base power is balanced
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totems aren't survivors' objective. They should add some new mechanic to slowdown match, another objective.
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Yes, they have forgotten about the Nurse, they should pay more attention on the community and players suggestions. Also I think these addons are pretty good, Nurse should also have toxic addons. She can have 3 blinks now but everyone knows how to counter it. These changes will turn it into a huge questionmark. 'Can she…
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Cooldown isn't Nurse's main problem which are bugs and useless addons
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Yes, bugs are her main problem