Comments
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I wonder how detailed these stats will be. Like will it just show how many kills and escapes you got. Or will be a breakdown of how many escapes and kills with each survivor and killer.
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Oh General no! I knew you had some issues with it but I didn't think you disliked it that much. I am really sorry friend.
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The only element of Freddy's changes I think might cause some controversy is the teleporting to healing survivors. The rest of it seems fine.
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It reminds me of the bone splinter offerings back in the good old days. Very good addition.
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It doesn't feel like there is. That's my point. Freddy can attack you whether you're asleep or awake. That doesn't feel like Freddy to me. The original iteration, flawed as it was, felt more in line with Freddy because you had to be pulled into the dream world in order for him to be a threat. If they had buffed that, made…
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Then why can he hit you straight after you use a wake up box? What is the point of waking up if he can still injure you? That's not Freddy. If they wanted to make it feel like Freddy there would be a clear distinction of asleep and awake.
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It sounds better than his current version strength wise. That's good. But from a character perspective it doesn't feel like Freddy. Freddy operates as a threat in the dream world. His victims need to be asleep in order for him to kill them. The only time we had anything close to that was his original version.
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When it comes to licensed killers I like when they capture the essence of the character and make you feel like you're playing them. They've never managed to do that with Freddy sadly.
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Seems like a very vanilla rework. He's stronger than he is now which is a plus of course. But I was hoping they would make him feel more like Freddy Krueger and make some cool alterations to his power instead of just buffing the existing kit. That's one of the cool things about playing licensed killers. It captures the…
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Yeah I don't think you're going to see anything til next week at the earliest.
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You were not programmed to understand human emotions, Hux. Hey lockers have great power. They can block aura reading, stun killers, neuter Doctor's shock blasts, heal survivors, expose survivors. The Dweets knew about the power of the locker before everyone else.
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With the latest update, if you manage to run out of stalk and are still losing then that's a skill issue. No offense. I have played him constantly since his buffs and have never once come close to running out of stalk. I agree that they should add something extra to tier 3. Preferably faster pallet breaking to go with the…
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Remove generators. They are just time consuming and boring.
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Happy New Year everyone.
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More cosmetics for Michael and Laurie.
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I've had the bloodweb error a couple of times. But that's about it.
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The map has too many background noises. Its distracting.
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Nice. Congratulations.
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Bless your heart. That's such a lovely post. Merry Christmas to you and the rest of the wonderful people in this community.
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I wouldn't be too sure about that. There was a hell of a lot of questions about slugging in the latest satisfaction survey. I wouldn't be surprised if all this slugging for the 4k nonsense has made way for some upcoming changes to slugging.
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Changing things that nobody wanted changed, and not changing things the community has been asking for years to change.
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Subjective. How does the majority of the team being killed count as subjective for a win or loss. Three of them died. That's like saying you did well in an exam even though you got most of the questions wrong. I'm not dismissing anything the killer might want or feel. I said they're entitled to slug for the 4k if they want…
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Because they still won the match that's why. Its just pure ego to go to those lengths just because you want a 4k. There's nothing reasonable about that. Its got nothing to do with MMR. A 3k is a win. No survivor team who had three of them die can say they won lol. That's absurd. What achievements, other than adept and…
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That's not the flip side of it. A survivor still has a shot at escape. As the game says in the intro death is not an escape. So why should you just die when you have a chance to escape? Whereas in the killer's situation they killed the majority of the team. They won. It's not a knock against your skill as a killer if one…
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Exactly. It's a loss. But one person has a shot at escape. But it's still a win for the killer. But many killer players will still bleed someone out trying to find the last survivor because they just want that 4k. Even though they already won.
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It's got nothing to do with survivors not healing their team mates. Any killer player that's willing to bleed someone to death trying to find the last survivor is going to do it regardless of whether they're healthy or not. That killer player is determined to get their 4k. Why shouldn't the last person hide for hatch? If…
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What do you mean what is the killer supposed to do. Who's putting the gun to their head and forcing them to drag out a match and leave someone slugged because their ego is not content with a 3k. Nobody. That's their choice. I don't know where you're going with the hypothetical scenario you just conjured up there. I am…
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Definitely not an exaggerated problem. I see it so often. Games dragged out longer than they need to be because the killer just has to have the 4k. Some poor soul is left on the floor getting their time wasted for several minutes because of it.
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What are you basing that on? Mikey for example is one of their most played killers according to their own stats.
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I don't use mori's often, but my favorite thing about Mikey's one is how he stares into their faces as he's stabbing them to death. It feels accurate to his character.
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Mine has been Mikey from day one. He's the reason I bought Dbd in the first place.
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They buffed my boy Mikey. I can forgive any sins they made this year.
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Both times I had to get this I just got lucky. First time was when the killer just went afk after they killed the third survivor. The last gen was 50% complete so I just finished it and left. The second time a kindly Spirit let me finish the last gen and go out the exit gate. It was like she knew I needed it.
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I've not experienced this. I've played him a lot since his update.
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Two changes I would love to see for tier 3; An activation prompt for tier 3, just like with Oni's power. Break pallets faster in tier 3 to go with the mega lunge and fast vaulting speed. It would be lore accurate too. When Michael is full on after Laurie in the big chase finale, he's just putting his fist through doors,…
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Yes 300% would be perfect under his new stalk changes.
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Yeah balance is a paradise compared to the old days.
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Tuesday at the earliest I would say. I hope it's a loaded hot fix. Quite a few things need some attention.
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Bond and Sprint burst F tier? You gotta be kidding right.
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I am sad they're not doing the Twitter thing where Dwelf would do all the announcements for December.
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Exactly 😄
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Rose Marigold, Saga Anderson, Carlos, Jonah, Haddie, Jonathan to name a few.
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Coldwind tiles are mainly laughable now. I don't know what the thought process was when they designed them. What were they expecting survivors to do with them in a chase?
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Freddy for obvious reasons. Sadako. She's in a pretty sorry state with all the nerfs she has gotten. Pig. Her power mainly relies on rng. So basically no control of her own power. Michael. His recent update was a big help but he could still do with some more. Add on pass and a couple of more additions to his base kit.…
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I wasn't getting upset with you. I apologize if I somehow gave that impression. I was just responding to your points.
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That's just not true. None of it. For a start relying on the stupidity of survivors not being attentive to his terror radius (which he never relied on btw) has nothing to do with maps. Stupid survivors oblivious to their surroundings will be stupid on any map. Second sneaking in micro stalks at loops is more time consuming…
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Somebody is going to have the lowest pick rate. It all depends on the reason why. If its because they're weak and miserable to play then they need some attention. If its because their play style just doesn't appeal to a lot of people like Artist, Hag, or Twins then its just a case of acquired taste.
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If you're talking strictly about indoor maps then yes I agree its been made tougher on them. Though I have to say Gideon and RPD are not half as tricky as Midwich and Lery's, They're all still doable, again you can watch that video I posted for some good tips from a pro Myers player on it. But its needlessly awkward and…
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How are maps actively worse for him than before. Before he had to get up close to them to stalk efficiently and they could see him coming and run off before he could even get close enough, and make distance which made his stalking worse. Now you can stalk far away, find all kinds of sneaky vantage points to stalk them, and…
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I think everyone agrees his iri add ons were overly nerfed. But until they fix it, if at all, just use the piece. It's actually more viable now with his stalk buffs.