The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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4 wallets are more appealing than just 1.
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I just saw this. It's ridiculous how no one else is even adressing it. If the developers won't simply fix the breakout exploit, I'll just have to let people bleed out more often. And when I get bored of it, I'll just play another game. Survivor queue at night is already amazingly fast, isn't it?
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I disagree. I do like them both, but Nurse is better. And more fun as well.
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It's been happening in most of the matches now to the point that 3-gen is now useless. They escape regardless because of this bug. It rewards survivors (specially swf) for playing badly. I killed half of their team as Trickster (which was a struggle, because it's Trickster), they got 3-gen, weren't doing any gens, and Nea…
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I agree. But if you're gonna make the stronger side a bit stronger, you have to compensate somehow.
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Nope. Because killer is already weaker.
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It's one less advantage to a side that is already weaker than the other. So if it happens, something from the other side also needs to go. Not necessarily red stain. It could simply be less safe pallets and loops with a HUGE f-ing wall in the middle that survivors can abuse (Haddonfield).
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Sure. But in order to take an advantage from the killer, they have to take one from survivors as well. It's only fair.
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Fair enough
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Less corn. That's all I ask. Too much room for Claudetes to sneak.
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I'm not really thinking about it for now. I just want them to fix Trickster and make him viable to play before adding another killer that they'll somehow manage to screw up as well.
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I'm against camping and tunneling a survivor for simply playing the game, tho. But I understand that sometimes it can piss the killer off because they might have been dealing with some toxic survivors the match before that one, and maybe overreacted over a pallet save. Camping and tunneling is very strong if used…
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I love Trickster, but you're right. He's garbage. Easily the worst killer in the game.
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You're just putting responsability of what happens to you on someone else. You want someone else who has nothing to do with you to think about the consequences of you losing rank.
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Again. It doesn't matter. The killer doesn't have to play with that in mind. They are there to play the game in whatever way they feel like, just like you.
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It doesn't matter. If survivors won't pip, it's not the killer's problem. You're putting too much responsability of your gameplay on someone else. And the worst part is that this someone is actually your adversary. Do you realize that? It's not their job to make your life better. Don't be entitled. Do you stop and think…
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That's a lie. Survivors complain about it regardless of when it happens. And even if it happens, it's not the killer's responsability not to camp just because someone is not going to enjoy it. If the killer camps, you play around it. Like any other thing. You can't just simply expect people to do what you want. I want…
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I really don't agree with that. A fifth perk is not the solution. But I do think swf should be signalized to the killer somehow. Because it's one more advantage to a role that is already stronger than the other. It would give more awareness to killer and more power to choose if they want to dodge or not. Specially because…
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lol
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Oh, sure. And something also needs to be done about T-bagging, body blocking, abusing loops, survivors waiting at the exit gate just so the killer can watch them leave... See how entitled this sounds? This is what you're doing now. Camping and tunneling are strategies. Not every killer (player) will use it right, and not…
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Maybe I am... Or maybe YOU ARE!
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For real. Like, I love him. He's one of my favorite killers. But he's so frustrating to play as. He's too weak. He's weaker than Trapper or Clown before the rework. His movement speed is painful, the fact that he cannot choose when to use his power is bs. He's too easily counterable. You cannot expect to have more than 2…
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Let me guess, you tried t-bagging the killer at the exit gate, realized you couldn't leave after having your fun, got killed and now you're butthurt.
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Most fun to play as Most fun to play against
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Just because you can't use D-strike to take aggro anymore, doesn't mean it's not good. It's an anti-tunneling perk, not a "let's do a thousand things and not be afraid of the consequences because the killer can't pick us up or grab us or we hit space bar on them HA HA". You're just being entitled, dude. The perk is fine.…