Comments
-
Well you got me, by all accounts it just doesn't make sense. I didn't even think Chucky at launch was problematic, cause to deal with him, you just needed to focus on Pallet stunning him instead of pre-dropping Pallets due to his old Scamper. Even if his old Scamper was OP, just end Hidey-Ho Mode after using Scamper so he…
-
Instead of nerfing Hex: Thrill of the Hunt, what if Counterforce was buffed instead?
-
I ain't reading all these comments, but I will say this. Hex: Thrill of the Hunt should be nerfed, simply because it is genuinely impossible against The Singularity. Kind of like why aura reading perks have to be balanced around The Nurse. Still, kind of bummed that Hex: Thrill of the Hunt can't be strong. Like it's…
-
I agree with this chap.
-
I do, I used a variety of hexes to see what value I can get, and so far Pentimento has given me the most value since it allows Thrill of the Hunt to gain more tokens back. I am indeed saying it is strong, but I personally do not believe it to be OP or a free win. I don't really care if it gets nerfed or not, and let's be…
-
Damn, I post a take on a perk and it's getting more attention than any other post I made lol. But yeah. Thrill of the Hunt isn't OP, I think people are overreacting to it. Cause like, I have even been playing Doctor with Face the Darkness, Devour Hope, and Pentimento, and I still lose at times to Survivors who don't know…
-
I can't wait for BHVR to fix the bug that allows Killers to injure Survivors and allows Survivors to do Generators!
-
I think it's important to remember that this is a party game. Sure it gets stressful for either sides, but there is little you can do against an opponent that knows what they are doing. And to help M1 Killers, it's not impossible to basekit catch a Survivor thanks to the Entity block mechanic and Bloodlust mechanic,…
-
You can counter bat form by walking instead of running so he can't locate you. There is a reason you can't see Survivors in bat form.
-
Time to add my opinion to the mix, oh boy. I think the anti-face camp is fine, it is simply a mechanic to discourage camping, not prevent it. Camping is a part of the game like tunneling and slugging, and while it is annoying for Survivors, the devs agree that it is a part of the game. That is why there are Anti-Camping…
-
I can vouch. I tried using the Acidic Blood add-on and it only works once per trial for some reason. After I get out of a tunnel once in Crawler Mode, it cannot activate again, despite exiting tunnels several times in Crawler Mode to activate it. It is bugged.
-
Corrupt Intervention doesn't need to be base kit if gens just took a little longer. Like, 10 extra charges would help, to make it go from 90 seconds to 100 seconds. Only issue is that many people find gens boring, so people say they don't want gens to take longer since it feels like forever. The issue is that gens aren't…
-
Give Survivors voice chat in game and make Generators take 120 seconds to finish. Easy solution. If solo-que Survivors can communicate as easily as a SWF, that means the game can finally be balanced around proper coordinated team. So SWFs aren't OP and solo-que isn't underpowered.
-
Is tunneling good for the game? I would not say so, even as a Killer main, it sucks being a Survivor and just getting tunneled out. However, tunneling is a major part of the game and is a common yet effective playstyle Killers use because it adds a lot of pressure. And Survivors who don't want to be tunneled can run…
-
Agree to disagree Archol, I organize Killer playstyles how I want.
-
By Mobility, I mean a playstyle of Killer's that can catch up to Survivors during chase. While Nurse cannot traverse the map as well as Blight or Hillbilly, she can easily catch up to Survivors with her blink ability by going through obstacles, or even traverse through Maps with 2 floors like The Game or Hawkins. That's…
-
Weird, I think Huntress might not be their playstyle, as she is really good even in High MMRs. Like, if they are used to playing Mobility Killers like Blight and Nurse, the streamer might not be accustomed to playing as Huntress since she is a slower but good Ranged Killer. Also, I think the reason why Huntress might have…
-
Is it really gate keeping? People are scared of clowns in real life, yet we have a clown in game. It's not really an argument of accessibility, and is more so against the general theme of the game. I cannot stomach the Clown's mori, but I deal with it because it's part of the game's theme, unsettling horror. Along with…
-
I like it as both a Killer and Survivor. For Killer, it feels so much less stressful having to deal with Survivors having perks that make your job impossible, but it also gives you the chance to feel like a horror movie villain rather than a punching bag, Survivors don't know where you can come from and can easily fall…