The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Depends, if you mean in the game vs certain people then it's because a lot of people think certain things in the game are unfair and it breeds into anger, rage and sorrow. For killers, it's the idea that survivors can make a lot of mistakes and not get punished for it. For survivors, it's the idea that a killer can play…
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Mate, I think you're overestimating exactly how much scratch marks make up for tracking. Take it from me, I almost exclusively play killer and I have to tunnel whenever I see an OoO. You not leaving scratch marks means literally nothing to me because people have UE'd away from the hook and I end up finding them anyways due…
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Then you go get the other generators, or bait the killer out while someone else cleanses? A killer camping totems is just asking for a quick loss.
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I'm sure most people playing billy because they want to win are tired of him as well, but they still want to win.
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THIS^ If Trapper had his common bag add-on as baseline kit, he'd be in a good spot.
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I fought a 4 man DS/SWF team today, decided to just let them slug until they all got down and lost half of their bleedout timer.
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My reason is because I keep getting someone with decisive strike. I don't like decisive strike.
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During a standoff between the last 2 survivors, if I notice one survivor is desperately trying to get the other survivor killed, I immediately beeline for that survivor and get the killed survivor to the hatch or exit. I also face camp if collapse is coming, might as well confirm at least ONE kill.