Comments
-
You see, I mostly agree - I think her hitboxes are stupid, but for the sake of simplicity and because I do not trust anything to be changed in this game that's been here longer than 2 years without breaking something else somehow, this is one thing we just have to grin and bear - with one exception. Instead of making her…
-
Please read the rest of this thread before replying that I'm biased, thank you <3
-
slugging, in and of itself, is not bypassing game mechanics. extended slugging is because it completely ignores hooking. knock out is but one way this playstyle is encouraged - there are others, from the community and from the developers themselves - so is deserving of a rework alongside the other ways this is encouraged…
-
ofc :)
-
these are the 5 we got today
-
I actually said you can't argue in good faith that it doesn't deserve a rework for the overall health of the game, because it disproportionately punishes solo and actively encourages a playstyle which bypasses the game's mechanics. I said 'disproportionately punishes solos more than SWF & actively encourages a playstyle…
-
But in all fairness, if you're letting go of the gen to see the killer's aura with Inner Focus, you're letting go of the gen to see the Survivor with Empathy. Inner Focus will give the reliable intel re: which killer, where they're going, etc. while Empathy will give much better and reliable intel on the slugged survivor…
-
Firstly, where did I say "nerf"? Secondly, "the general mindset" is not my mindset, I am arguing for a rework for the most egregious examples, before narrowing scope to fine-tine those which are still a problem but are out outright the issue. I don't care what the general mindset is, because I am arguing for my mindset,…
-
Blindness has always been a problem that massively affects solos more than SWF and it's something I've been wanting reworked for a while. It's just a more mainstream problem now, all focused on Knock Out due to the prevalance of slugging, when the actual conversation should be on solos, SWF, and why aura reading is not and…
-
Hot take the go next/give up epidemic wouldn't be nearly as bad if playing solo didn't feel like grating your own nutsack and if solos got actual QOL updates instead of constantly being shafted over and over by killer, perk, and map designs, and if we focused more on improving the survivor experience (with particular…
-
This is lovely. I still have not argued to the contrary, so I don't really see why you're replying to me with this.
-
Now why on earth would we want to delete the ability to play with friends in a co-op game, the only thing realistically keeping this game going (even licences aren't having much effect anymore lol) when we could instead embrace the fact that people will play with their friends and balance with this in mind? Solos deserve a…
-
Also, if the game should be changed when something disproportionately punishes solos more than SWF, then the game should also be changed when something disproportionately rewards SWFs more than solos. Because if we have these rules that goes both ways, we can say we're trying to bridge the gap between solos and SWFs. Well,…
-
Ah, there's the random demographic we're pulling out of our asses now. Predictable.
-
I'm going to say no because that seems to be the trend with modern add-on design and we can't be having synergy now can we
-
Black Strap - Increases width of Punishment of the Damned by 10%, decreases length by 50%. Wax Doll - Increases width of Punishment of the Damned by 10%, decreases length by 45%. Burning Man Painting - Punishment of the Damned now homes in on Survivors. Decreases length by 90%. We do not feel that any other add-ons require…
-
Or - and hear me out - we rework the Status Ailment which always has, and always will, massively and disproportionately punish solo que vs swf into something more universally useful, thus giving the perks tied to it more use in higher-tier play and making playing as solo que slightly less like being in a saw trap? I am…
-
You cannot, in good faith, argue that a perk which disproportionately punishes solos more than SWF & actively encourages a playstyle which bypasses a large majority of the game's intended mechanics is not deserving of a rework for the overall health of the game.
-
You make it sounds like not giving people headaches/nausea is a bad thing?
-
The thing that I really dislike is they're removed one of the aspects of his kit I enjoyed the most - faking teleports - for an aoe pallet bomb? Literally all we wanted was old freddy with the tp and a couple of buffs; we don't need him to be op but he was unique and he was fun
-
No, the portals are just that badly designed. It's a universally hated map and it's been dubbed as the worst map of the year (and the worst in modern dbd) for a reason. Even if it isn't massively strong, it's just not fun to play on.
-
there are two (2) servers in the European region (the last time they updated their list of servers, anyway): London and Frankfurt. there is one (1) server in the Asia region (the last time they updated their list of servers, anyway): Japan (specifically, Tokyo iirc). I've helpfully supplied the map, but as you can see,…
-
she is filled with hatred, ill intent, and pizza crusts (and shes been mine for like 3 weeks)
-
do i need to share a picture of an evil hate-filled vicious hound to compensate
-
Strongest? Meg with Sprint Burst, because QnQ and Adrenaline are still decent in their own regard. She doesn't have a single bad perk, and Sprint Burst is complimented by her others. Most useful? Kate. Windows of Opportunity isn't strong, but it's a useful, nice QOL perk especially in solo queue. It's hard meta on randoms…
-
See above, I forgot to quote you too but the comment was a response to both Rev and you. Apologies.
-
I'd argue, and genuinely hear me out, that the greater accessibility of rarer items is not the leading factor to the greater uptick in BNPs/Syringes. Instead, the finger should be pointed to the absolute gutting of the strongest items, which whether deserved or not I am not here to argue about. Yes, bloodpoints have gotten…
-
Considering that P100 webs are about the same as the old P3-50 webs, I'm not convinced this is a massive issue. Definitely not more of an issue than it ever has been, if it is one.
-
that pic
-
Guys I think my croissants a bit fluffy
-
So the good news? There's no technically "correct" answer, because it all depends on context. Who's speaking, to whom, why are they speaking, general context, etc. all change how you'd write…anything, really. Academic style (most formal) is very different to texting, for example. Academic typically uses a comma wherever…
-
Agreed, with the exception of Cowshed. That map can stay as is, just with old-school graphics.
-
Always happy to help
-
Triggered is an interesting word to use - I'd rather go with bored. Don't have work until Saturday, essay isn't due until Friday and it's only 100 or so words out from being done, sister's out with the dog… Why wouldn't I do a deep dive into some random stranger's grammar, especially after they insult someone else's. Pot,…
-
I actually think that the pallet by the window would be alright to include in 1v4. While it would be a god pallet in the traditional sense, there's still counterplay due to the small distance between the pallet and the window. Pallet fakes could work on more inexperienced survivors, but also the forced medium vault during…
-
If we're in the habit of complaining about grammar, I hope you have no complains to me checking yours? Ignore the quote line above, that's a forums error that copied over from Notepad and I can't seem to fix, sadly ^ "I can only assume that you have made this post as a troll?." "You have" can be shortened to "you've" for…
-
Cupcake is a guy as far as I'm aware
-
If I had a nickel for every 2v8 game I played that didn't have a huntress in it, I'd have no nickels. Seriously, I think they should try 2v8 with keeping the killer roster limited and just rotating in + out different killers each time, at least before they decide they want it to be a permanent mode. She's in every single…
-
General issue with Xbox Live atm unfortunately
-
Oh I thought I was going insane, I'm so happy it isn't just me.
-
I feel like the class that can consistently do instant gens if you stack 3-4 people on them is the meta class, with Medic gracefully taking second place. It doesn't matter if you can heal if you still get 2-tapped by the Nurse/Spirit/Blight/Huntress wombo combo (apparently Slinger Trapper and Wraith are in 2v8?)
-
@GentlemanFridge your people have arrived.
-
I doubt it's something that's new, especially if it's also not listed in the Change Log section
-
To be honest, entirely possible it's a feature not included in the final game but whose code remains. maybe there was meant to be different cooldowns but it was scrapped into development?
-
ironically the dbd games strengthened the relationship, it was the extra things from both parties that always messed it up lmao
-
Very sadly yes, I've made several good friends through this game, and even more embarrassingly multiple exes.
-
Autodidakt has always been a good perk and I'm so glad people are starting to realise that
-
Also to add to this, we can't forget that hooking perks exist. Even though I don't use them on him, a lot of people do - if my choice is between getting a Pain Res or a cage, and I'm not chasing another survivor right by me, I'm picking the Pain Res
-
Both are (were?) boring and should be gone, but let's at least give Chucky a patch where he works correctly (so not this patch) before deleting him.
-
I don't even want him massively nerfed, I want him fixed and then we can see. There's never been a single moment where he's worked as intended, and currently he has 4 major bugs: Audio issues, removing a lot of the coujterplay to Slice 'n' Dice if activated out of sight. Slice 'n' Dice begins recharging it's cooldown after…