Comments
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Yeah I just read the patch notes and it's probably one of the worst I have ever seen? They might as well just change the twins gameplay to a cutscene there will be so little a survivor can do against a victor down. Imma stay far away from survivor after this patch. The game has gone from super meme balance, to somewhat…
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Probably my favorite perk in the game right now. Sneaking up on people who are hiding from the gens terror radius is actually chefs kiss I used to think it was a straight upgrade to Trail but ToT usually lasts much longer once a survivor is dead and can actually be defended pretty decently now that gen tapping is gone
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I would say reduce the radius or add the CD back. I think it's funny that on maps like the game I can already know my exact route I am going to take on an entirely different floor before I have even seen that section of the map. BHVR added new tiles because "the entity demands a more chaotic experience" but then this…
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How is this an "OTR problem" when clearly people already stack them? Now using them offensively is just going to be even more annoying and then they will toss something like background player in there too so you literally CANNOT pick up a survivor who goes down under a pallet unless you deal with their OTR + DS combo? "Oh…
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That's a really hot take. Even as a veteran player it is an incredibly strong perk, because you basically get to plan out your entire chase in advance and won't make any mistakes. A great example is preschool, you know two pallets will always spawn in the school but you don't know which positions they will be at. So going…
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Really depends on the killer you are playing, and what perks you take instead of regression. Stronger, higher mobility killers like Billy can easily get away without using gen slowdown. Someone like Freddy, Wraith, etc etc probably won't be able to pull it off. On weaker killers I can get usually win with just corrupt…
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Yes, Bubba is a 1 shot killer
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Basement isn't really that scary anymore, between the anti-camp and basekit BT. Even if you get multiple people down there, you still have to back off enough to let someone just run down and do the saves in most cases It's actually one of the dumbest things in the game that if you did somehow manage to get all 4 survivors…
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Except for how now it will be the optimal play to work on gens with your active trap if there are only a handful of gens left. Your RBT gets activated on the hook, and now it's a better choice to completely ignore the power and go work on a gen to get to the endgame instead of removing it because there is no chance of…
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30 seconds is a very long time in a game where if you are not dropping people, the gens can easily be done in ~3-4 minutes if you are not running multiple gen slowdown perks. And with a chase power that is overridden by every safe pallet and window in DBD, pig is never going to be downing people fast enough to win without…
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Because the survivor can now just straight up ignore the trap for an entire minute and still survive it? You can search all 4 boxes in 2 minutes as it is. Now you have a full minute of wiggle room, so unless your team is being massacred you have no reason to even start the searches until your trap is active aka just heal…
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"Better chase against high level survivors" when her chase power is hard countered by predropping and holding W. So, that's not really how this works. Good survivors will still just predrop, hold W, and now the traps are worthless too. Major L for pig; you can basically finish more than half a gen with a helmet on and have…
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Then again, explain why you would ever play the character over someone else. It's like "oh I used this real dumpy chase power to down someone, now my reward is they have to waste a minute off gens" as opposed to "I just downed this guy so fast it saved me an entire minute of chase" Literally no difference, other than the…
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Getting her chase power buffed to be merely terrible from worthless does not make up for the fact nobody will ever die from a RBT again Why play this character? Even after this "buff" her chase power is still trash. Her stealth is still terrible and clunky. Now the slowdown will never kill anyone unless the team is…
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You can use the tail at every loop in the game. Maybe you can't use it all points of that loop, but if there is a window or a pallet that's always enough of a clearance for you to hit people at. A lot of the dirtiest hits I get are winding the tail just as I am coming around the corner to a pallet, hitting the tiniest of…
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Pretty hot take imo. Xeno is ridiculously strong, although yes it is very punishing to miss the tail and turrets can be annoying. But once you have played him a bit and know when to pre-wind the tail up to hit people at loops it's so disgusting and feels downright unfair at times, and then combined with high mobility…
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Are people really in here arguing when the devs came out and said "We sold enough of the Alien chapter, and will now be nerfing this OP perk?"
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No lootboxes in DBD. Just good ol' pure pay to win. Release OP content then nerf it after a few months is the standard here.
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And what if the person underneath the pallet also has power struggle? Complete BS combo lol. Pick them up ASAP and get background player'd, or let them get a free escape due to power struggle. Incredible.
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Well, survivors having permanent wallhacks on the TVs and a gigantic "don't step here" ring makes getting all 7 stacks incredibly unlikely even if they do get more locked in now. Literally the best part of her kit is demanifested flicker mindgames right now, it's so bad. And I don't think these changes will actually change…
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Putting a mangled addon above addons that will just straight up land saws you otherwise would never get is questionable. Good survivors might not even heal against billy anyways if they realize you are good with the chainsaw I'm also 99% sure the cooldown addons will enable a lot of stupid things like completely whiffing a…
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This same bug was closed as a "technical issue" but I am also getting massive intermittent frame drops as Pyramid Head only, especially when playing McMillian maps, and especially on shelter woods, when placing the sword in the ground. Have no frame drops when not using the power or on any other killers
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Wait till everyone is dead and look for hatch or camp a door, these games are why left behind / sole survivor / low profile / etc exist
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There are maps where the tunnels are incredibly far from any nearby gens. And no, there isn't always one at every gen location. I can think of a few off the top of my head, like the Grim Pantry main building or the Disturbed Ward main building. Tunnels do not spawn there but gens do, so it would be a big waste of time…
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I don't see the point at all of locking in 2 stacks of condemned at a time. So best case you still need to dump 5 TVs into someone consecutively to bypass a hook stage which is probably a game-throwing amount of time depending on the map And if you lock in 4 that means they are dead on hook and condemned didn't matter…
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Sure but after breaking 1 or 2 there's a pretty huge window where you can run across the map as a 16m terror radius killer. There's also deadzones where no tunnels appear, which is bad for your mobility but also means you won't find any turrets out in that area. Not sure I agree it's always obvious where you are going to…
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I don't see why you would compare them to Xeno at all. Neither have mobility or the capability to be a pseudo stealth killer with monitor + abuse. Xeno can have insane mobility on some maps, and can instantly get to gens that normal 115 killers almost have to forfeit (top of dead dawg, mothers dwelling, etc come to mind).…
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DBD is also a snowball game, and it's very realistic for Xeno to be chasing someone within the first 10-15 seconds of a match starting; without needing to run lethal pursuer The tail damages straight away and doesn't give the survivors 8(!!) extra health states to work with Plus he does have some pretty ridiculous addon…
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PGTW is low effort regression? That's about as high effort as it gets. I'm sick of having borderline perfect chases on lower tier killers and losing almost 3 gens for it because all survivors have to do is predrop some god pallets to waste tons of time And meanwhile meta survivor perks are literally 0 effort. Come off the…
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I think just back to 5 seconds would be fine Working on both hook states you would see people put on OTR / Unbreakable and then just go bodyblock the killer while invincible
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Lmfao. That's actually the weakest argument I have ever read against the combo, and I have read a lot of them congrats. "Instaheal + Invincibility on demand is OK because the survivor has to MEND after!" Bahaha
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It's pretty solid standalone, although a bit too random for me to use by itself. I think with Terminus + NWO it really shines since it basically turns into an uncleansable NOED depending on where the gens are. When you have doors that spawn close together it almost guarantees kills during the endgame at times. It makes you…
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Because the condemned range is reduced to 16m? So spamming teleports won't do anything except randomly apply a stack or two of condemned to a couple survivors instead of putting the entire team halfway towards condemnation. You also need to hook them to lock in the progress which eh im on the fence about. Since it…
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Yeah the OP must not have played DBD very long to say "of all time" because there were some absolutely horrendous maps over the years. Man has clearly never had to chase people around the infinites of old haddonfield or dealt with the 30+ chainable safe pallets on pre-rework ormond.
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I don't see why it is even being nerfed. I considered it a 'meh' perk at best since no good survivor team is going to easily let you get M1 hits and it takes half the game to get it to a state where it is even helpful. Maybe it's being nerfed because people can camp with it at endgame? Idk. That's about all it was good for…
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I highly doubt it solves one of the main issues with Billy which is hitting a twig at a loop and losing a chase because of the invisible hitboxes. Even a smaller chainsaw hitbox won't resolve that since some of those invisible hitboxes are quite large. I'm sure you will still have instances of hitting the hanging moss…
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I think to really use a control station / tunnel playstyle you need surveillance. Or that's what worked best for me when I tried it, just randomly using tunnel addons had mixed results. It's pretty clear given the volume of addons dedicated to attacking directly after coming out of a tunnel that it is intended to be Xeno's…
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You could always just run monitor and abuse for a 16m terror radius killer? Also people sleep on the cat carrier addon, and it gets ranked low on every addon tier list I have seen for whatever reason. I usually run that and monitor and it does basically get you a pseudo stealth killer. Depending on the map it's actually…
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Hag has been battered by all of the latest meta's and having survivors just be able to wipe away traps was the total nail in the coffin imo. I have legit have not played a single match of Hag since they introduced that change. Never thought I would see the day that Trapper was better than Hag but I think we are there.
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It's decent but now overshadowed by coup for most killers. A lot of the killers who wanted to use it were the M1 instadown killers and those are just better outright with Coup. It's good with game afoot + rancor + NWO for an endgame build though for sure. Kicking a pallet to get the game afoot speed boost then the chase…
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Then there is me, burning through every distortion in the game in a single nightfall as dredge with the lavalier microphone. I remember when killer tracking perks were things like whispers and took skill to use. Or at least a somewhat limiting requirement like getting a hook and they are far away for BBQ. Now it's "open a…
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Aura reading perks are out of control so I don't see why you would hate someone for running distortion. I kinda like, you know, using positioning and making smart decisions and taking chases when I'm in favorable positions rather than having a Nurse teleport on top of my head through a wall for free
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And many maps have been gutted, most new killers have strong anti-loop even though some maps will leave entire zones with a few trash pallets and an LT wall, DS was gutted so tunneling is trivially easy to do in many situations, and stealth has basically been removed from the game unless you are running distortion + calm…
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They should just buff DS back to 5 seconds or more and be done with it. Maybe even throw in hiding scratch marks / blood / grunts of pain for like 5-10 seconds on top of it after the DS happens. In a lot of cases it's basically the only way you even get a chance to buy your team some time before you die and with the…
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Much much easier to dodge, very telegraphed. You can get huge W distance every time they miss, or even if they hit sometimes, assuming you are not cornered. You can't use the power to zone if you spammed it a few times. And if you are cornered you are gonna go down fast to a lot of killers, not just PH. Knight probably…
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2 stacked turrets is basically guaranteed to take an alien out of the power, no matter what addons they have Xeno can be really good, and threading the needle feels amazing when it works. But also, DBD has completely jacked collision as anyone who has ever played Bubba, Billy, Blight, etc can tell you. And Xeno suffers…
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Yeah and it's busted enough you can full well know survivors have it and there will be nothing you can do. I have only run into a SWF using 3+ background players and flip flop + power struggle once; and I put on lightborn since they had 4x flashlights in the lobby, but even that that was enough to realize how broken this…
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The matchmaking is just terrible. It always has been, but ever since MMR the games have been totally whack. At least old red ranks you could count on your teammates being sweatlords Right now it's like you will get literal baby urban evading mikela's immersing behind bushes and such when someone else is being chased…
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Survivor you can spend 1/2 the game or more AFK on gens, can't really be hard camped anymore so you get off the hooks basically for free, will have the OTR/DS combo back in a month or two for multiple extra lives if you get tunneled, have a team to bail you out if you make mistakes, and also if your team loses you get a…