Comments
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My problem is that I either do gens while someone else gets tunnelled or I get tunnelled both ways nobody pips, and on not escaping to have it so you don't escape and pip you'd need 2 Iridescent and 1 gold which is pretty hard when killers are using good addons or just playing like a #########.
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That's exactly what it feels like, so many things are out of my hands its insane, I personally believe I have the skill to be rank 1 but things I can't control are keeping me back. For instance to have a game where I even have a chance to pip I need, 1) Survivors who either don't DC or purposefully troll, 2) A killer who…
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I have played about 50 hours over the last 2 weeks and not been able to get out of rank 3/4 due to things I can'y control for instance I get punished for a killer camping me, I can't control being one hooked yet I get penalised for it and this happens so often its so bs.
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I didn't know chase was based off how long I fail to catch them so I didn't realise I had to do that at the end :( There were 5 gens left so I should've done that but I thought I did enough. Btw copied off of the DBD wiki page: 8-11 Points 0 (Safety) Pip it is not a pip it is a de-pip or a black pip (whatever you call it)…
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I mean if you don't believe me thats your opinion. I'm not sure how I can prove it to you but basically 2 of them killed themselves on hook and the other 2 were simply not very good. If you don't believe me sure but this was just my rant based off of what happened.
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Tragic
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Maybe lazy isn't the right word, what I'm trying to say is that to buff her to top tier they used methods that no other killer gets which is passive buffs to make her better. Off the top of my head the only other "passive" I can think off is Myers faster vaulting but my point is why doesn't other killers get this attention.
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To me it seems like they didn't want to figure out a way to make her equal to the higher end killers so they added a "passive" which aids in making her better. However no other killers have that passive so I used "lazy" as its as if they added a new feature to killers (passives) that have not been implemented because they…
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(I actually think it would be cool for passives to be a thing, it would also help bring more uniqueness to survivors) When did devs ever listen to us though :(
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Its not a mindgame where its a straight 50/50 chance or in this case 33/33/33. Mindgames are when you outwit an opponent by for example facing the wrong direction hiding your red glare or pretending you are going around the loop the other way. However it is not getting an advantage because you don't have a vaulting…
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But thats my point though it seems like they just got lazy when designing her. No other killers have to have "passives" to be viable. Sure some killers are just crap but you can't fix that by adding special little passives without giving other killers their own passives.
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Any reasons behind this or just nope?
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I feel like either they really wanted to give her that buff but I go more likely to the option of its DBD, devs probably were just too lazy to do it. But in all seriousness I think it would be cool if they added passives for killers and survivors however it feels bizarre that she gets that while they pretend every killer…
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Does that mean we should go through every killer and give them wacky little passives? Oh here lets give the clown a clown car and a red nose, because as you put it "He is just a clown after all".
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When you say a lot it really isn't if you read any of my discussion I went through why its so hard. Also I'm not crying for more I suggested making it 3 quests daily not just one. As well as if you read any of my post which I assume you didn't by your attitude 20k points per good game is not nearly enough to level up a…
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You missed the whole point of the post.
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What infuriates me the most about other people having DS is trying to get someone to the basement even when I'm just upstairs in the Shack for example but they get 35% before I get to the hook. Generally now unless I know they've used their DS I never try to basement hook anymore as it's too risky.
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I agree with both of your statements if people are using those perks its obviously because all they want to do is bully the killer, sadly however at this point the people who wants to bully killers is a larger number than people who want to just play the game so its fair to say the majority of survivors are toxic.
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I've got my account to rank 8 Killer atm so I've only ran into a few SWF but for me the worst part is when they T-bag or do just annoying stuff. Then after the game talk about how bad you are/how good they are. I don't know if they're being ignorant or just being a jerk either way makes me hate surv mains even more :P
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For survivor players saying the perks are over-rated, the main reason D-strike and dead hard are so good is the same for both. When catching a survivor at high rank to get them at a pallet usually takes some sort of mind game. Now lets look at what those 2 perks do, D-strike first. A killer chased you for a minute + and he…