The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Yo you raise a good point but you're being a bit of a dumbass. No Ed trades power throughout the entire game and gives it to you at the end of the game. You were able to outplay them because you were playing against a crippled killer. If you really outplayed them then you would have the time to destroy the bones before the…
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I think the biggest problem with the matchmaking is the fact that the game expects you to get 4Ks. depending on which killer you're playing, if you're playing lesion and you get 2Ks but you played very well you're going to get a pip at least. But if you're playing ghostface, even if you 4K that's not even guaranteed you're…
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Howdy killer main and sometimes survivor I have to say this is absolutely deplorable behavior. This guy's a dick, killer should be trying to play the game, there's a little bit of a social contract between the killer and the survivor. The killer needs to Hunt the survivors or there is just no game. Honestly they should…
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Thats a bit harsh... I think if you do it 2 times in the same day it should be 15 minutes but sometimes people Disconnect due to ######### servers or general game crashing issues thats not their fault. Soooo punishing people for having hardware problems is kinda ######### especially since there is no reconnect button.
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That seems kinda terrible. I think if you ######### up a second time you should not be given a second chance you already had a second chance to pull yourself off the first time you got hooked.
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If you DC you get a 5 minute timer that steadly increases every time you do it. We have mechanics in the game that detur people from DCing and eventually if you keep doing it you will be getting into much less games then people who don't DC. Thats a positive in my book!
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I think that giving the obcession extra BP is also kinda stupid. I know the logic is "Well the obcession is being targeted the whole game because they are an obcession but in reality most perks that target the obcession have been removed due to it encouraging camping and tunneling. *Dying light* So giving people a bonus…
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I think making it so people can't kill themselves on hooks sabotaging their team and the killer out of BP is still important but I do agree! Hell during the struggle phase making the screen blur up a little bit and limiting the camera motion could be a fair thing to do. That said I just think that the button mashing is a…
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Bruh... its less than a 1000 BP, sure they could do something to make ya earn that naturally through the game but breaking your damn wrists is not really a good trade off.
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Yeah its a perk that saves valuable time and enables you to make great plays. Its effect is noticably powerful and its down side for being so impactful is that it should not be used to insta rez someone RIGHT Next to the killer. It promotes careful play and smart use as opposed to brain dead "Use it when you can" Getting…
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Its not a weak argument when you consider that the mechanic is not required or fundamental to the game play, and alternative controllers do exist for people who can't use standard ones, in fact on of the top street fighter players uses a xbox controller with his mouth due to his disability. However mechanics that require…
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One. Don't insult me I am simply opening up a discussion. Two. Some forms of suicide is valid, like letting someone get a hatch, or admitting that a game is taking too long and you don't see yourself surviving and don't care about the BP. I get that, however many people get into a game, get pissed that they went down…
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Bro... its a free instaheal. It already is easy perk with a perfect fitting trade off.
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Its easy to clip and record people AFKing, Its easy to report people running into the killer, however a miss click is the same as a suicide and as a result cannot be reported. Yes people will always be toxic but making it harder for people to ruin games is a + In my book.
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Bruh, If your griefing games you should not be playing the game, making it harder to grief and harder to screw people out of points is healthy. As a Killer I need to hit X amount of survivors, I need to do X amount of Hooks, and I need to do X amount of Chases, If you quit that means I could lose out of emblem or even…
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No, you still get basically 3 lives, you still get to try and do the 4% but if you try and do the 4% and go into the "Struggle Phase" instead of being forced to spam a button you just sit there and wait for rescue or wait the timer out.
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I feel like if you're bringing a bunch of insta-down perks and not bringing down things like tracking perks or gen regression perks, then you are earning your kill. Because you're going to lose the game unless if you have incredible game sense. Not to mention ever since the ruin Nerf there's no totems really worth…
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you know you actually might be enough a Dev, I apologize if that sounded insulting. but no one waits outside of the exit gate to teabag you, mostly out of fear of no one escapes death, however the reason why people don't go out of the exitgate to teabag is because they don't want to give you points, waiting outside of the…
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I played this game for over a thousand hours, yeah people do heal in the exit Gates because it is safe! However 99% of the time survivors will sit there and wait for you to go up to them so that they can teabag. It's incredibly unsportsmanlike and it's very disheartening. After playing a really hard game and trying your…
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It won't matter if you're exposed because the killers camping anyway right? In your hypothetical scenario where this perk is overpowered The killer is camping and cannot protect the totem. Most people who use NOED don't try to protect it but rather try to stop people going for the gates so just don't go for the gates and…
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Judging by the fact that you are saying you don't play it regularly shows me that you're probably not the highest rank? High rank killer and low rank killer are two completely different beasts.
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And just so you know this nerf that you suggest will only encourage killers to tunnel. Do you want tunnelers? Or would you prefer them to hit who ever they want to avoid one guy getting targeted... your only making it easier to make people who already took a beating to get further beaten.
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Actually it does not. Most survivors do not clense every totem, if NOED Pops up they typically just remove it shortly after it spawns. Mainly because you don't need to do every totem, just the one that spawns. If the killer is camping then destory NOED, save friend using full health *Unless its bubba* make sure to 99% a…
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You You are lying, If you wanna De-rank you DC Or sit in the corner. Making people take longer to do gens is just a bad way to derank. This nerf is also pointless and not needed. I've already explained several times, playing the game with out a 4th perk is a big deal and if you played killer you'd know it.
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NOED is a extremely weak perk because it does not lead to successful games that cause you to rank up. You don't see NOED Campers past like rank 10. Its punished, With borrowed time a survivor is rewarded for a unsafe hook rescue and actually can pip if the killer decides to tunnel the dude off hook because lets face it its…
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Dude, I never said that Self care is good I stated that it requires zero effort to pull off. The point of bringing up these perks is as follows. There are perks in this game that don't require effort to use and that is completely fine. I don't understand why you think we need to have a condition for these perks to activate…
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Bro, have you PLAYED killer before? Many chases last longer than 120 seconds and it can easily take longer than a minute to find a survivor, + If a survivor escapes a chase then you just wasted your time. Not to mention its 3 gens being completed or nearly completed after first chase which Is huge. Keep in mind by your own…
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I am focusing on the plague because buffing her power won't fix my problems with the killer it will just reduce the counter play survivors have to deal with her which only makes my problems with her kit even worse. Spirit was fun for the killer side but really she just needed more visual and audio cues so the survivor…
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Right, in most low to mid ranked games where people don't know how to loop effectively they do Cleanse and further more killers who are low to mid rank typically can't effectively utulize the blood puke. However high ranked game play sees this killer either get rofle stomped or shows the killer stampeding through the game…
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They are balanced though, and these perks serve a function, one prevents tunneling and the other prevents gen rushing (Poorly mind you) I mean seriously its not hard to find totems and even if you wait to the end game its unlikely that the camping killer will hook the survivor next to the totem as well meaning you likely…
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If you camp in the beginning of the game and do nothing but camp you're going to get generator rushed. also if you camp someone you're losing emblem points and you're going to go down and rank. You're talking about an issue that is already being punished by separating them into lower cues. It's easily counterable, and yes…
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once again you're missing the point, it's not how powerful the plague is It's how annoying and unfundshe is to play and play against. Yes she has counter play, yes she isn't the best killer but she's also not the worst, the problem is is that it's just not fun to play against!
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I don't want a Nerf I want her changed
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You're comparing tomatoes to chicken. What I'm talking about is game feel, I am not talking about power. Or overall viability. The legion feels nicebecause he can vault windows and pallets and moves fast and can get that satisfying hidden even if it's not as good as the plague with her ability. what I'm saying is the…
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Honestly I think legion is fun! I just feel like there are some problems with plagues core design. I think it can be done better and not feel so frustrating to play against
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if you're not going to offer a reason I'm just going to say no she's not, change my mind.
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These are fundamentally different killers that you're comparing. What made the legion fun what's the fast movement, it changes the way that you play! Plus he's all about getting first hits as opposed to only having to hit once. Not to mention his split pressure cannot be beat. Legion has problems but the plague does not…
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You are misunderstanding the point of this post, I'm not saying she's overpowered or underpowered although personally I feel she's underpowered. I'm saying that her power and gameplay loop isn't fun to go up against because it limits the ways survivors can actually even play the game. And it pretty much prays upon…
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I guess I'll have to agree to disagree, I typically play in high ranks so maybe that affects my opinion but whenever I play her survivors never heal and I often find myself never using a power that I find to be unsatisfying to use. I think it's nifty but I feel like there's just so much more that can be done with this…
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No, that is a misrepresentation of what I said. What I am saying is her ability rarely gets used and forces her to play pretty much m1 the whole game which is the most optimal way to play against her. As a survivor it's not fun to be unable to do actions such as work on gens or rescue teammates. Taking away gameplay…
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Well I think lesion is underpowered, I do think that is power and kit is actually fun to play against. I just find plague to be not really fun because it forces you to play the game in a basic way. You're either m1ing the whole game or you're getting a incredibly powerful ability that doesn't feel satisfying to use in my…
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Maybe just having the option to turn it off would be better? It's a competitive game and that is a part of the atmosphere. Sure some people take it too far but that's why we report them. Honestly I think just stronger moderation tools even community driven ones would be a better option than simply removing the ability to…
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I suppose, I'm waiting for PTB to make my final judgment. All I know is that even losing one hook could mean the end of a game for a killer. And that needs to require skill coordination or a specific build to be able to pull off. That's why perks like DS only come like once in a blue moon. And now being able to give that…
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You're once again incorrect, it does require effort from the killer. You're asking the killer to play a entire game with only three perks. and on top of that there's even more risk because if all the totems are destroyed well guess what you don't get a fourth perk that whole game. This is a serious game changer, and it's…
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You're mistaken, altruism while in the end does contribute to a win state. It in itself is just a means to an end. The Dev said in a live stream that it's every survivor for himself, and sometimes you have to do a little backstabbing to make it so you can win. If a killer is camping or tunneling then you punish that by…
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You do know that NoEd is a perk that makes you play with only 3 perks the ENTIRE GAME and can be denied or destroyed again by survivors. It's a perk YOU have control over. Get off the gen and do totems or get spanked simple as that.
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Someone should ban you for being toxic! Lol jk
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In this scenario a killer will not benefit, and will derank. I think instead of punishing bad play like we already are isn't going to change that, instead we should incentivize good play which we already do. All you need to do is just remove a totem, literally you are giving the killer power by ignoring them. If a killer…
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Personally I think NoEd should be a a standard part of kit on every killer. Like base. that way it will encourage survivors to remove all totems before the end game or be punished. This will slow the game down and punish people who get Gen's just a little too quickly. A secondary objective is exactly what this game needs.
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Trust me I'm a killer man too, it has less to do with what they're actually doing and to know that there are people out there who just want to ruin your day. It makes playing the game frustrating and in the end makes me want to just turn it off. As a community I think that's a problem, and one that needs to be addressed…