Comments
-
That is false. Reshade/Nvidia were never OFFICIALLY supported by DBD. They were always "use at your own risk".
-
You should be able to see people in bat form. Straight up. It's not a lethal ability. Either that or the teleport should be map wide, with less of a cooldown so you can at least use it for better mobility.
-
Holy skill issue, batman This isn't a matter of killers being an issue. This is a matter of you just not being that good, and you need to admit that to yourself.
-
That's silly. All those things you mentioned are in the game, and are DESIGNED that way. Is it fun? Nah, it's not. But that doesn't make that person a dickhead. Some people just have different playstyles. That's the issue with a game like DBD that has, in 8 years, never had a defined win condition.
-
Ahhh yes. Another case of content creator being irresponsible for free views. Figures.
-
Survivors: Why do I have to run a perk to counter this killer thing (there's many examples)? Also survivors: Isn't there a perk to counter survivors doing more than one gen at once? Deadlock doesn't do anything but block the gen for a moment. It does nothing other than that.
-
This thread is literally Us. vs. Them. The fact is - it's generally accepted by the community all around for survivors to use what they want, play how they want, do all the stuff they can to complete their objective. That energy does not exist for killers. This thread is proof. Sadako being basically rolled back is proof.…
-
The issue with your statement is, you say "it's not a matter of git gud when it counters your aura reading perks, especially while looping the killer". When it comes to looping the killer and aura reading, the counter to that is to not build a dependency on your aura reading. AKA, get good.
-
If you need to see the killers aura while looping, it IS a skill issue, and it IS a matter of "get good". Period. This is not an argument. I am objectively correct.
-
What you're suggesting, punishing a killer for tunneling, is ridiculous. You have to make it less lucrative to do so. So, perhaps, for example, instead of whining about a new perk combo that rewards NOT tunneling, just learn counterplay and accept that it's okay for a combo to be strong. That type of thing. To punish a…
-
Every action has a reaction. If survivors want a fun experience, they should match that energy and not be insufferably boring in 90% of games.
-
It's a new killer rework, of a beloved killer that was unjustly nerfed 4 years ago. And the killer happens to be VERY fun to play. Besides - this is how killers feel EVERY GAME. Versing the same perks, every game.
-
Blindness counters nothing if you have a bit of map awareness. "Get good" is the solution.
-
Survivors - also insuffable. Predrop, predrop, predrop. Hump main building. Second chance, second chance, second chance. FTP/BU. Exhaustion etc etc. Now you know how killers feel. Literally the entire survivor meta and playstyle has been this way for killers for years.
-
If blindness is too hard for you to play around, that's a skill issue. My goodness the post-pandemic WoO training wheels crutching crowd is mind boggling in their inability, or rather, refusal to do anything but what they saw their favorite content creator do.
-
It's literally counterplay. I know - taking off one of your many second chances to run something that COMPLETELY counters a perk you say is so frequent and such a huge problem would make too much sense.
-
The game will end. You're not being taken hostage. Therefore, not bannable. They COULD give survivors a "die" option when slugged, but in order to do that, they'd have to change hatch so it didn't immediately spawn when that happened.
-
Why isn't predropping bannable?
-
Given how at peak times, the survivor queues are an eternity, and killers always have the bonus, go play killer then. If you don't want to do that, perhaps quit whining about anything remotely powerful and fun that killers have. You kind of need them to have a game to play.
-
That's fine and all, but this was also in the PTB. How did this make it to live? It's such a simple bug to fix - and I'm not talking out of my backside. I've got 15 years experience with Unreal. UI elements are so easy to fix it's almost insulting when something so glary goes through QA.
-
I counter your question with: Why do survivors do nothing but complain about versing boring things when they are, hands down, the most boring thing in the game to verse? :)
-
Caring about MMR. lol
-
It's amazing what changing Dead Hard can do. (which is the most impactful change) It's almost as if survivors weren't as good as they thought they were, and using Dead Hard every game was actually a detriment to their gameplay, cause now they are cluelessly dying every game. Imagine that.
-
It crashes the game. Literally. I own the whole cosmetic, and already had it equipped. Switched to Feng who had been wearing in on cosmetic loadout 2, and my game crashed. Happened to all my friendos who have it as well.
-
Unfortunately, survivors don't get to complain about it. They were the ones who normalized it to begin with.
-
I mean, when it was literally confirmed by the devs themselves that upwards of 80% of survivors used the perk, we kind of had to assume that yes, everyone ran it.
-
So, hear me out. I went in both in solo queue and in a 4 man today. Obviously the 4 man was easier, but none of us used exhaustion perks or other second chances (cause we don't need them), and in solo queue I only really brought BT as a second chance, with Aftercare, Botany and Desperate Measures. This has been my solo…
-
I don't think you quite know what you're arguing. Reread, collect your thoughts, report back, sunshine.
-
? Survivors have 360 degree , 3rd person camera movement. No matter what they are doing. The counter is to open your eyes. Don't be lazy.
-
My killer queues are instant :/
-
I mean...the proof is in the pudding. Those that relied on Dead Hard? They don't know what to do now that it's gone, and it's hilarious. The amount of survivors i've gone against, and seen other people (like creators) verse, who go down like a sack of broken hammer handles, is hilarious. It's a pretty good indicator that…
-
There is no "use less meta perks". There is only changing the meta. There will always be a meta. In every game, ever. Meta's change, but people will always use meta.
-
Nobody said it was only good for BP. But with just the aura reading, it's mid to low tier and situational at best, extremely counterable/predictable, and not worth the perk slot for many. I'd much rather rock Darkness Revealed. It was never OP.
-
So no different than before this patch where all survivors wanted to do was E key to a pallet, extending the chase artificially with no skill of their own, just so the other 3 could do all the gens in 4-5 minutes? So it really IS true. Survivors just want fast games. :D
-
Idea: Learn to run tiles as survivor.
-
No, he really isn't. Queues are always like this during this time of day. And no - killers in the last year since SBMM was enabled have quit. Many of them have. This is why survivors were waiting upwards to 20+ minutes for queues since then. There's evidence to back that up.
-
Bye. If you want a game without campers, which is a legit tactic and part of the game, go play Minecraft.
-
You won't be right. Survivors threaten to leave every time something of theirs is nerfed. They never do. History proves my point.
-
You think this is a big "gotcha", but really this is normal during this time of day.
-
Camping doesn't require justification. It's already justified. The only thing that requires justification is thinking killers shouldn't play to win. Sit down.
-
Again, survivors aren't going anywhere. There will be no mass exodus of survivors. Why? Cause DBD is the only game they are good at. They'd get their ######### rocked in a game that actually required some semblance of skill.
-
Survivors aren't going anywhere.
-
Survivors second chances were ALWAYS far and beyond stronger than even a killers BEST slowdown stacks. Every single slowdown has a counter. Every. Single. One.
-
I also think it's worth noting - Nurse has a..what...6% pick rate? And the lowest win rate out of all the killers according to the most recent data BHVR provided earlier this year? Totally a huge problem, yep. It's kind of like all those jackwagons who said "Dead hard is needed cause Nurse exists"...cause we all know they…
-
"The Nurse rework" They've never said they're doing one. So there can't be an ETA. Salty survivor mains demanding it doesn't mean it's necessary. Addon pass? Definitely. Her base kit is mostly fine.
-
This is too hard for survivors to understand.
-
Oppressive camping strats counted COMPLETELY by map awareness, knowing where basement is, and not going down near basement. Complaining about the single weakest killer in the game ain't it, chief.
-
Yes. It's worse for one-stricks. Mostly Huntress mains. Good. Expand your horizon, Huntress sheep. BAAAAAAAAAAA
-
Complaining about Trapper. kek.
-
Better? Yes. More fair? Also yes. People saying "but sprint burst tho" don't understand how silly they look, cause they think that's some sort of "gotcha". It really isn't. For a variety of reasons.